Player Matchup

Hel
Hel
BattleMercy4289
Hel
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
BloodWulf666
Cthulhu
Level 62
God Stats
4W - 5L
1,389 SR
Queue Stats
11W - 20L
1,293 Elo+
Party 1
Kukulkan
Kukulkan
KillLeader09
Kukulkan
Level 79
God Stats
4W - 5L
1,521 SR
Queue Stats
78W - 78L
1,445 Elo+
Party 3
Shiva
Shiva
SARAALOVE4
Shiva
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 25L
1,500 Elo+
Party 3
Fenrir
Fenrir
UnfixedCardinal
Fenrir
Level 107
God Stats
5W - 2L
1,420 SR
Queue Stats
76W - 77L
1,495 Elo+
Party 3
Team Averages
Level 51
1,466 SR
1,447 Elo+

VS

Team Averages
Level 41
1,426 SR
1,315 Elo+
Horus
Horus
MVXT
Horus
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 28L
1,343 Elo+
Party 4
Anubis
Anubis
Mr Thanabus
Anubis
Level 25
God Stats
18W - 27L
1,437 SR
Queue Stats
39W - 54L
1,254 Elo+
Party 2
Izanami
Izanami
Mr Work CMF
Izanami
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
178W - 202L
1,335 Elo+
Solo
Cliodhna
Cliodhna
SkullDemon009
Cliodhna
Level 40
God Stats
15W - 22L
1,505 SR
Queue Stats
106W - 137L
1,322 Elo+
Party 2
Nemesis
Nemesis
malachaiii
Nemesis
Level 47
God Stats
0W - 3L
1,189 SR
Queue Stats
18W - 27L
1,322 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 2 / 8
10,423
1,042
8,068
10,114
3,022
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
BloodWulf666
Cthulhu
17
2 / 1 / 12
11,654
1,165
11,713
16,410
16,388
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Kukulkan
KillLeader09
Kukulkan
17
6 / 2 / 8
12,206
1,221
26,147
6,496
2,184
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shiva
16
1 / 4 / 10
10,292
1,029
5,248
14,098
7,326
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
9 / 0 / 5
12,298
1,230
14,989
10,653
4,793
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Team 1 Tickets

295

VS

Team 2 Tickets

137

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
MVXT
Horus
15
1 / 3 / 2
9,329
933
2,599
9,263
4,087
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anubis
16
3 / 3 / 5
11,062
1,106
18,332
16,377
7,918
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Mr Work CMF
Izanami
16
1 / 3 / 6
10,767
1,077
9,453
17,474
6,245
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cliodhna
SkullDemon009
Cliodhna
16
3 / 7 / 6
11,043
1,104
13,658
16,311
6,208
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nemesis
malachaiii
Nemesis
15
1 / 3 / 1
9,582
958
4,350
10,592
4,271
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
29
19
Kills
9
9
Deaths
19
43
Assists
20
Player
Kills
Deaths
Assists
KDA
W
1
2
8
2.5
W
Cthulhu
BloodWulf666
Cthulhu
2
1
12
8
W
Kukulkan
KillLeader09
Kukulkan
6
2
8
5
L
Horus
MVXT
Horus
1
3
2
0.67
L
Anubis
3
3
5
1.83
L
Izanami
Mr Work CMF
Izanami
1
3
6
1.33
W
Shiva
1
4
10
1.5
L
Cliodhna
SkullDemon009
Cliodhna
3
7
6
0.86
W
9
0
5
11.5
L
Nemesis
malachaiii
Nemesis
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,165
Damage
48,392
57,771
Taken
70,017
33,713
Mitigated
28,729
18,529
Healing
8,235
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,068
938
4,724
4,100
10,114
3,022
0
2,874
7,240
23,160
0
W
Cthulhu
BloodWulf666
Cthulhu
11,713
1,059
817
2,647
16,410
16,388
0
5,536
10,874
25,706
0
W
Kukulkan
KillLeader09
Kukulkan
26,147
638
372
195
6,496
2,184
0
1,419
5,077
46,217
0
L
Horus
MVXT
Horus
2,599
687
0
874
9,263
4,087
0
8,480
783
0
6,043
L
Anubis
18,332
1,397
0
3,144
16,377
7,918
0
11,441
4,847
34,551
0
L
Izanami
Mr Work CMF
Izanami
9,453
7,216
0
2,317
17,474
6,245
0
9,679
7,569
0
30,720
W
Shiva
5,248
901
1,067
1,363
14,098
7,326
0
4,624
8,599
3,203
15,717
L
Cliodhna
SkullDemon009
Cliodhna
13,658
772
0
292
16,311
6,208
0
9,456
6,696
0
26,076
W
14,989
1,980
305
2,939
10,653
4,793
0
3,879
6,774
0
26,062
L
Nemesis
malachaiii
Nemesis
4,350
666
135
1,473
10,592
4,271
0
7,846
2,663
0
9,707

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,873
Gold Earned
51,783
186
Minions Killed
149
4
Camps Cleared
6
1,067,779
Distance Traveled
897,862
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
10,423
1,042
47
5
1
199,899
0
W
Cthulhu
11,654
1,165
25
3
0
222,099
0
W
Kukulkan
12,206
1,221
55
6
0
207,322
0
L
Horus
9,329
933
9
1
0
137,361
0
L
Anubis
11,062
1,106
39
4
2
199,848
0
L
Izanami
10,767
1,077
55
6
3
181,822
1
W
Shiva
10,292
1,029
26
3
0
214,714
2
L
Cliodhna
11,043
1,104
38
4
0
207,525
0
W
Fenrir
12,298
1,230
33
3
3
223,745
0
L
Nemesis
9,582
958
8
1
1
171,306
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role