Player Matchup

Anubis
Anubis
 
Anubis
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
 
Jormungandr
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Charybdis
Charybdis
 
Charybdis
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
masqueranium
Hun Batz
Level 68
God Stats
0W - 2L
1,500 SR
Queue Stats
209W - 289L
1,414 Elo+
Party 2
Cliodhna
Cliodhna
yosemitesam4263
Cliodhna
Level 68
God Stats
19W - 18L
1,500 SR
Queue Stats
226W - 287L
1,405 Elo+
Party 2
Team Averages
Level 99
1,500 SR
1,464 Elo+

VS

Team Averages
Level 132
1,490 SR
1,506 Elo+
Pele
Pele
Fox98012
Pele
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
204W - 255L
1,395 Elo+
Party 1
Ra
Ra
LoRd_FaRqUaAd0w0
Ra
Level 123
God Stats
4W - 4L
1,538 SR
Queue Stats
443W - 453L
1,455 Elo+
Solo
Geb
Geb
Utgard_98
Geb
Level 145
God Stats
2W - 2L
1,415 SR
Queue Stats
23W - 24L
1,545 Elo+
Party 1
Skadi
Skadi
lKuro_Roxasl
Skadi
Level 137
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,570 Elo+
Party 1
Bellona
Bellona
luisdanielqueso
Bellona
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,566 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
12
2 / 3 / 1
7,373
614
5,758
7,699
5,563
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
 
Jormungandr
12
2 / 2 / 0
7,024
585
6,838
8,828
5,516
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Charybdis
 
Charybdis
12
2 / 3 / 0
6,799
567
2,938
7,308
2,141
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hun Batz
masqueranium
Hun Batz
11
3 / 3 / 0
6,428
536
4,338
8,402
2,232
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cliodhna
10
0 / 3 / 1
5,641
470
3,539
7,524
1,672
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
13
6 / 2 / 2
7,758
647
5,162
7,647
3,147
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

12
3 / 1 / 3
7,080
590
4,456
4,053
1,157
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
0 / 2 / 8
6,370
531
2,846
9,342
7,226
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

11
4 / 1 / 1
6,464
539
6,045
6,940
1,869
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
1 / 3 / 4
6,831
569
4,657
9,490
4,491
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
32
9
Kills
14
14
Deaths
9
2
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
2
3
1
0.83
L
Jormungandr
 
Jormungandr
2
2
0
1
L
Charybdis
 
Charybdis
2
3
0
0.67
W
Pele
6
2
2
3.5
W
3
1
3
4.5
W
0
2
8
2
W
4
1
1
4.5
W
1
3
4
1
L
Hun Batz
masqueranium
Hun Batz
3
3
0
1
L
Cliodhna
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,411
Damage
23,166
39,761
Taken
37,472
17,124
Mitigated
17,890
8,570
Healing
9,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
5,758
851
0
2,101
7,699
5,563
0
1,693
6,006
41,834
0
L
Jormungandr
 
Jormungandr
6,838
2,228
29
597
8,828
5,516
356
1,034
7,794
43,709
4,492
L
Charybdis
 
Charybdis
2,938
752
95
1,480
7,308
2,141
686
2,079
5,229
0
39,577
W
Pele
5,162
1,289
0
1,040
7,647
3,147
424
1,543
6,104
0
38,407
W
4,456
494
987
811
4,053
1,157
431
691
3,362
44,929
0
W
2,846
231
0
2,070
9,342
7,226
66
2,545
6,797
17,670
0
W
6,045
2,535
0
1,407
6,940
1,869
732
3,541
3,399
0
32,888
W
4,657
1,148
0
2,793
9,490
4,491
608
4,132
5,358
0
31,844
L
Hun Batz
masqueranium
Hun Batz
4,338
742
0
3,539
8,402
2,232
0
1,070
7,332
0
35,697
L
Cliodhna
3,539
503
0
729
7,524
1,672
0
1,426
6,098
0
28,051

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,265
Gold Earned
34,503
380
Minions Killed
320
0
Camps Cleared
0
1,187,692
Distance Traveled
1,282,467
17
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
7,373
614
105
9
0
197,103
1
L
Jormungandr
7,024
585
94
8
0
264,921
5
L
Charybdis
6,799
567
82
7
0
226,347
6
W
Pele
7,758
647
71
6
0
263,125
1
W
Ra
7,080
590
86
7
0
251,417
0
W
Geb
6,370
531
26
2
0
251,983
5
W
Skadi
6,464
539
63
5
0
248,734
2
W
Bellona
6,831
569
74
6
0
267,208
4
L
Hun Batz
6,428
536
58
5
0
245,966
3
L
Cliodhna
5,641
470
41
3
0
253,355
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role