Player Matchup

Shiva
Shiva
AKUUUUMMMPPPOOOO
Shiva
Level 125
God Stats
5W - 1L
1,906 SR
Queue Stats
271W - 202L
1,702 Elo+
Party 1
Nu Wa
Nu Wa
FernandoJosé
Nu Wa
Level 115
God Stats
6W - 1L
1,659 SR
Queue Stats
188W - 130L
1,751 Elo+
Party 1
Zeus
Zeus
LEEEEBROOOOOONNN
Zeus
Level 145
God Stats
2W - 1L
1,849 SR
Queue Stats
222W - 179L
1,679 Elo+
Party 1
Bellona
Bellona
Poneygee
Bellona
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
77W - 44L
1,782 Elo+
Party 1
Jing Wei
Jing Wei
ThKarma
Jing Wei
Level 108
God Stats
1W - 0L
1,708 SR
Queue Stats
60W - 40L
1,735 Elo+
Party 1
Team Averages
Level 102
1,724 SR
1,730 Elo+

VS

Team Averages
Level 103
1,455 SR
1,559 Elo+
Izanami
Izanami
An0psy
Izanami
Level 85
God Stats
1W - 2L
1,521 SR
Queue Stats
1W - 2L
1,580 Elo+
Party 2
Fenrir
Fenrir
Arthurofski1
Fenrir
Level 129
God Stats
2W - 6L
1,438 SR
Queue Stats
18W - 17L
1,565 Elo+
Party 2
Ne Zha
Ne Zha
ColoBby
Ne Zha
Level 144
God Stats
4W - 3L
1,544 SR
Queue Stats
272W - 263L
1,518 Elo+
Party 3
Ra
Ra
HeadshotHoodie
Ra
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
116W - 76L
1,677 Elo+
Solo
King Arthur
King Arthur
pumaelnoob
King Arthur
Level 123
God Stats
3W - 7L
1,275 SR
Queue Stats
100W - 95L
1,453 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 2 / 6
11,988
631
12,631
17,166
6,935
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

18
7 / 3 / 7
12,745
671
11,955
12,417
3,997
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
4 / 4 / 12
10,775
567
14,147
14,040
9,043
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Bellona
Poneygee
Bellona
17
5 / 1 / 12
11,373
599
9,673
17,686
12,075
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Jing Wei
ThKarma
Jing Wei
20
5 / 1 / 2
13,507
711
9,014
16,510
7,272
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
An0psy
Izanami
15
1 / 6 / 3
9,469
498
8,556
16,290
5,108
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fenrir
12
4 / 6 / 2
8,173
430
8,935
16,495
14,647
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ne Zha
ColoBby
Ne Zha
17
5 / 6 / 3
10,025
528
9,615
15,914
5,044
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
1 / 9 / 1
8,840
465
8,693
13,512
3,308
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

King Arthur
pumaelnoob
King Arthur
16
0 / 2 / 3
9,135
481
7,076
15,143
10,980
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
23
29
Kills
11
11
Deaths
29
39
Assists
12
Player
Kills
Deaths
Assists
KDA
W
8
2
6
5.5
L
Izanami
An0psy
Izanami
1
6
3
0.42
L
Fenrir
4
6
2
0.83
L
Ne Zha
ColoBby
Ne Zha
5
6
3
1.08
W
7
3
7
3.5
L
1
9
1
0.17
W
4
4
12
2.5
W
Bellona
Poneygee
Bellona
5
1
12
11
W
Jing Wei
ThKarma
Jing Wei
5
1
2
6
L
King Arthur
pumaelnoob
King Arthur
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,420
Damage
42,875
77,819
Taken
77,354
39,322
Mitigated
39,087
26,028
Healing
18,969
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,631
4,199
310
2,573
17,166
6,935
0
4,363
12,803
0
87,321
L
Izanami
An0psy
Izanami
8,556
5,763
0
4,799
16,290
5,108
0
8,000
8,290
0
74,792
L
Fenrir
8,935
2,322
326
1,992
16,495
14,647
0
7,851
8,644
922
25,567
L
Ne Zha
ColoBby
Ne Zha
9,615
1,582
0
5,340
15,914
5,044
0
2,966
12,948
0
74,261
W
11,955
3,566
1,391
3,252
12,417
3,997
1,124
644
11,773
72,426
650
L
8,693
951
142
1,855
13,512
3,308
0
2,584
10,928
63,028
0
W
14,147
3,474
0
883
14,040
9,043
557
1,346
12,413
62,869
1,600
W
Bellona
Poneygee
Bellona
9,673
1,562
0
4,947
17,686
12,075
675
4,535
13,151
0
71,457
W
Jing Wei
ThKarma
Jing Wei
9,014
6,678
0
12,672
16,510
7,272
1,500
858
15,652
0
121,831
L
King Arthur
pumaelnoob
King Arthur
7,076
124
0
4,515
15,143
10,980
0
4,690
10,453
0
64,513

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,388
Gold Earned
45,642
625
Minions Killed
516
0
Camps Cleared
0
1,923,144
Distance Traveled
1,750,496
20
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
11,988
631
114
6
0
432,650
1
L
Izanami
9,469
498
134
7
0
343,573
5
L
Fenrir
8,173
430
25
1
0
311,214
5
L
Ne Zha
10,025
528
104
5
0
385,509
4
W
Nu Wa
12,745
671
105
6
0
362,157
0
L
Ra
8,840
465
127
7
0
325,233
4
W
Zeus
10,775
567
90
5
0
365,836
5
W
Bellona
11,373
599
114
6
0
416,556
8
W
Jing Wei
13,507
711
202
11
0
345,945
6
L
King Arthur
9,135
481
126
7
0
384,967
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role