Player Matchup

Thor
Thor
CookiezCrumble__
Thor
Level 64
God Stats
2W - 4L
1,281 SR
Queue Stats
130W - 143L
1,422 Elo+
Party 2
Sobek
Sobek
Dragecia
Sobek
Level 99
God Stats
8W - 9L
1,500 SR
Queue Stats
168W - 175L
1,409 Elo+
Solo
Jing Wei
Jing Wei
IMrHours
Jing Wei
Level 49
God Stats
0W - 2L
1,309 SR
Queue Stats
11W - 21L
1,380 Elo+
Solo
Rama
Rama
SoManyShoes
Rama
Level 21
God Stats
2W - 2L
1,540 SR
Queue Stats
21W - 21L
1,447 Elo+
Party 2
Bellona
Bellona
THE_jesuuschrist
Bellona
Level 59
God Stats
2W - 3L
1,709 SR
Queue Stats
89W - 104L
1,393 Elo+
Party 2
Team Averages
Level 58
1,468 SR
1,410 Elo+

VS

Team Averages
Level 75
1,423 SR
1,468 Elo+
Nike
Nike
 
Nike
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
NuclearFantasy
Nemesis
Level 42
God Stats
7W - 12L
1,378 SR
Queue Stats
56W - 83L
1,389 Elo+
Party 1
Scylla
Scylla
ZarinnaLuv
Scylla
Level 59
God Stats
3W - 1L
1,235 SR
Queue Stats
79W - 52L
1,496 Elo+
Solo
Chernobog
Chernobog
teddypedo
Chernobog
Level 84
God Stats
2W - 2L
1,500 SR
Queue Stats
49W - 55L
1,455 Elo+
Party 3
Bacchus
Bacchus
xXMrObama69xX
Bacchus
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
194W - 171L
1,498 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 0
6,385
491
1,185
9,909
2,683
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sobek
Dragecia
Sobek
9
0 / 3 / 1
5,702
439
1,818
8,387
4,305
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Jing Wei
IMrHours
Jing Wei
11
3 / 4 / 0
6,828
525
4,351
8,678
2,446
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

9
0 / 5 / 1
5,562
428
2,287
8,567
1,831
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
0 / 7 / 2
6,043
465
3,288
11,700
5,163
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
12
4 / 2 / 6
7,835
603
7,754
7,148
5,033
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
6 / 1 / 5
7,620
586
6,266
6,733
2,792
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Scylla
ZarinnaLuv
Scylla
15
8 / 0 / 5
9,053
696
10,002
5,480
1,678
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chernobog
teddypedo
Chernobog
12
4 / 0 / 7
7,729
595
5,905
4,471
1,485
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Bacchus
11
1 / 1 / 9
7,412
570
3,593
10,219
9,185
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
55
4
Kills
23
23
Deaths
4
4
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Nike
 
Nike
4
2
6
3.5
L
1
4
0
0.25
L
Sobek
Dragecia
Sobek
0
3
1
0.17
L
Jing Wei
IMrHours
Jing Wei
3
4
0
0.75
W
6
1
5
8.5
L
0
5
1
0.1
L
0
7
2
0.14
W
Scylla
ZarinnaLuv
Scylla
8
0
5
10.5
W
Chernobog
teddypedo
Chernobog
4
0
7
7.5
W
Bacchus
1
1
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,929
Damage
33,520
47,241
Taken
34,051
16,428
Mitigated
20,173
9,415
Healing
10,931
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
 
Nike
7,754
518
0
1,080
7,148
5,033
374
83
7,065
8,616
27,946
L
1,185
211
0
490
9,909
2,683
0
2,073
7,748
0
37,182
L
Sobek
Dragecia
Sobek
1,818
124
0
1,397
8,387
4,305
0
3,366
4,985
15,447
0
L
Jing Wei
IMrHours
Jing Wei
4,351
3,544
0
3,029
8,678
2,446
881
4,752
3,891
0
27,458
W
6,266
1,879
609
2,104
6,733
2,792
612
173
6,560
0
38,191
L
2,287
1,949
0
2,769
8,567
1,831
0
2,660
5,907
0
28,551
L
3,288
959
0
1,730
11,700
5,163
0
1,990
9,294
0
22,005
W
Scylla
ZarinnaLuv
Scylla
10,002
1,169
0
1,176
5,480
1,678
72
573
4,907
54,353
0
W
Chernobog
teddypedo
Chernobog
5,905
3,323
0
2,115
4,471
1,485
290
171
4,300
0
46,358
W
Bacchus
3,593
355
240
3,607
10,219
9,185
64
818
9,401
24,162
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,520
Gold Earned
39,649
268
Minions Killed
345
0
Camps Cleared
0
1,156,380
Distance Traveled
1,292,012
6
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
7,835
603
67
5
0
218,758
5
L
Thor
6,385
491
87
7
0
220,128
1
L
Sobek
5,702
439
25
2
0
256,099
3
L
Jing Wei
6,828
525
50
4
0
230,003
2
W
Nemesis
7,620
586
62
5
0
319,978
1
L
Rama
5,562
428
63
5
0
215,859
0
L
Bellona
6,043
465
43
3
0
234,291
0
W
Scylla
9,053
696
106
8
0
254,449
2
W
Chernobog
7,729
595
76
6
0
261,531
5
W
Bacchus
7,412
570
34
3
0
237,296
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role