Player Matchup

Cupid
Cupid
 
Cupid
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
 
Medusa
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
He Bo
He Bo
 
He Bo
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
JimboSlice8169
Sobek
Level 39
God Stats
0W - 1L
1,520 SR
Queue Stats
13W - 25L
1,398 Elo+
Party 2
Chronos
Chronos
King Credle
Chronos
Level 142
God Stats
0W - 1L
1,495 SR
Queue Stats
3W - 9L
1,585 Elo+
Party 2
Team Averages
Level 119
1,503 SR
1,497 Elo+

VS

Team Averages
Level 107
1,541 SR
1,684 Elo+
Skadi
Skadi
 
Skadi
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
Cavfan56
Baron Samedi
Level 152
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 13L
1,816 Elo+
Party 1
Nox
Nox
InfectedNutScab-
Nox
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 7L
1,816 Elo+
Party 1
Nemesis
Nemesis
Sammarchy
Nemesis
Level 124
God Stats
5W - 5L
1,703 SR
Queue Stats
264W - 285L
1,475 Elo+
Solo
Sobek
Sobek
TriangleTerry44
Sobek
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,816 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
13
1 / 3 / 2
7,298
730
5,887
7,193
3,113
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Medusa
 
Medusa
12
1 / 5 / 4
6,991
699
6,021
8,954
3,322
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

He Bo
 
He Bo
13
2 / 6 / 3
6,937
694
8,153
7,931
2,753
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
1 / 4 / 4
7,476
748
3,508
11,763
9,907
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chronos
King Credle
Chronos
14
2 / 4 / 5
8,169
817
8,768
8,460
3,149
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
14
4 / 1 / 8
8,334
833
6,426
4,781
1,872
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Baron Samedi
Cavfan56
Baron Samedi
15
3 / 0 / 15
8,390
839
7,030
7,601
4,437
17
11 / 1 / 10
10,082
1,008
10,888
7,162
3,461
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Nemesis
Sammarchy
Nemesis
14
1 / 3 / 14
8,005
801
5,949
9,652
4,201
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

15
3 / 2 / 18
9,100
910
10,336
17,154
22,963
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
87
7
Kills
22
22
Deaths
7
18
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
1
3
2
0.67
L
Medusa
 
Medusa
1
5
4
0.6
L
He Bo
 
He Bo
2
6
3
0.58
W
Skadi
 
Skadi
4
1
8
8
W
Baron Samedi
Cavfan56
Baron Samedi
3
0
15
10.5
W
11
1
10
16
L
1
4
4
0.75
L
Chronos
King Credle
Chronos
2
4
5
1.13
W
Nemesis
Sammarchy
Nemesis
1
3
14
2.67
W
3
2
18
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,337
Damage
40,629
44,301
Taken
46,350
22,244
Mitigated
36,934
10,584
Healing
24,977
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
5,887
2,232
736
1,525
7,193
3,113
0
5,235
1,958
0
16,779
L
Medusa
 
Medusa
6,021
1,373
994
1,651
8,954
3,322
0
5,683
3,271
0
11,004
L
He Bo
 
He Bo
8,153
380
1,428
931
7,931
2,753
88
5,195
2,736
16,182
0
W
Skadi
 
Skadi
6,426
2,723
0
629
4,781
1,872
1,263
3,167
1,614
0
16,869
W
Baron Samedi
Cavfan56
Baron Samedi
7,030
804
5,831
3,872
7,601
4,437
515
2,582
5,019
13,260
0
W
10,888
2,099
1,474
1,082
7,162
3,461
1,267
3,544
3,618
24,107
0
L
3,508
232
289
1,693
11,763
9,907
0
6,791
4,972
5,791
0
L
Chronos
King Credle
Chronos
8,768
521
684
653
8,460
3,149
0
5,350
3,110
19,841
0
W
Nemesis
Sammarchy
Nemesis
5,949
1,418
1,479
1,822
9,652
4,201
27
5,920
3,732
0
13,589
W
10,336
616
2,683
6,105
17,154
22,963
33
5,216
11,938
18,232
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,871
Gold Earned
43,911
83
Minions Killed
99
0
Camps Cleared
0
938,963
Distance Traveled
950,229
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
7,298
730
29
3
0
189,465
0
L
Medusa
6,991
699
10
1
0
197,053
0
L
He Bo
6,937
694
14
1
0
176,159
1
W
Skadi
8,334
833
20
2
0
170,297
0
W
Baron Samedi
8,390
839
11
1
0
200,537
1
W
Nox
10,082
1,008
40
4
0
178,835
2
L
Sobek
7,476
748
3
0
0
186,261
1
L
Chronos
8,169
817
27
3
0
190,025
0
W
Nemesis
8,005
801
7
1
0
203,944
0
W
Sobek
9,100
910
21
2
0
196,616
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role