Player Matchup

Athena
Athena
 
Athena
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Merlin
Merlin
Andreplustriston
Merlin
Level 31
God Stats
6W - 9L
1,325 SR
Queue Stats
142W - 155L
1,485 Elo+
Party 2
Pele
Pele
DaGuudWann
Pele
Level 68
God Stats
27W - 28L
1,611 SR
Queue Stats
639W - 735L
1,530 Elo+
Party 2
Shiva
Shiva
MegaEbola
Shiva
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 1L
1,726 Elo+
Party 3
Xbalanque
Xbalanque
Miggу
Xbalanque
Level 160
God Stats
54W - 24L
1,762 SR
Queue Stats
264W - 133L
1,653 Elo+
Party 3
Team Averages
Level 75
1,540 SR
1,579 Elo+

VS

Team Averages
Level 107
1,368 SR
1,530 Elo+
Kukulkan
Kukulkan
DarkBlueMatter
Kukulkan
Level 160
God Stats
8W - 9L
1,107 SR
Queue Stats
628W - 607L
1,539 Elo+
Solo
Bellona
Bellona
MajorGlitch
Bellona
Level 20
God Stats
0W - 3L
1,277 SR
Queue Stats
3W - 4L
1,510 Elo+
Solo
Ullr
Ullr
Muameka
Ullr
Level 100
God Stats
1W - 2L
1,294 SR
Queue Stats
83W - 57L
1,578 Elo+
Party 1
Merlin
Merlin
OpSnack
Merlin
Level 126
God Stats
10W - 10L
1,519 SR
Queue Stats
289W - 310L
1,491 Elo+
Solo
Ganesha
Ganesha
TTVSukaiNoeru
Ganesha
Level 129
God Stats
14W - 8L
1,645 SR
Queue Stats
133W - 131L
1,533 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
14
2 / 0 / 3
8,392
763
2,226
12,432
11,351
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
5 / 2 / 5
8,874
807
7,293
5,931
2,270
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
2 / 2 / 6
8,619
784
7,948
7,503
2,900
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shiva
MegaEbola
Shiva
16
1 / 0 / 7
8,764
797
8,782
10,607
8,549
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Xbalanque
Miggу
Xbalanque
16
5 / 1 / 6
9,304
846
17,281
12,574
5,557
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
17
2 / 0 / 0
8,913
810
8,158
4,298
1,612
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
MajorGlitch
Bellona
12
0 / 7 / 3
7,061
642
5,941
14,772
14,686
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Ullr
Muameka
Ullr
13
0 / 3 / 3
7,438
676
8,338
10,605
4,173
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Merlin
OpSnack
Merlin
15
3 / 5 / 1
8,590
781
6,110
8,063
3,256
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ganesha
13
0 / 0 / 3
7,955
723
4,243
9,439
11,716
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
15
15
Kills
5
5
Deaths
15
27
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
2
0
3
3.5
W
5
2
5
3.75
W
2
2
6
2.5
L
Kukulkan
2
0
0
2
L
Bellona
MajorGlitch
Bellona
0
7
3
0.21
W
Shiva
MegaEbola
Shiva
1
0
7
4.5
W
Xbalanque
Miggу
Xbalanque
5
1
6
8
L
Ullr
Muameka
Ullr
0
3
3
0.5
L
Merlin
OpSnack
Merlin
3
5
1
0.7
L
Ganesha
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,530
Damage
32,790
49,047
Taken
47,177
30,627
Mitigated
35,443
8,409
Healing
4,312
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
2,226
714
0
871
12,432
11,351
20
4,702
7,730
9,096
0
W
7,293
520
0
0
5,931
2,270
50
3,375
2,556
24,076
0
W
7,948
1,763
0
1,470
7,503
2,900
0
2,368
5,135
0
31,796
L
Kukulkan
8,158
74
93
690
4,298
1,612
0
1,137
3,111
45,913
0
L
Bellona
MajorGlitch
Bellona
5,941
2,006
0
577
14,772
14,686
0
3,858
10,595
0
9,671
W
Shiva
MegaEbola
Shiva
8,782
2,339
211
694
10,607
8,549
1,982
4,544
6,063
0
38,421
W
Xbalanque
Miggу
Xbalanque
17,281
9,840
0
5,163
12,574
5,557
1,188
3,448
9,126
0
49,910
L
Ullr
Muameka
Ullr
8,338
2,637
0
541
10,605
4,173
0
1,058
9,513
0
25,216
L
Merlin
OpSnack
Merlin
6,110
238
0
983
8,063
3,256
0
1,714
6,183
24,438
1,263
L
Ganesha
4,243
259
0
1,428
9,439
11,716
0
1,025
8,256
10,314
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,953
Gold Earned
39,957
251
Minions Killed
213
0
Camps Cleared
0
1,280,685
Distance Traveled
1,129,877
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
8,392
763
20
2
0
249,768
4
W
Merlin
8,874
807
38
3
0
259,316
1
W
Pele
8,619
784
51
5
0
260,602
0
L
Kukulkan
8,913
810
97
9
0
239,080
3
L
Bellona
7,061
642
8
1
0
211,123
4
W
Shiva
8,764
797
61
6
0
272,734
5
W
Xbalanque
9,304
846
81
7
0
238,265
1
L
Ullr
7,438
676
55
5
0
234,743
2
L
Merlin
8,590
781
48
4
0
217,676
1
L
Ganesha
7,955
723
5
0
0
227,255
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role