Player Matchup

Fenrir
Fenrir
Brandenisjoe
Fenrir
Level 16
God Stats
0W - 3L
1,500 SR
Queue Stats
8W - 15L
1,491 Elo+
Party 2
Poseidon
Poseidon
Danykiller92
Poseidon
Level 49
God Stats
19W - 11L
1,573 SR
Queue Stats
506W - 533L
1,479 Elo+
Solo
Bacchus
Bacchus
KyleIsALegend
Bacchus
Level 54
God Stats
0W - 2L
1,500 SR
Queue Stats
40W - 42L
1,497 Elo+
Party 2
Scylla
Scylla
Mairuri
Scylla
Level 10
God Stats
0W - 2L
1,209 SR
Queue Stats
3W - 5L
1,395 Elo+
Party 3
Ares
Ares
NamiLuffy
Ares
Level 114
God Stats
1W - 2L
1,671 SR
Queue Stats
3W - 5L
1,395 Elo+
Party 3
Team Averages
Level 49
1,490 SR
1,452 Elo+

VS

Team Averages
Level 82
1,738 SR
1,695 Elo+
Nu Wa
Nu Wa
Atlo
Nu Wa
Level 47
God Stats
31W - 13L
1,784 SR
Queue Stats
297W - 172L
1,721 Elo+
Party 1
Ullr
Ullr
MacDaddyMyles
Ullr
Level 117
God Stats
39W - 12L
1,691 SR
Queue Stats
352W - 197L
1,702 Elo+
Party 1
Gilgamesh
Gilgamesh
Torrukz
Gilgamesh
Level 118
God Stats
18W - 5L
1,765 SR
Queue Stats
299W - 152L
1,712 Elo+
Party 1
Chang'e
Chang'e
clamdivers69
Chang'e
Level 89
God Stats
38W - 21L
1,599 SR
Queue Stats
303W - 321L
1,399 Elo+
Solo
Guan Yu
Guan Yu
shenshenshenshen
Guan Yu
Level 38
God Stats
226W - 29L
1,851 SR
Queue Stats
599W - 58L
1,940 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
15
1 / 4 / 1
9,580
871
7,336
15,073
4,911
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Poseidon
Danykiller92
Poseidon
15
1 / 8 / 1
10,291
936
8,959
18,355
4,946
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Bacchus
15
0 / 4 / 1
9,365
851
8,260
16,917
7,558
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Scylla
Mairuri
Scylla
15
0 / 4 / 1
9,636
876
3,600
16,307
3,925
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ares
15
0 / 6 / 2
9,765
888
6,586
17,658
21,321
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Team 1 Tickets

77

VS

Team 2 Tickets

318

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Atlo
Nu Wa
18
5 / 0 / 12
11,641
1,058
14,491
2,851
1,046
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
6 / 0 / 15
11,731
1,066
31,439
7,850
3,050
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gilgamesh
Torrukz
Gilgamesh
17
11 / 1 / 12
13,026
1,184
22,606
17,630
20,578
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Chang'e
clamdivers69
Chang'e
17
0 / 0 / 12
10,569
961
2,742
4,536
1,647
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
4 / 1 / 17
11,890
1,081
9,343
14,334
12,294
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
94
2
Kills
26
26
Deaths
2
6
Assists
68
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
Atlo
Nu Wa
5
0
12
11
L
Fenrir
1
4
1
0.38
L
Poseidon
Danykiller92
Poseidon
1
8
1
0.19
L
Bacchus
0
4
1
0.13
W
6
0
15
13.5
L
Scylla
Mairuri
Scylla
0
4
1
0.13
L
Ares
0
6
2
0.17
W
Gilgamesh
Torrukz
Gilgamesh
11
1
12
17
W
Chang'e
clamdivers69
Chang'e
0
0
12
6
W
4
1
17
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,741
Damage
80,621
84,310
Taken
47,201
42,661
Mitigated
38,615
1,463
Healing
18,786
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
Atlo
Nu Wa
14,491
6,077
149
743
2,851
1,046
0
1,736
1,115
41,137
0
L
Fenrir
7,336
1,220
0
1,288
15,073
4,911
0
2,898
12,175
0
13,242
L
Poseidon
Danykiller92
Poseidon
8,959
767
0
0
18,355
4,946
0
3,130
15,225
56,618
0
L
Bacchus
8,260
546
0
175
16,917
7,558
0
3,600
13,317
21,157
0
W
31,439
10,940
0
281
7,850
3,050
0
3,070
4,780
0
41,885
L
Scylla
Mairuri
Scylla
3,600
240
0
0
16,307
3,925
0
2,385
13,922
21,159
0
L
Ares
6,586
44
0
0
17,658
21,321
0
5,511
12,147
19,258
0
W
Gilgamesh
Torrukz
Gilgamesh
22,606
6,794
1,885
1,731
17,630
20,578
0
9,365
7,508
291
30,813
W
Chang'e
clamdivers69
Chang'e
2,742
175
3,061
2,914
4,536
1,647
0
3,060
1,476
30,003
0
W
9,343
779
2,405
5,617
14,334
12,294
0
9,895
3,056
0
20,441

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,637
Gold Earned
58,857
205
Minions Killed
196
4
Camps Cleared
7
913,692
Distance Traveled
1,076,767
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
11,641
1,058
56
5
2
195,097
0
L
Fenrir
9,580
871
9
1
3
164,303
0
L
Poseidon
10,291
936
98
9
0
151,069
0
L
Bacchus
9,365
851
29
3
1
184,726
2
W
Ullr
11,731
1,066
26
2
1
215,628
0
L
Scylla
9,636
876
51
5
0
209,885
0
L
Ares
9,765
888
18
2
0
203,709
0
W
Gilgamesh
13,026
1,184
14
1
4
228,629
0
W
Chang'e
10,569
961
72
7
0
197,119
0
W
Guan Yu
11,890
1,081
28
3
0
240,294
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role