Player Matchup

Zeus
Zeus
HyenaRena
Zeus
Level 120
God Stats
1W - 0L
1,292 SR
Queue Stats
9W - 9L
1,343 Elo+
Party 2
Cthulhu
Cthulhu
NendoKoto
Cthulhu
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 2L
1,343 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Savage J0ker
Kumbhakarna
Level 147
God Stats
65W - 26L
1,583 SR
Queue Stats
433W - 330L
1,597 Elo+
Party 2
Rama
Rama
VFAFornax
Rama
Level 138
God Stats
1W - 2L
1,500 SR
Queue Stats
17W - 16L
1,177 Elo+
Party 2
Kali
Kali
Wonky Ford
Kali
Level 58
God Stats
1W - 2L
1,500 SR
Queue Stats
13W - 12L
1,412 Elo+
Party 2
Team Averages
Level 94
1,475 SR
1,374 Elo+

VS

Team Averages
Level 54
1,393 SR
1,357 Elo+
Gilgamesh
Gilgamesh
Juststalin5338
Gilgamesh
Level 105
God Stats
17W - 21L
1,469 SR
Queue Stats
135W - 151L
1,447 Elo+
Party 1
Izanami
Izanami
RONA4209058
Izanami
Level 29
God Stats
49W - 71L
1,500 SR
Queue Stats
175W - 214L
1,386 Elo+
Party 1
Neith
Neith
SailoMoon89
Neith
Level 14
God Stats
6W - 17L
1,348 SR
Queue Stats
11W - 24L
1,307 Elo+
Party 1
Jormungandr
Jormungandr
Trill poseidon
Jormungandr
Level 117
God Stats
20W - 38L
1,454 SR
Queue Stats
174W - 185L
1,467 Elo+
Party 1
Hades
Hades
timthejoker1996
Hades
Level 5
God Stats
1W - 6L
1,195 SR
Queue Stats
25W - 46L
1,178 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
18
9 / 1 / 14
11,879
1,188
18,043
5,333
1,825
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cthulhu
NendoKoto
Cthulhu
18
1 / 4 / 23
11,062
1,106
8,619
12,933
10,154
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Kumbhakarna
Savage J0ker
Kumbhakarna
19
1 / 0 / 33
12,184
1,218
7,150
9,600
10,192
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Rama
20
25 / 0 / 13
14,650
1,465
46,381
13,636
4,942
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
8 / 3 / 20
13,707
1,371
13,008
11,914
11,593
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Team 1 Tickets

277

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Juststalin5338
Gilgamesh
16
3 / 8 / 3
10,719
1,072
8,499
23,702
20,403
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Izanami
RONA4209058
Izanami
15
1 / 13 / 3
9,837
984
13,536
24,545
9,337
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
0 / 0 / 0
6,974
697
0
0
0
Jormungandr
Trill poseidon
Jormungandr
17
4 / 11 / 2
11,700
1,170
17,413
29,714
24,437
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

15
0 / 12 / 1
9,476
948
7,487
22,377
11,141
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

147
Kill Participation
17
44
Kills
8
8
Deaths
44
103
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Zeus
9
1
14
16
L
Gilgamesh
Juststalin5338
Gilgamesh
3
8
3
0.56
W
Cthulhu
NendoKoto
Cthulhu
1
4
23
3.13
L
Izanami
RONA4209058
Izanami
1
13
3
0.19
L
0
0
0
0
W
Kumbhakarna
Savage J0ker
Kumbhakarna
1
0
33
17.5
L
Jormungandr
Trill poseidon
Jormungandr
4
11
2
0.45
W
Rama
25
0
13
31.5
W
8
3
20
6
L
0
12
1
0.04

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,201
Damage
46,935
53,416
Taken
100,338
38,706
Mitigated
65,318
15,124
Healing
7,185
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
18,043
2,715
0
1,206
5,333
1,825
0
3,327
1,927
34,907
0
L
Gilgamesh
Juststalin5338
Gilgamesh
8,499
1,230
209
1,161
23,702
20,403
0
6,832
16,870
0
21,409
W
Cthulhu
NendoKoto
Cthulhu
8,619
1,275
0
0
12,933
10,154
0
5,426
7,259
24,441
0
L
Izanami
RONA4209058
Izanami
13,536
10,231
0
1,680
24,545
9,337
0
9,940
14,605
0
27,171
L
0
0
0
0
0
0
0
0
0
0
0
W
Kumbhakarna
Savage J0ker
Kumbhakarna
7,150
356
782
696
9,600
10,192
0
4,695
4,736
9,211
0
L
Jormungandr
Trill poseidon
Jormungandr
17,413
4,401
60
1,843
29,714
24,437
0
10,993
18,721
58,321
0
W
Rama
46,381
42,851
0
6,484
13,636
4,942
0
5,651
7,849
0
77,109
W
13,008
7,283
1,826
4,130
11,914
11,593
0
5,801
5,983
0
21,716
L
7,487
1,214
58
2,174
22,377
11,141
0
6,047
16,330
15,049
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,482
Gold Earned
48,706
179
Minions Killed
163
7
Camps Cleared
4
1,072,232
Distance Traveled
661,496
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
11,879
1,188
38
4
2
205,976
0
L
Gilgamesh
10,719
1,072
31
3
1
201,728
0
W
Cthulhu
11,062
1,106
42
4
0
207,721
1
L
Izanami
9,837
984
25
3
1
158,436
0
L
Neith
6,974
697
0
0
0
0
0
W
Kumbhakarna
12,184
1,218
2
0
0
261,600
0
L
Jormungandr
11,700
1,170
76
8
2
164,208
0
W
Rama
14,650
1,465
79
8
1
192,787
0
W
Kali
13,707
1,371
18
2
4
204,148
6
L
Hades
9,476
948
31
3
0
137,124
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role