Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Aisui
Cu Chulainn
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 35L
1,700 Elo+
Party 2
Bacchus
Bacchus
TheDahaka
Bacchus
Level 154
God Stats
1W - 1L
1,313 SR
Queue Stats
76W - 48L
1,745 Elo+
Party 2
Ymir
Ymir
julionline7
Ymir
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 3L
1,742 Elo+
Party 2
Medusa
Medusa
zNiv
Medusa
Level 159
God Stats
2W - 1L
1,595 SR
Queue Stats
9W - 5L
1,643 Elo+
Party 2
Team Averages
Level 117
1,482 SR
1,666 Elo+

VS

Team Averages
Level 92
1,567 SR
1,585 Elo+
Hercules
Hercules
 
Hercules
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
An0psy
Izanami
Level 85
God Stats
1W - 2L
1,748 SR
Queue Stats
1W - 2L
1,741 Elo+
Party 3
Fenrir
Fenrir
Arthurofski1
Fenrir
Level 129
God Stats
2W - 6L
1,479 SR
Queue Stats
18W - 17L
1,576 Elo+
Party 3
Agni
Agni
Auenu
Agni
Level 106
God Stats
26W - 18L
1,609 SR
Queue Stats
201W - 193L
1,489 Elo+
Party 1
Artio
Artio
Xsticy
Artio
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
114W - 92L
1,620 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
12
4 / 3 / 5
7,125
648
7,671
6,147
2,031
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cu Chulainn
Aisui
Cu Chulainn
11
3 / 3 / 2
6,374
579
6,149
9,404
3,099
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Bacchus
TheDahaka
Bacchus
12
2 / 0 / 0
6,481
589
4,029
6,715
5,401
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

10
2 / 1 / 4
6,339
576
2,839
6,027
3,050
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Medusa
zNiv
Medusa
14
5 / 0 / 1
7,621
693
5,782
5,177
1,350
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
10
1 / 2 / 2
6,079
553
2,953
9,543
6,364
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Izanami
An0psy
Izanami
9
0 / 5 / 0
5,497
500
2,942
5,935
742
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fenrir
11
4 / 4 / 0
6,506
591
2,728
8,569
2,713
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Agni
Auenu
Agni
10
0 / 5 / 2
5,766
524
5,487
6,613
2,015
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artio
Xsticy
Artio
12
2 / 0 / 2
7,034
639
6,470
8,463
6,558
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
13
16
Kills
7
7
Deaths
16
12
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
4
3
5
2.17
L
Hercules
 
Hercules
1
2
2
1
W
Cu Chulainn
Aisui
Cu Chulainn
3
3
2
1.33
L
Izanami
An0psy
Izanami
0
5
0
0
L
Fenrir
4
4
0
1
L
Agni
Auenu
Agni
0
5
2
0.2
W
Bacchus
TheDahaka
Bacchus
2
0
0
2
L
Artio
Xsticy
Artio
2
0
2
3
W
2
1
4
4
W
Medusa
zNiv
Medusa
5
0
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,470
Damage
20,580
33,470
Taken
39,123
14,931
Mitigated
18,392
8,786
Healing
13,959
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
7,671
639
0
1,071
6,147
2,031
0
2,162
3,985
43,565
0
L
Hercules
 
Hercules
2,953
1,447
0
2,904
9,543
6,364
0
3,431
6,112
0
10,321
W
Cu Chulainn
Aisui
Cu Chulainn
6,149
2,058
0
194
9,404
3,099
0
3,413
5,991
0
44,746
L
Izanami
An0psy
Izanami
2,942
2,503
0
390
5,935
742
0
188
5,747
0
32,469
L
Fenrir
2,728
1,120
0
3,135
8,569
2,713
0
2,731
5,838
0
35,250
L
Agni
Auenu
Agni
5,487
479
0
1,363
6,613
2,015
0
3,514
3,099
39,417
0
W
Bacchus
TheDahaka
Bacchus
4,029
856
0
2,625
6,715
5,401
0
4,120
2,595
33,893
0
L
Artio
Xsticy
Artio
6,470
994
614
5,553
8,463
6,558
0
3,849
4,614
44,333
0
W
2,839
420
1
1,945
6,027
3,050
0
2,262
3,765
12,720
3,580
W
Medusa
zNiv
Medusa
5,782
2,373
0
2,950
5,177
1,350
1,789
0
5,177
0
58,583

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,940
Gold Earned
30,882
364
Minions Killed
341
0
Camps Cleared
0
1,151,794
Distance Traveled
1,130,147
16
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
7,125
648
70
6
0
220,996
2
L
Hercules
6,079
553
14
1
0
227,771
3
W
Cu Chulainn
6,374
579
71
6
0
250,911
3
L
Izanami
5,497
500
74
7
0
201,742
4
L
Fenrir
6,506
591
70
6
0
237,682
2
L
Agni
5,766
524
86
8
0
223,174
4
W
Bacchus
6,481
589
69
6
0
230,660
3
L
Artio
7,034
639
97
9
0
239,778
2
W
Ymir
6,339
576
38
3
0
221,240
4
W
Medusa
7,621
693
116
11
0
227,987
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role