Player Matchup

Kali
Kali
LaughingSatan
Kali
Level 156
God Stats
6W - 8L
1,528 SR
Queue Stats
395W - 408L
1,531 Elo+
Party 1
Cerberus
Cerberus
SukiKING
Cerberus
Level 137
God Stats
11W - 0L
1,688 SR
Queue Stats
243W - 194L
1,549 Elo+
Party 1
Terra
Terra
SxDShifty
Terra
Level 100
God Stats
3W - 3L
1,240 SR
Queue Stats
226W - 162L
1,595 Elo+
Party 1
Artemis
Artemis
X4nX
Artemis
Level 159
God Stats
3W - 1L
1,888 SR
Queue Stats
291W - 195L
1,627 Elo+
Party 1
Hou Yi
Hou Yi
oG x Scrubbyyy
Hou Yi
Level 27
God Stats
2W - 0L
1,708 SR
Queue Stats
7W - 5L
1,600 Elo+
Party 1
Team Averages
Level 116
1,610 SR
1,580 Elo+

VS

Team Averages
Level 40
1,433 SR
1,544 Elo+
Chang'e
Chang'e
DudesOnly
Chang'e
Level 16
God Stats
2W - 5L
1,316 SR
Queue Stats
245W - 162L
1,845 Elo+
Party 2
Atlas
Atlas
KeisterKing
Atlas
Level 17
God Stats
0W - 4L
1,500 SR
Queue Stats
96W - 67L
1,446 Elo+
Party 2
Xing Tian
Xing Tian
MrMiakey
Xing Tian
Level 87
God Stats
10W - 2L
1,551 SR
Queue Stats
238W - 122L
1,554 Elo+
Party 2
Eset
Eset
ThrownBull51801
Eset
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 37L
1,317 Elo+
Solo
Ne Zha
Ne Zha
spookyjigger
Ne Zha
Level 56
God Stats
7W - 3L
1,300 SR
Queue Stats
517W - 422L
1,555 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 14
8,806
801
3,742
11,632
7,174
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cerberus
SukiKING
Cerberus
16
6 / 3 / 17
10,080
916
11,523
14,995
14,372
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Terra
SxDShifty
Terra
15
3 / 3 / 16
9,463
860
9,049
13,797
17,732
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Artemis
X4nX
Artemis
16
6 / 3 / 13
10,214
929
15,925
11,172
5,130
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

17
10 / 2 / 12
9,974
907
13,849
8,553
3,877
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
DudesOnly
Chang'e
14
1 / 5 / 6
7,671
697
7,340
11,036
3,573
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
0 / 5 / 9
7,739
704
5,228
12,457
10,945
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Xing Tian
MrMiakey
Xing Tian
14
1 / 5 / 8
7,908
719
8,975
14,270
10,063
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
0 / 8 / 6
7,296
663
2,910
10,567
3,351
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ne Zha
17
8 / 3 / 1
9,005
819
17,582
10,951
4,524
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
40
26
Kills
10
13
Deaths
26
72
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Chang'e
DudesOnly
Chang'e
1
5
6
0.8
L
0
5
9
0.9
W
1
2
14
4
L
Xing Tian
MrMiakey
Xing Tian
1
5
8
1
W
Cerberus
SukiKING
Cerberus
6
3
17
4.83
W
Terra
SxDShifty
Terra
3
3
16
3.67
L
0
8
6
0.38
W
Artemis
X4nX
Artemis
6
3
13
4.17
W
10
2
12
8
L
Ne Zha
8
3
1
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,088
Damage
42,035
60,149
Taken
59,281
48,285
Mitigated
32,456
29,920
Healing
14,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
DudesOnly
Chang'e
7,340
140
6,093
2,943
11,036
3,573
0
5,737
5,299
17,382
0
L
5,228
1,881
0
501
12,457
10,945
0
4,079
8,378
13,951
0
W
3,742
1,215
1,811
3,855
11,632
7,174
167
4,765
6,867
0
8,417
L
Xing Tian
MrMiakey
Xing Tian
8,975
523
26
486
14,270
10,063
0
2,357
11,913
10,914
0
W
Cerberus
SukiKING
Cerberus
11,523
350
858
4,193
14,995
14,372
0
4,234
10,761
21,495
0
W
Terra
SxDShifty
Terra
9,049
598
8,608
4,715
13,797
17,732
148
6,161
7,636
23,730
0
L
2,910
27
788
545
10,567
3,351
0
4,695
5,872
8,097
0
W
Artemis
X4nX
Artemis
15,925
7,765
1,430
2,431
11,172
5,130
1,515
5,067
6,105
0
36,629
W
13,849
5,091
564
1,455
8,553
3,877
3,130
4,226
4,327
0
23,991
L
Ne Zha
17,582
2,259
704
2,320
10,951
4,524
0
3,704
7,247
0
35,925

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,537
Gold Earned
39,619
118
Minions Killed
74
0
Camps Cleared
0
1,017,201
Distance Traveled
960,948
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
7,671
697
13
1
0
179,874
0
L
Atlas
7,739
704
15
1
0
176,378
0
W
Kali
8,806
801
11
1
0
195,539
3
L
Xing Tian
7,908
719
4
0
0
204,093
1
W
Cerberus
10,080
916
26
2
0
203,232
0
W
Terra
9,463
860
25
2
0
215,772
0
L
Eset
7,296
663
14
1
0
172,884
0
W
Artemis
10,214
929
39
4
0
184,309
1
W
Hou Yi
9,974
907
17
2
0
218,349
0
L
Ne Zha
9,005
819
28
3
0
227,719
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role