Player Matchup

Scylla
Scylla
UnknownRover
Scylla
Level 116
God Stats
0W - 1L
1,617 SR
Queue Stats
8W - 17L
1,358 Elo+
Party 1
Artemis
Artemis
Vyrthuur
Artemis
Level 59
God Stats
1W - 5L
1,385 SR
Queue Stats
5W - 7L
1,519 Elo+
Party 1
Sylvanus
Sylvanus
nhevoz
Sylvanus
Level 141
God Stats
0W - 2L
1,269 SR
Queue Stats
78W - 78L
1,483 Elo+
Party 1
Team Averages
Level 105
1,424 SR
1,453 Elo+

VS

Team Averages
Level 80
1,505 SR
1,412 Elo+
Athena
Athena
DA GLOCKTAPUS
Athena
Level 112
God Stats
1W - 2L
1,500 SR
Queue Stats
14W - 27L
1,434 Elo+
Solo
Anubis
Anubis
JackSayain36
Anubis
Level 47
God Stats
9W - 10L
1,610 SR
Queue Stats
104W - 115L
1,414 Elo+
Party 2
Izanami
Izanami
KingKhalidJones
Izanami
Level 82
God Stats
24W - 32L
1,404 SR
Queue Stats
68W - 87L
1,389 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
11
2 / 8 / 1
7,201
655
3,776
9,254
2,347
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
Vyrthuur
Artemis
10
0 / 6 / 2
6,837
622
4,394
9,911
2,059
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sylvanus
nhevoz
Sylvanus
12
1 / 2 / 2
7,144
649
4,940
9,542
8,726
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 13
8,912
810
6,866
10,503
11,789
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Anubis
15
9 / 0 / 6
9,887
899
12,284
6,504
3,782
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
5 / 2 / 10
8,992
817
4,590
6,003
2,292
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
45
3
Kills
16
16
Deaths
3
5
Assists
29
Player
Kills
Deaths
Assists
KDA
W
2
1
13
8.5
W
Anubis
9
0
6
12
W
5
2
10
5
L
Scylla
2
8
1
0.31
L
Artemis
Vyrthuur
Artemis
0
6
2
0.17
L
Sylvanus
nhevoz
Sylvanus
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,110
Damage
23,740
28,707
Taken
23,010
13,132
Mitigated
17,863
3,510
Healing
6,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,866
1,877
691
1,560
10,503
11,789
388
3,881
6,390
27,586
0
W
Anubis
12,284
504
0
3,279
6,504
3,782
753
3,536
2,802
33,929
0
W
4,590
2,576
0
1,354
6,003
2,292
1,621
1,612
4,293
0
29,921
L
Scylla
3,776
452
0
190
9,254
2,347
0
7,257
1,997
16,053
0
L
Artemis
Vyrthuur
Artemis
4,394
1,649
0
1,128
9,911
2,059
0
6,284
3,627
0
18,076
L
Sylvanus
nhevoz
Sylvanus
4,940
1,686
682
1,510
9,542
8,726
0
5,790
3,752
16,170
924

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,182
Gold Earned
27,791
93
Minions Killed
134
1
Camps Cleared
9
503,142
Distance Traveled
571,073
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
8,912
810
38
3
6
197,777
1
W
Anubis
9,887
899
42
4
2
181,794
1
W
Izanami
8,992
817
54
5
1
191,502
1
L
Scylla
7,201
655
19
2
1
160,300
3
L
Artemis
6,837
622
44
4
0
163,962
4
L
Sylvanus
7,144
649
30
3
0
178,880
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role