Player Matchup

Sobek
Sobek
M3RkIn6Fo0l5
Sobek
Level 63
God Stats
1W - 1L
1,228 SR
Queue Stats
19W - 55L
1,500 Elo+
Party 2
Ares
Ares
MuddyMutt621521
Ares
Level 4
God Stats
1W - 3L
1,500 SR
Queue Stats
2W - 9L
1,500 Elo+
Party 2
Ah Puch
Ah Puch
fabbiysz
Ah Puch
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 31L
1,439 Elo+
Solo
Kali
Kali
iNuttycome
Kali
Level 45
God Stats
0W - 3L
1,381 SR
Queue Stats
47W - 72L
1,500 Elo+
Party 2
Izanami
Izanami
xNewFazex
Izanami
Level 16
God Stats
2W - 14L
1,050 SR
Queue Stats
34W - 77L
1,500 Elo+
Party 2
Team Averages
Level 30
1,332 SR
1,488 Elo+

VS

Team Averages
Level 69
1,500 SR
1,395 Elo+
Baba Yaga
Baba Yaga
Aiasu
Baba Yaga
Level 26
God Stats
2W - 1L
1,290 SR
Queue Stats
2W - 2L
1,144 Elo+
Solo
Achilles
Achilles
DozenPrawn5505
Achilles
Level 47
God Stats
15W - 11L
1,393 SR
Queue Stats
50W - 62L
1,413 Elo+
Party 1
Sol
Sol
GrandMaster312
Sol
Level 28
God Stats
34W - 27L
1,609 SR
Queue Stats
138W - 136L
1,477 Elo+
Solo
Izanami
Izanami
MATTYxICE
Izanami
Level 116
God Stats
60W - 37L
1,629 SR
Queue Stats
298W - 305L
1,461 Elo+
Party 1
Fenrir
Fenrir
Skillfulleek
Fenrir
Level 127
God Stats
10W - 7L
1,580 SR
Queue Stats
252W - 232L
1,481 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 1
7,775
648
3,353
16,451
13,814
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
0 / 9 / 1
7,629
636
1,150
18,768
14,997
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ah Puch
fabbiysz
Ah Puch
14
1 / 2 / 1
7,842
654
3,619
4,607
1,586
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
3 / 6 / 1
7,672
639
9,963
12,579
5,610
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Izanami
xNewFazex
Izanami
13
0 / 4 / 0
7,375
615
2,129
7,743
2,579
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Aiasu
Baba Yaga
15
3 / 2 / 8
9,176
765
5,308
3,898
1,361
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Achilles
15
3 / 1 / 13
9,263
772
10,324
8,786
5,450
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

18
5 / 1 / 8
11,149
929
15,922
10,317
3,653
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Izanami
MATTYxICE
Izanami
18
3 / 0 / 6
10,505
875
6,592
5,144
2,156
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Fenrir
17
11 / 0 / 9
10,412
868
11,223
6,586
3,101
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
69
4
Kills
25
25
Deaths
4
4
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
Aiasu
Baba Yaga
3
2
8
3.5
W
Achilles
3
1
13
9.5
W
5
1
8
9
L
0
4
1
0.13
W
Izanami
MATTYxICE
Izanami
3
0
6
6
L
0
9
1
0.06
W
Fenrir
11
0
9
15.5
L
Ah Puch
fabbiysz
Ah Puch
1
2
1
0.75
L
3
6
1
0.58
L
Izanami
xNewFazex
Izanami
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,214
Damage
49,369
60,148
Taken
34,731
38,586
Mitigated
15,721
6,721
Healing
13,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
Aiasu
Baba Yaga
5,308
71
0
1,080
3,898
1,361
1,173
1,210
2,688
14,837
0
W
Achilles
10,324
1,835
0
2,530
8,786
5,450
166
1,526
7,260
0
14,445
W
15,922
7,318
0
4,357
10,317
3,653
9,958
2,922
7,395
64,389
0
L
3,353
201
0
3,176
16,451
13,814
0
6,016
10,293
15,406
0
W
Izanami
MATTYxICE
Izanami
6,592
4,608
0
3,500
5,144
2,156
586
762
4,382
0
70,116
L
1,150
579
0
832
18,768
14,997
82
6,388
12,098
7,961
0
W
Fenrir
11,223
4,697
0
2,385
6,586
3,101
0
1,702
4,884
0
16,502
L
Ah Puch
fabbiysz
Ah Puch
3,619
119
0
173
4,607
1,586
0
2,613
1,994
23,633
0
L
9,963
3,382
0
1,503
12,579
5,610
0
4,279
8,139
0
18,011
L
Izanami
xNewFazex
Izanami
2,129
1,879
234
803
7,743
2,579
0
1,934
5,716
0
20,736

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,293
Gold Earned
50,505
127
Minions Killed
277
0
Camps Cleared
0
957,180
Distance Traveled
1,269,628
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
9,176
765
30
3
0
223,326
0
W
Achilles
9,263
772
8
1
0
288,317
1
W
Sol
11,149
929
105
9
0
247,861
1
L
Sobek
7,775
648
23
2
0
201,539
0
W
Izanami
10,505
875
127
11
0
229,066
2
L
Ares
7,629
636
6
1
0
178,321
1
W
Fenrir
10,412
868
7
1
0
281,058
4
L
Ah Puch
7,842
654
44
4
0
145,888
0
L
Kali
7,672
639
11
1
0
215,479
1
L
Izanami
7,375
615
43
4
0
215,953
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role