Player Matchup

Ullr
Ullr
 
Ullr
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
NoobWa75
Chaac
Level 67
God Stats
17W - 26L
1,606 SR
Queue Stats
347W - 410L
1,370 Elo+
Party 3
Atlas
Atlas
ThreatBanner
Atlas
Level 144
God Stats
8W - 10L
1,594 SR
Queue Stats
198W - 206L
1,513 Elo+
Party 2
Amaterasu
Amaterasu
TyrTopADC
Amaterasu
Level 28
God Stats
0W - 4L
1,111 SR
Queue Stats
24W - 41L
1,338 Elo+
Party 3
Scylla
Scylla
blqsed
Scylla
Level 108
God Stats
2W - 4L
1,485 SR
Queue Stats
178W - 173L
1,496 Elo+
Party 2
Team Averages
Level 95
1,459 SR
1,443 Elo+

VS

Team Averages
Level 106
1,505 SR
1,470 Elo+
Neith
Neith
 
Neith
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
Brunchbunch1969
Horus
Level 44
God Stats
2W - 4L
1,500 SR
Queue Stats
92W - 79L
1,494 Elo+
Solo
Cthulhu
Cthulhu
Kukyos-
Cthulhu
Level 49
God Stats
10W - 10L
1,581 SR
Queue Stats
146W - 149L
1,502 Elo+
Solo
Nu Wa
Nu Wa
MustacheCoaster
Nu Wa
Level 147
God Stats
2W - 0L
1,500 SR
Queue Stats
299W - 305L
1,422 Elo+
Party 1
Ymir
Ymir
Popolo808King69
Ymir
Level 158
God Stats
38W - 36L
1,443 SR
Queue Stats
435W - 426L
1,434 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
12
0 / 4 / 0
6,620
473
2,031
10,247
2,266
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chaac
NoobWa75
Chaac
12
2 / 6 / 3
7,095
507
7,332
13,597
5,715
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

10
1 / 3 / 2
6,259
447
4,329
14,882
9,141
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amaterasu
TyrTopADC
Amaterasu
12
3 / 4 / 1
7,707
551
4,957
11,576
9,037
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Scylla
blqsed
Scylla
12
2 / 4 / 3
6,783
485
5,064
6,846
2,112
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
14
4 / 0 / 4
8,337
596
8,472
5,996
1,976
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
10 / 0 / 3
9,136
653
9,159
9,700
4,075
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cthulhu
Kukyos-
Cthulhu
14
4 / 4 / 3
8,666
619
8,497
9,530
8,172
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

13
2 / 3 / 6
7,763
555
7,471
6,236
1,679
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
1 / 2 / 11
7,495
535
5,438
8,905
7,982
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
48
8
Kills
21
21
Deaths
9
9
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
0
4
0
0
W
Neith
 
Neith
4
0
4
6
W
10
0
3
11.5
W
Cthulhu
Kukyos-
Cthulhu
4
4
3
1.38
W
2
3
6
1.67
L
Chaac
NoobWa75
Chaac
2
6
3
0.58
W
1
2
11
3.25
L
1
3
2
0.67
L
Amaterasu
TyrTopADC
Amaterasu
3
4
1
0.88
L
Scylla
blqsed
Scylla
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,713
Damage
39,037
57,148
Taken
40,367
28,271
Mitigated
23,884
14,529
Healing
11,443
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
2,031
677
0
3,570
10,247
2,266
0
1,966
8,173
0
46,745
W
Neith
 
Neith
8,472
4,058
0
3,433
5,996
1,976
2,304
1,201
4,795
0
58,594
W
9,159
5,013
578
1,848
9,700
4,075
158
1,929
7,771
0
58,197
W
Cthulhu
Kukyos-
Cthulhu
8,497
1,786
0
2,653
9,530
8,172
94
443
9,087
45,046
0
W
7,471
1,351
0
931
6,236
1,679
804
2,772
3,464
43,537
0
L
Chaac
NoobWa75
Chaac
7,332
1,215
0
4,245
13,597
5,715
0
4,164
9,277
0
41,561
W
5,438
865
0
2,000
8,905
7,982
532
3,048
5,857
23,059
0
L
4,329
1,514
107
3,747
14,882
9,141
0
5,237
9,491
16,538
0
L
Amaterasu
TyrTopADC
Amaterasu
4,957
1,851
0
2,735
11,576
9,037
844
6,308
5,225
0
41,837
L
Scylla
blqsed
Scylla
5,064
83
0
125
6,846
2,112
0
3,134
3,576
31,695
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,464
Gold Earned
41,397
341
Minions Killed
428
0
Camps Cleared
0
1,149,436
Distance Traveled
1,361,262
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
6,620
473
101
7
0
224,335
1
W
Neith
8,337
596
127
9
0
256,534
0
W
Horus
9,136
653
93
7
0
326,842
1
W
Cthulhu
8,666
619
99
7
0
270,540
3
W
Nu Wa
7,763
555
83
6
0
251,881
0
L
Chaac
7,095
507
76
5
0
244,885
0
W
Ymir
7,495
535
26
2
0
255,465
3
L
Atlas
6,259
447
14
1
0
258,213
3
L
Amaterasu
7,707
551
97
7
0
179,981
1
L
Scylla
6,783
485
53
4
0
242,022
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role