Player Matchup

Osiris
Osiris
Bigglittlemike76
Osiris
Level 121
God Stats
4W - 2L
1,732 SR
Queue Stats
333W - 332L
1,496 Elo+
Party 2
Gilgamesh
Gilgamesh
Jroydafatman
Gilgamesh
Level 127
God Stats
17W - 11L
1,581 SR
Queue Stats
243W - 273L
1,457 Elo+
Party 1
Thoth
Thoth
LaChuleta258
Thoth
Level 136
God Stats
1W - 3L
1,164 SR
Queue Stats
311W - 311L
1,438 Elo+
Party 1
Ganesha
Ganesha
SLANGZILLA
Ganesha
Level 104
God Stats
6W - 3L
1,750 SR
Queue Stats
201W - 195L
1,520 Elo+
Party 2
Apollo
Apollo
SelenO2730
Apollo
Level 148
God Stats
0W - 2L
1,516 SR
Queue Stats
214W - 214L
1,570 Elo+
Party 1
Team Averages
Level 127
1,548 SR
1,496 Elo+

VS

Team Averages
Level 93
1,500 SR
1,527 Elo+
Zhong Kui
Zhong Kui
CRAZE CHEWY
Zhong Kui
Level 99
God Stats
27W - 24L
1,576 SR
Queue Stats
195W - 219L
1,479 Elo+
Solo
Janus
Janus
Kidcone
Janus
Level 65
God Stats
2W - 1L
1,218 SR
Queue Stats
28W - 18L
1,550 Elo+
Party 3
Heimdallr
Heimdallr
PatrinDarkheart
Heimdallr
Level 89
God Stats
5W - 6L
1,605 SR
Queue Stats
87W - 80L
1,506 Elo+
Party 3
King Arthur
King Arthur
Srbindy
King Arthur
Level 129
God Stats
7W - 7L
1,523 SR
Queue Stats
239W - 216L
1,581 Elo+
Party 3
Awilix
Awilix
sStyleMo
Awilix
Level 84
God Stats
8W - 8L
1,579 SR
Queue Stats
118W - 109L
1,517 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 0
7,433
496
6,201
12,651
12,833
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Gilgamesh
Jroydafatman
Gilgamesh
13
2 / 2 / 1
7,760
517
4,798
11,021
7,779
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

13
0 / 4 / 0
7,429
495
1,443
6,552
1,914
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ganesha
SLANGZILLA
Ganesha
12
0 / 1 / 4
7,291
486
5,090
8,723
7,276
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Apollo
SelenO2730
Apollo
14
4 / 4 / 2
8,672
578
6,884
8,433
2,406
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
CRAZE CHEWY
Zhong Kui
13
2 / 2 / 5
7,210
481
7,765
8,967
8,152
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Janus
Kidcone
Janus
14
2 / 1 / 1
8,157
544
3,544
3,701
998
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Heimdallr
PatrinDarkheart
Heimdallr
14
2 / 3 / 2
8,258
551
4,579
8,475
2,722
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

King Arthur
Srbindy
King Arthur
15
4 / 1 / 0
8,992
599
12,465
15,067
14,754
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Awilix
sStyleMo
Awilix
15
4 / 0 / 4
8,393
560
6,637
7,920
2,548
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
26
7
Kills
14
14
Deaths
7
7
Assists
12
Player
Kills
Deaths
Assists
KDA
L
1
3
0
0.33
W
Zhong Kui
CRAZE CHEWY
Zhong Kui
2
2
5
2.25
L
Gilgamesh
Jroydafatman
Gilgamesh
2
2
1
1.25
W
Janus
Kidcone
Janus
2
1
1
2.5
L
0
4
0
0
W
Heimdallr
PatrinDarkheart
Heimdallr
2
3
2
1
L
Ganesha
SLANGZILLA
Ganesha
0
1
4
2
L
Apollo
SelenO2730
Apollo
4
4
2
1.25
W
King Arthur
Srbindy
King Arthur
4
1
0
4
W
Awilix
sStyleMo
Awilix
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,416
Damage
34,990
47,380
Taken
44,130
32,208
Mitigated
29,174
9,656
Healing
14,792
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,201
1,853
0
2,668
12,651
12,833
0
611
12,040
150
42,318
W
Zhong Kui
CRAZE CHEWY
Zhong Kui
7,765
887
385
3,189
8,967
8,152
13
2,372
6,595
29,125
0
L
Gilgamesh
Jroydafatman
Gilgamesh
4,798
923
0
1,889
11,021
7,779
984
3,457
7,478
0
50,527
W
Janus
Kidcone
Janus
3,544
267
0
929
3,701
998
0
772
2,929
55,606
0
L
1,443
161
0
397
6,552
1,914
0
2,720
3,636
54,936
0
W
Heimdallr
PatrinDarkheart
Heimdallr
4,579
2,452
0
1,837
8,475
2,722
539
996
7,479
0
58,954
L
Ganesha
SLANGZILLA
Ganesha
5,090
572
0
2,550
8,723
7,276
0
2,580
6,095
24,223
6,642
L
Apollo
SelenO2730
Apollo
6,884
4,542
0
2,152
8,433
2,406
1,168
1,611
6,822
0
56,826
W
King Arthur
Srbindy
King Arthur
12,465
1,931
0
4,156
15,067
14,754
0
1,248
13,819
0
65,102
W
Awilix
sStyleMo
Awilix
6,637
2,224
0
4,296
7,920
2,548
0
648
7,272
0
51,938

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,585
Gold Earned
41,010
467
Minions Killed
488
0
Camps Cleared
0
1,449,262
Distance Traveled
1,559,410
19
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
7,433
496
100
7
0
278,984
7
W
Zhong Kui
7,210
481
49
3
0
291,256
2
L
Gilgamesh
7,760
517
107
7
0
303,024
2
W
Janus
8,157
544
123
8
0
296,911
9
L
Thoth
7,429
495
110
7
0
277,600
3
W
Heimdallr
8,258
551
108
7
0
291,895
3
L
Ganesha
7,291
486
18
1
0
314,310
3
L
Apollo
8,672
578
132
9
0
275,344
4
W
King Arthur
8,992
599
111
7
0
314,033
2
W
Awilix
8,393
560
97
6
0
365,315
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role