Player Matchup

Skadi
Skadi
Kyle Eugene
Skadi
Level 128
God Stats
27W - 19L
1,546 SR
Queue Stats
103W - 104L
1,422 Elo+
Party 3
Loki
Loki
M0NEYSHOT
Loki
Level 141
God Stats
1W - 1L
1,630 SR
Queue Stats
6W - 5L
1,539 Elo+
Party 3
Atlas
Atlas
Revorge
Atlas
Level 65
God Stats
21W - 19L
1,632 SR
Queue Stats
42W - 44L
1,455 Elo+
Party 3
Merlin
Merlin
StankyBeard
Merlin
Level 110
God Stats
1W - 1L
1,724 SR
Queue Stats
19W - 10L
1,577 Elo+
Party 3
Gilgamesh
Gilgamesh
changguito
Gilgamesh
Level 149
God Stats
10W - 16L
1,402 SR
Queue Stats
578W - 624L
1,420 Elo+
Solo
Team Averages
Level 119
1,587 SR
1,483 Elo+

VS

Team Averages
Level 114
1,568 SR
1,330 Elo+
Pele
Pele
DPhoenix_EndSong
Pele
Level 61
God Stats
1W - 2L
1,779 SR
Queue Stats
79W - 102L
1,452 Elo+
Party 2
Ullr
Ullr
Fixer0328
Ullr
Level 154
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 21L
1,247 Elo+
Party 1
Zeus
Zeus
ItsxYasmineBaby
Zeus
Level 160
God Stats
0W - 1L
1,531 SR
Queue Stats
14W - 13L
1,247 Elo+
Party 1
Ymir
Ymir
MikeHawks_Soft
Ymir
Level 69
God Stats
31W - 37L
1,531 SR
Queue Stats
81W - 101L
1,438 Elo+
Party 2
Bellona
Bellona
MrGuyHi
Bellona
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,267 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 6 / 10
12,709
553
16,764
15,271
5,505
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Loki
20
19 / 4 / 6
14,675
638
22,152
17,891
9,060
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atlas
Revorge
Atlas
17
1 / 3 / 13
11,474
499
10,474
24,255
26,970
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Merlin
19
6 / 1 / 7
12,847
559
14,968
11,049
4,429
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Gilgamesh
changguito
Gilgamesh
20
5 / 4 / 9
14,330
623
12,394
19,391
22,766
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 12 / 3
11,301
491
12,270
24,144
9,445
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ullr
17
3 / 6 / 4
10,866
472
13,693
20,449
7,003
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
1 / 5 / 3
11,901
517
6,352
12,251
4,834
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
6 / 6 / 5
11,854
515
10,054
25,781
34,424
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bellona
MrGuyHi
Bellona
16
2 / 8 / 4
10,004
435
10,016
22,495
13,671
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
37
36
Kills
18
18
Deaths
37
45
Assists
19
Player
Kills
Deaths
Assists
KDA
L
6
12
3
0.63
L
Ullr
3
6
4
0.83
L
1
5
3
0.5
W
5
6
10
1.67
W
Loki
19
4
6
5.5
L
6
6
5
1.42
L
Bellona
MrGuyHi
Bellona
2
8
4
0.5
W
Atlas
Revorge
Atlas
1
3
13
2.5
W
Merlin
6
1
7
9.5
W
Gilgamesh
changguito
Gilgamesh
5
4
9
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,752
Damage
52,385
87,857
Taken
105,120
68,730
Mitigated
69,377
20,490
Healing
16,832
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,270
2,614
1,101
5,604
24,144
9,445
0
3,144
21,000
0
66,383
L
Ullr
13,693
5,099
0
3,127
20,449
7,003
1,582
5,910
14,539
0
85,932
L
6,352
465
0
3,444
12,251
4,834
0
1,427
10,824
99,617
0
W
16,764
9,338
0
3,926
15,271
5,505
7,059
3,090
12,169
0
87,876
W
Loki
22,152
8,408
372
3,063
17,891
9,060
1,299
2,983
14,817
0
112,484
L
10,054
1,305
172
2,134
25,781
34,424
183
11,466
14,315
33,975
0
L
Bellona
MrGuyHi
Bellona
10,016
2,661
0
1,250
22,495
13,671
0
3,678
18,817
0
53,866
W
Atlas
Revorge
Atlas
10,474
3,712
0
5,291
24,255
26,970
346
7,921
16,160
33,370
0
W
Merlin
14,968
499
615
2,769
11,049
4,429
1,110
1,641
9,316
93,516
0
W
Gilgamesh
changguito
Gilgamesh
12,394
4,019
0
4,454
19,391
22,766
2,359
366
18,989
1,855
94,417

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,035
Gold Earned
55,926
626
Minions Killed
543
0
Camps Cleared
0
2,168,491
Distance Traveled
1,930,019
11
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
11,301
491
102
4
0
371,478
5
L
Ullr
10,866
472
141
6
0
376,542
3
L
Zeus
11,901
517
166
7
0
377,819
9
W
Skadi
12,709
553
152
7
0
399,837
2
W
Loki
14,675
638
132
6
0
462,682
0
L
Ymir
11,854
515
50
2
0
394,936
2
L
Bellona
10,004
435
84
4
0
409,244
0
W
Atlas
11,474
499
34
1
0
439,368
1
W
Merlin
12,847
559
153
7
0
452,433
4
W
Gilgamesh
14,330
623
155
7
0
414,171
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role