Player Matchup

Hou Yi
Hou Yi
Bronze III
AZBALLA70
Hou Yi
Bronze III
Level 105
God Stats
0W - 1L
1,723 SR
Queue Stats
0W - 1L
1,500 MMR
Party 2
Cerberus
Cerberus
Silver IV
VicChaparr0
Cerberus
Silver IV
Level 124
God Stats
1W - 5L
1,272 SR
Queue Stats
15W - 40L
1,229 MMR
Solo
Zeus
Zeus
Bronze IV
elcooltyler
Zeus
Bronze IV
Level 126
God Stats
0W - 1L
1,720 SR
Queue Stats
4W - 2L
1,515 MMR
Party 2
Team Averages
Bronze II
Bronze II
Average Tier
Level 118
1,572 SR
1,415 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 109
1,702 SR
1,446 MMR
Fenrir
Fenrir
Gold II
CIG ALL ISO
Fenrir
Gold II
Level 88
God Stats
6W - 3L
1,666 SR
Queue Stats
146W - 186L
1,632 MMR
Party 1
Horus
Horus
Gold III
H20Sea
Horus
Gold III
Level 147
God Stats
17W - 9L
1,722 SR
Queue Stats
105W - 95L
1,204 MMR
Solo
Hera
Hera
Gold III
Tjsworldll
Hera
Gold III
Level 93
God Stats
2W - 1L
1,719 SR
Queue Stats
143W - 182L
1,502 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
AZBALLA70
Hou Yi
12
3 / 4 / 2
7,353
668
11,160
10,029
3,573
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cerberus
VicChaparr0
Cerberus
10
0 / 5 / 6
7,258
660
5,154
14,986
14,525
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

11
3 / 6 / 3
7,535
685
10,468
8,792
3,248
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bans
Ah PuchThothJormungandrArtioCthulhu

VS

Bans
Ah Muzen CabChaacAtlasShivaAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
12
1 / 4 / 12
8,232
748
4,765
13,101
12,595
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Horus
H20Sea
Horus
13
5 / 1 / 10
9,305
846
7,689
12,410
13,953
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
9 / 1 / 5
9,425
857
14,224
6,620
2,720
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
42
6
Kills
15
15
Deaths
6
11
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
AZBALLA70
Hou Yi
3
4
2
1
W
Fenrir
1
4
12
1.75
W
Horus
H20Sea
Horus
5
1
10
10
W
9
1
5
11.5
L
Cerberus
VicChaparr0
Cerberus
0
5
6
0.6
L
3
6
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,782
Damage
26,678
33,807
Taken
32,131
21,346
Mitigated
29,268
6,004
Healing
12,113
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
AZBALLA70
Hou Yi
11,160
4,821
0
1,717
10,029
3,573
619
3,734
6,295
0
30,270
W
Fenrir
4,765
750
0
2,575
13,101
12,595
198
6,506
6,265
1,177
8,046
W
Horus
H20Sea
Horus
7,689
2,895
2,076
5,425
12,410
13,953
179
5,153
6,917
0
13,695
W
14,224
3,295
367
1,670
6,620
2,720
372
3,372
3,030
40,861
0
L
Cerberus
VicChaparr0
Cerberus
5,154
592
195
3,747
14,986
14,525
43
6,392
8,594
14,231
0
L
10,468
1,005
0
345
8,792
3,248
0
4,506
4,286
27,374
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,146
Gold Earned
26,962
116
Minions Killed
87
6
Camps Cleared
4
536,215
Distance Traveled
631,082
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
7,353
668
49
4
5
185,977
1
W
Fenrir
8,232
748
11
1
0
207,530
0
W
Horus
9,305
846
12
1
1
217,612
5
W
Hera
9,425
857
64
6
3
205,940
3
L
Cerberus
7,258
660
30
3
0
182,178
2
L
Zeus
7,535
685
37
3
1
168,060
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role