Player Matchup

Merlin
Merlin
Flex0ff3nd3r
Merlin
Level 84
God Stats
5W - 4L
1,416 SR
Queue Stats
17W - 17L
1,411 Elo+
Party 1
Chernobog
Chernobog
HankyPankey
Chernobog
Level 46
God Stats
4W - 5L
1,722 SR
Queue Stats
274W - 297L
1,518 Elo+
Party 1
Cthulhu
Cthulhu
PercM0nster
Cthulhu
Level 83
God Stats
3W - 1L
1,770 SR
Queue Stats
251W - 270L
1,393 Elo+
Party 1
Team Averages
Level 71
1,636 SR
1,440 Elo+

VS

Team Averages
Level 76
1,448 SR
1,395 Elo+
Persephone
Persephone
FLAME FACE 250
Persephone
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
103W - 124L
1,399 Elo+
Party 2
Cliodhna
Cliodhna
I_AM_JARED
Cliodhna
Level 74
God Stats
0W - 1L
1,363 SR
Queue Stats
12W - 11L
1,437 Elo+
Solo
Cerberus
Cerberus
TheOnlyDZH
Cerberus
Level 79
God Stats
27W - 28L
1,480 SR
Queue Stats
67W - 93L
1,348 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
17
3 / 4 / 12
13,002
684
12,228
10,024
2,140
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chernobog
HankyPankey
Chernobog
19
11 / 5 / 6
14,549
766
14,560
17,072
6,233
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
PercM0nster
Cthulhu
18
4 / 4 / 11
13,425
707
15,440
20,461
26,233
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
FLAME FACE 250
Persephone
17
3 / 9 / 8
12,803
674
13,622
20,236
7,565
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cliodhna
I_AM_JARED
Cliodhna
11
1 / 3 / 5
10,344
544
5,637
6,465
2,151
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cerberus
TheOnlyDZH
Cerberus
20
9 / 5 / 4
14,732
775
17,091
23,962
15,903
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
30
18
Kills
13
13
Deaths
17
29
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Persephone
FLAME FACE 250
Persephone
3
9
8
0.78
W
Merlin
3
4
12
2.25
W
Chernobog
HankyPankey
Chernobog
11
5
6
2.8
L
Cliodhna
I_AM_JARED
Cliodhna
1
3
5
1.17
W
Cthulhu
PercM0nster
Cthulhu
4
4
11
2.38
L
Cerberus
TheOnlyDZH
Cerberus
9
5
4
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,228
Damage
36,350
47,557
Taken
50,663
34,606
Mitigated
25,619
9,784
Healing
12,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
FLAME FACE 250
Persephone
13,622
2,262
422
4,104
20,236
7,565
0
12,012
8,215
41,588
0
W
Merlin
12,228
809
0
667
10,024
2,140
408
7,133
2,891
47,850
0
W
Chernobog
HankyPankey
Chernobog
14,560
9,118
0
5,231
17,072
6,233
1,563
10,558
6,514
0
59,781
L
Cliodhna
I_AM_JARED
Cliodhna
5,637
163
259
1,666
6,465
2,151
0
3,166
3,299
0
18,264
W
Cthulhu
PercM0nster
Cthulhu
15,440
2,440
106
3,780
20,461
26,233
54
13,324
7,137
40,978
0
L
Cerberus
TheOnlyDZH
Cerberus
17,091
1,737
713
5,479
23,962
15,903
0
13,069
10,893
63,655
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,976
Gold Earned
37,879
183
Minions Killed
199
7
Camps Cleared
7
925,112
Distance Traveled
833,286
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
12,803
674
53
3
3
325,183
2
W
Merlin
13,002
684
61
3
3
304,798
2
W
Chernobog
14,549
766
68
4
4
293,646
4
L
Cliodhna
10,344
544
43
2
1
163,187
4
W
Cthulhu
13,425
707
54
3
0
326,668
1
L
Cerberus
14,732
775
103
5
3
344,916
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role