Player Matchup

Artemis
Artemis
KarlMartell
Artemis
Level 47
God Stats
7W - 6L
1,501 SR
Queue Stats
55W - 39L
1,559 Elo+
Solo
Ne Zha
Ne Zha
LugLugLugLugLug
Ne Zha
Level 121
God Stats
0W - 1L
1,779 SR
Queue Stats
23W - 18L
1,625 Elo+
Solo
Ra
Ra
Pokussa
Ra
Level 118
God Stats
0W - 1L
1,774 SR
Queue Stats
3W - 5L
1,476 Elo+
Solo
Team Averages
Level 95
1,685 SR
1,553 Elo+

VS

Team Averages
Level 137
1,557 SR
1,736 Elo+
Amaterasu
Amaterasu
Aero96
Amaterasu
Level 128
God Stats
4W - 3L
1,342 SR
Queue Stats
421W - 307L
1,665 Elo+
Party 1
Sol
Sol
MercuriaI
Sol
Level 124
God Stats
16W - 3L
1,734 SR
Queue Stats
713W - 461L
1,771 Elo+
Party 1
Neith
Neith
nikolalala
Neith
Level 160
God Stats
62W - 23L
1,594 SR
Queue Stats
970W - 354L
1,773 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
KarlMartell
Artemis
9
0 / 7 / 2
6,092
677
8,056
8,186
2,654
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
1 / 4 / 2
6,982
776
4,393
9,604
7,907
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

9
2 / 10 / 0
6,860
762
5,369
8,482
2,579
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Aero96
Amaterasu
12
5 / 0 / 13
8,100
900
5,481
9,331
9,909
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

13
8 / 2 / 10
8,446
938
9,790
7,410
2,708
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Neith
13
8 / 1 / 11
8,784
976
8,403
6,888
2,198
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
55
3
Kills
21
21
Deaths
3
4
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
Aero96
Amaterasu
5
0
13
11.5
L
Artemis
KarlMartell
Artemis
0
7
2
0.14
L
1
4
2
0.5
W
8
2
10
6.5
L
2
10
0
0.2
W
Neith
8
1
11
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,818
Damage
23,674
26,272
Taken
23,629
13,140
Mitigated
14,815
3,882
Healing
9,678
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
Aero96
Amaterasu
5,481
1,600
0
4,106
9,331
9,909
236
1,315
7,807
0
11,488
L
Artemis
KarlMartell
Artemis
8,056
3,833
0
661
8,186
2,654
0
3,134
4,953
0
17,355
L
4,393
789
199
2,344
9,604
7,907
0
3,890
5,453
0
17,654
W
9,790
3,985
0
3,245
7,410
2,708
952
1,750
5,530
36,201
2,958
L
5,369
344
297
381
8,482
2,579
0
1,886
6,447
14,884
0
W
Neith
8,403
4,173
0
2,327
6,888
2,198
1,605
1,867
4,851
0
31,608

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,934
Gold Earned
25,330
67
Minions Killed
115
3
Camps Cleared
6
466,576
Distance Traveled
515,208
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
8,100
900
12
1
1
200,695
1
L
Artemis
6,092
677
25
3
2
148,352
1
L
Ne Zha
6,982
776
8
1
1
179,116
3
W
Sol
8,446
938
60
7
5
167,414
4
L
Ra
6,860
762
34
4
0
139,108
4
W
Neith
8,784
976
43
5
0
147,099
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role