Player Matchup

Fenrir
Fenrir
OldStickFingers
Fenrir
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,547 Elo+
Party 1
Medusa
Medusa
ShadowSlayerTID
Medusa
Level 76
God Stats
0W - 3L
1,500 SR
Queue Stats
14W - 17L
1,385 Elo+
Party 1
Baron Samedi
Baron Samedi
Techno Grandpa
Baron Samedi
Level 54
God Stats
1W - 4L
1,312 SR
Queue Stats
10W - 15L
1,547 Elo+
Party 1
Team Averages
Level 46
1,437 SR
1,493 Elo+

VS

Team Averages
Level 81
1,447 SR
1,368 Elo+
Artemis
Artemis
Feistycc
Artemis
Level 120
God Stats
221W - 293L
1,437 SR
Queue Stats
753W - 1,009L
1,323 Elo+
Solo
Zeus
Zeus
NYB AUTO
Zeus
Level 62
God Stats
9W - 9L
1,608 SR
Queue Stats
49W - 64L
1,356 Elo+
Party 2
Hades
Hades
NYB SHOT
Hades
Level 60
God Stats
3W - 1L
1,297 SR
Queue Stats
57W - 64L
1,427 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 6 / 6
11,977
798
9,865
21,401
16,958
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

15
3 / 9 / 9
10,297
686
9,537
15,501
4,070
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
Techno Grandpa
Baron Samedi
15
3 / 6 / 9
10,063
671
5,111
12,608
4,438
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Feistycc
Artemis
17
9 / 2 / 11
12,337
822
12,221
7,405
5,291
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Zeus
17
10 / 6 / 6
11,990
799
22,476
10,545
3,621
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hades
NYB SHOT
Hades
16
2 / 6 / 13
10,941
729
8,274
13,973
9,367
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
51
14
Kills
21
21
Deaths
14
24
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Artemis
Feistycc
Artemis
9
2
11
7.25
W
Zeus
10
6
6
2.17
W
Hades
NYB SHOT
Hades
2
6
13
1.42
L
8
6
6
1.83
L
3
9
9
0.83
L
Baron Samedi
Techno Grandpa
Baron Samedi
3
6
9
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,513
Damage
42,971
49,510
Taken
31,923
25,466
Mitigated
18,279
13,227
Healing
6,902
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Feistycc
Artemis
12,221
4,459
0
2,307
7,405
5,291
1,263
1,476
5,755
0
42,106
W
Zeus
22,476
2,400
207
1,457
10,545
3,621
899
2,036
8,331
42,735
0
W
Hades
NYB SHOT
Hades
8,274
1,475
123
2,808
13,973
9,367
915
3,101
10,646
30,555
0
L
9,865
2,313
0
6,603
21,401
16,958
0
11,924
8,985
490
28,229
L
9,537
3,367
0
2,202
15,501
4,070
847
8,760
6,377
0
47,750
L
Baron Samedi
Techno Grandpa
Baron Samedi
5,111
419
1,163
3,259
12,608
4,438
470
9,424
2,885
18,565
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,337
Gold Earned
35,268
144
Minions Killed
137
8
Camps Cleared
6
723,860
Distance Traveled
735,116
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
12,337
822
47
3
2
260,240
4
W
Zeus
11,990
799
40
3
1
245,459
0
W
Hades
10,941
729
50
3
3
229,417
6
L
Fenrir
11,977
798
35
2
2
263,808
1
L
Medusa
10,297
686
70
5
3
225,239
0
L
Baron Samedi
10,063
671
39
3
3
234,813
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role