Player Matchup

Neith
Neith
Wyseguy03
Neith
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 12L
1,358 Elo+
Party 2
Bellona
Bellona
Wyseguy03
Bellona
Level 67
God Stats
4W - 0L
1,972 SR
Queue Stats
138W - 113L
1,511 Elo+
Party 2
Baba Yaga
Baba Yaga
felipe08121
Baba Yaga
Level 104
God Stats
4W - 6L
1,831 SR
Queue Stats
217W - 184L
1,564 Elo+
Party 4
Danzaburou
Danzaburou
gafunser
Danzaburou
Level 65
God Stats
8W - 0L
1,421 SR
Queue Stats
212W - 180L
1,544 Elo+
Party 4
Sol
Sol
iTzFlamas
Sol
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 20L
1,309 Elo+
Party 4
Team Averages
Level 74
1,645 SR
1,457 Elo+

VS

Team Averages
Level 89
1,485 SR
1,462 Elo+
Amaterasu
Amaterasu
Batosi86
Amaterasu
Level 108
God Stats
2W - 1L
1,724 SR
Queue Stats
142W - 164L
1,495 Elo+
Solo
Arachne
Arachne
YungDK2K_
Arachne
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Nox
Nox
kuruno16
Nox
Level 145
God Stats
7W - 6L
1,540 SR
Queue Stats
458W - 503L
1,410 Elo+
Party 3
King Arthur
King Arthur
miaux11
King Arthur
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
146W - 172L
1,403 Elo+
Party 3
Hou Yi
Hou Yi
scooby_snax245
Hou Yi
Level 69
God Stats
0W - 1L
1,163 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Wyseguy03
Neith
15
0 / 5 / 11
9,203
708
8,135
9,287
5,096
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Mace

Mace

+10
Physical Power

Bellona
Wyseguy03
Bellona
18
9 / 4 / 8
11,129
856
13,705
16,076
22,031
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Baba Yaga
felipe08121
Baba Yaga
20
14 / 2 / 7
13,110
1,008
19,659
9,288
4,820
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
gafunser
Danzaburou
15
1 / 5 / 10
9,747
750
12,716
13,144
5,608
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
2 / 3 / 6
8,870
682
8,049
6,663
2,723
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Batosi86
Amaterasu
16
4 / 6 / 10
9,502
731
9,733
15,959
13,704
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Arachne
YungDK2K_
Arachne
13
0 / 7 / 8
8,044
619
3,941
12,034
4,251
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
7 / 3 / 7
10,936
841
12,626
11,155
4,395
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
miaux11
King Arthur
16
5 / 4 / 6
9,739
749
6,879
21,555
16,422
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

16
3 / 6 / 5
9,098
700
6,906
10,178
3,405
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
55
26
Kills
19
19
Deaths
26
42
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
Batosi86
Amaterasu
4
6
10
1.5
W
Neith
Wyseguy03
Neith
0
5
11
1.1
W
Bellona
Wyseguy03
Bellona
9
4
8
3.25
L
Arachne
YungDK2K_
Arachne
0
7
8
0.57
W
Baba Yaga
felipe08121
Baba Yaga
14
2
7
8.75
W
Danzaburou
gafunser
Danzaburou
1
5
10
1.2
W
2
3
6
1.67
L
7
3
7
3.5
L
King Arthur
miaux11
King Arthur
5
4
6
2
L
3
6
5
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,264
Damage
40,085
54,458
Taken
70,881
40,278
Mitigated
42,177
18,413
Healing
22,592
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
Batosi86
Amaterasu
9,733
3,093
1,312
4,956
15,959
13,704
22
7,195
8,658
0
14,031
W
Neith
Wyseguy03
Neith
8,135
2,557
0
1,202
9,287
5,096
2,334
2,269
7,018
0
13,590
W
Bellona
Wyseguy03
Bellona
13,705
2,569
1,806
3,964
16,076
22,031
302
3,099
12,977
0
24,217
L
Arachne
YungDK2K_
Arachne
3,941
3,634
0
1,680
12,034
4,251
67
3,632
8,191
0
8,730
W
Baba Yaga
felipe08121
Baba Yaga
19,659
289
1,383
4,025
9,288
4,820
829
2,551
6,368
50,778
0
W
Danzaburou
gafunser
Danzaburou
12,716
4,485
900
3,480
13,144
5,608
1,366
3,058
10,086
0
28,826
W
8,049
694
174
1,479
6,663
2,723
362
1,649
5,014
17,531
0
L
12,626
333
2,405
3,669
11,155
4,395
0
4,875
6,212
37,265
0
L
King Arthur
miaux11
King Arthur
6,879
1,048
696
7,564
21,555
16,422
0
8,050
13,267
0
13,313
L
6,906
1,929
0
310
10,178
3,405
60
3,956
6,194
0
18,095

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,059
Gold Earned
47,319
178
Minions Killed
108
0
Camps Cleared
0
1,165,403
Distance Traveled
1,086,773
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
9,502
731
6
0
0
252,303
0
W
Neith
9,203
708
15
1
0
215,017
0
W
Bellona
11,129
856
26
2
0
220,455
1
L
Arachne
8,044
619
8
1
0
206,741
0
W
Baba Yaga
13,110
1,008
77
6
0
262,583
0
W
Danzaburou
9,747
750
35
3
0
227,825
0
W
Sol
8,870
682
25
2
0
239,523
2
L
Nox
10,936
841
69
5
0
242,261
3
L
King Arthur
9,739
749
3
0
0
227,460
0
L
Hou Yi
9,098
700
22
2
0
158,008
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role