Player Matchup

Atlas
Atlas
GrayBushOneNut
Atlas
Level 129
God Stats
20W - 6L
1,692 SR
Queue Stats
120W - 82L
1,702 Elo+
Party 1
Ne Zha
Ne Zha
WimboWumbo
Ne Zha
Level 83
God Stats
9W - 2L
1,935 SR
Queue Stats
172W - 138L
1,633 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
emerald492
Morgan Le Fay
Level 105
God Stats
6W - 2L
1,867 SR
Queue Stats
120W - 93L
1,608 Elo+
Party 1
Team Averages
Level 106
1,831 SR
1,648 Elo+

VS

Team Averages
Level 123
1,397 SR
1,491 Elo+
Baron Samedi
Baron Samedi
Trapninga
Baron Samedi
Level 133
God Stats
41W - 41L
1,325 SR
Queue Stats
600W - 513L
1,499 Elo+
Solo
Nike
Nike
lolyfeh
Nike
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,500 Elo+
Party 2
Tsukuyomi
Tsukuyomi
smitesdeadLUL
Tsukuyomi
Level 136
God Stats
1W - 1L
1,367 SR
Queue Stats
36W - 33L
1,475 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 7 / 16
17,353
868
18,214
27,692
39,134
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ne Zha
WimboWumbo
Ne Zha
20
10 / 2 / 21
15,371
769
25,738
27,950
27,340
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morgan Le Fay
emerald492
Morgan Le Fay
19
7 / 7 / 20
14,983
749
20,541
16,747
10,225
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Trapninga
Baron Samedi
19
4 / 11 / 9
15,092
755
12,524
22,200
17,165
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Nike
lolyfeh
Nike
16
2 / 8 / 9
13,710
686
7,273
27,180
34,447
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tsukuyomi
smitesdeadLUL
Tsukuyomi
19
10 / 12 / 5
15,146
757
35,007
28,569
11,759
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
39
31
Kills
16
16
Deaths
31
57
Assists
23
Player
Kills
Deaths
Assists
KDA
W
14
7
16
3.14
L
Baron Samedi
Trapninga
Baron Samedi
4
11
9
0.77
W
Ne Zha
WimboWumbo
Ne Zha
10
2
21
10.25
W
Morgan Le Fay
emerald492
Morgan Le Fay
7
7
20
2.43
L
Nike
lolyfeh
Nike
2
8
9
0.81
L
Tsukuyomi
smitesdeadLUL
Tsukuyomi
10
12
5
1.04

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,493
Damage
54,804
72,389
Taken
77,949
76,699
Mitigated
63,371
16,849
Healing
14,238
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,214
6,037
1,185
4,757
27,692
39,134
251
4,658
21,241
46,198
0
L
Baron Samedi
Trapninga
Baron Samedi
12,524
1,009
1,394
3,496
22,200
17,165
684
10,038
12,162
58,981
0
W
Ne Zha
WimboWumbo
Ne Zha
25,738
6,626
0
9,843
27,950
27,340
1,586
5,319
22,631
0
78,546
W
Morgan Le Fay
emerald492
Morgan Le Fay
20,541
1,886
0
1,064
16,747
10,225
1,028
2,948
13,799
55,892
0
L
Nike
lolyfeh
Nike
7,273
917
0
3,156
27,180
34,447
322
14,409
12,771
0
17,180
L
Tsukuyomi
smitesdeadLUL
Tsukuyomi
35,007
7,421
0
6,192
28,569
11,759
1,388
14,810
13,759
0
75,347

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,707
Gold Earned
43,948
198
Minions Killed
157
10
Camps Cleared
6
1,028,246
Distance Traveled
949,389
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
17,353
868
62
3
0
321,842
2
L
Baron Samedi
15,092
755
76
4
3
269,023
1
W
Ne Zha
15,371
769
77
4
7
369,405
1
W
Morgan Le Fay
14,983
749
59
3
3
336,999
0
L
Nike
13,710
686
17
1
0
344,686
2
L
Tsukuyomi
15,146
757
64
3
3
335,680
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role