Player Matchup

Ra
Ra
Crustiebuns
Ra
Level 66
God Stats
7W - 9L
1,594 SR
Queue Stats
147W - 135L
1,460 Elo+
Party 2
Thor
Thor
l Tigger I
Thor
Level 108
God Stats
0W - 4L
1,292 SR
Queue Stats
378W - 369L
1,521 Elo+
Party 2
Izanami
Izanami
lmSkies
Izanami
Level 18
God Stats
11W - 10L
1,488 SR
Queue Stats
26W - 27L
1,331 Elo+
Party 2
Team Averages
Level 64
1,458 SR
1,437 Elo+

VS

Team Averages
Level 89
1,729 SR
1,650 Elo+
Discordia
Discordia
HS_Greatness300
Discordia
Level 26
God Stats
31W - 17L
1,879 SR
Queue Stats
95W - 60L
1,872 Elo+
Party 1
Horus
Horus
HvS_Savage
Horus
Level 120
God Stats
43W - 29L
1,749 SR
Queue Stats
486W - 463L
1,706 Elo+
Party 1
Chang'e
Chang'e
vNoRepxnt
Chang'e
Level 121
God Stats
9W - 6L
1,559 SR
Queue Stats
84W - 105L
1,372 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 9 / 0
6,976
698
7,380
12,395
3,346
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 7 / 0
6,553
655
5,630
10,635
6,357
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Izanami
lmSkies
Izanami
9
0 / 5 / 1
6,258
626
3,988
8,950
2,360
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
HS_Greatness300
Discordia
13
4 / 2 / 15
8,502
850
8,088
6,671
2,151
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
14
5 / 1 / 14
9,375
938
10,894
13,043
12,286
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chang'e
vNoRepxnt
Chang'e
15
12 / 0 / 8
9,855
986
10,001
9,081
3,806
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
58
3
Kills
21
21
Deaths
3
1
Assists
37
Player
Kills
Deaths
Assists
KDA
L
2
9
0
0.22
W
Discordia
HS_Greatness300
Discordia
4
2
15
5.75
W
Horus
5
1
14
12
L
1
7
0
0.14
L
Izanami
lmSkies
Izanami
0
5
1
0.1
W
Chang'e
vNoRepxnt
Chang'e
12
0
8
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,998
Damage
28,983
31,980
Taken
28,795
12,063
Mitigated
18,243
2,653
Healing
17,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,380
547
300
1,167
12,395
3,346
0
6,361
6,034
23,336
0
W
Discordia
HS_Greatness300
Discordia
8,088
640
0
1,070
6,671
2,151
752
1,653
4,757
25,774
0
W
Horus
10,894
4,247
4,025
5,217
13,043
12,286
859
2,606
10,031
0
18,241
L
5,630
86
0
913
10,635
6,357
0
7,209
3,426
0
16,069
L
Izanami
lmSkies
Izanami
3,988
2,380
0
273
8,950
2,360
98
4,820
4,130
0
13,307
W
Chang'e
vNoRepxnt
Chang'e
10,001
800
2,607
4,255
9,081
3,806
803
2,760
5,848
32,223
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,787
Gold Earned
27,732
84
Minions Killed
108
3
Camps Cleared
4
458,547
Distance Traveled
626,167
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,976
698
38
4
1
160,924
0
W
Discordia
8,502
850
34
3
1
196,422
0
W
Horus
9,375
938
23
2
2
219,189
1
L
Thor
6,553
655
22
2
2
150,547
0
L
Izanami
6,258
626
24
2
0
147,076
0
W
Chang'e
9,855
986
51
5
1
210,556
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role