Player Matchup

Charybdis
Charybdis
EliteSaiyan56
Charybdis
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 13L
1,715 Elo+
Party 1
Bacchus
Bacchus
RonaVariant99
Bacchus
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,323 Elo+
Party 1
Cthulhu
Cthulhu
litlerayray
Cthulhu
Level 77
God Stats
9W - 3L
1,611 SR
Queue Stats
89W - 67L
1,463 Elo+
Solo
Team Averages
Level 80
1,537 SR
1,501 Elo+

VS

Team Averages
Level 112
1,643 SR
1,681 Elo+
Gilgamesh
Gilgamesh
B RAY46
Gilgamesh
Level 152
God Stats
6W - 13L
1,554 SR
Queue Stats
152W - 138L
1,439 Elo+
Solo
Zhong Kui
Zhong Kui
HopelesWanderer1
Zhong Kui
Level 156
God Stats
12W - 12L
1,614 SR
Queue Stats
211W - 185L
1,672 Elo+
Party 2
Odin
Odin
xx_ChappE
Odin
Level 27
God Stats
2W - 1L
1,760 SR
Queue Stats
29W - 4L
1,931 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
EliteSaiyan56
Charybdis
18
5 / 3 / 6
12,601
741
18,713
11,616
4,183
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

Bacchus
15
1 / 2 / 10
11,231
661
7,806
14,851
16,907
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cthulhu
litlerayray
Cthulhu
18
5 / 3 / 6
12,631
743
14,314
14,709
14,074
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
B RAY46
Gilgamesh
15
3 / 4 / 4
10,684
628
10,715
18,241
21,964
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Zhong Kui
17
5 / 3 / 3
11,477
675
14,747
14,420
13,344
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Odin
15
0 / 4 / 6
10,096
594
6,943
15,985
14,507
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
21
11
Kills
8
8
Deaths
11
22
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
B RAY46
Gilgamesh
3
4
4
1.25
W
Charybdis
EliteSaiyan56
Charybdis
5
3
6
2.67
L
Zhong Kui
5
3
3
2.17
W
Bacchus
1
2
10
3
W
Cthulhu
litlerayray
Cthulhu
5
3
6
2.67
L
Odin
0
4
6
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,833
Damage
32,405
41,176
Taken
48,646
35,164
Mitigated
49,815
8,695
Healing
8,901
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
B RAY46
Gilgamesh
10,715
1,977
174
760
18,241
21,964
0
7,302
10,939
0
35,238
W
Charybdis
EliteSaiyan56
Charybdis
18,713
8,100
0
774
11,616
4,183
2,725
4,838
6,676
0
75,195
L
Zhong Kui
14,747
481
0
4,067
14,420
13,344
0
7,382
7,038
49,485
0
W
Bacchus
7,806
967
0
4,400
14,851
16,907
182
6,207
8,474
19,238
0
W
Cthulhu
litlerayray
Cthulhu
14,314
567
725
2,796
14,709
14,074
326
5,551
8,043
41,042
0
L
Odin
6,943
405
1,523
2,377
15,985
14,507
0
7,655
8,330
4,776
25,638

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,463
Gold Earned
32,257
188
Minions Killed
176
7
Camps Cleared
8
960,002
Distance Traveled
881,857
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
10,684
628
40
2
3
285,686
2
W
Charybdis
12,601
741
126
7
3
300,679
3
L
Zhong Kui
11,477
675
85
5
4
293,328
0
W
Bacchus
11,231
661
15
1
3
319,283
3
W
Cthulhu
12,631
743
47
3
1
340,040
3
L
Odin
10,096
594
51
3
1
302,843
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role