Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Fenrir
Fenrir
COOH189
Fenrir
Level 104
God Stats
3W - 4L
1,490 SR
Queue Stats
132W - 108L
1,485 Elo+
Solo
Zeus
Zeus
CrazyNinja666
Zeus
Level 102
God Stats
3W - 1L
1,500 SR
Queue Stats
182W - 188L
1,478 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
Webman616
Ah Muzen Cab
Level 144
God Stats
70W - 62L
1,557 SR
Queue Stats
163W - 165L
1,517 Elo+
Party 3
Chaac
Chaac
YLenna
Chaac
Level 28
God Stats
8W - 14L
1,379 SR
Queue Stats
33W - 42L
1,325 Elo+
Party 3
Team Averages
Level 104
1,485 SR
1,461 Elo+

VS

Team Averages
Level 66
1,545 SR
1,453 Elo+
Medusa
Medusa
ChrlsBrwnNorris
Medusa
Level 105
God Stats
3W - 1L
1,879 SR
Queue Stats
240W - 220L
1,549 Elo+
Party 1
Tsukuyomi
Tsukuyomi
GH0STB0RN
Tsukuyomi
Level 88
God Stats
6W - 3L
1,432 SR
Queue Stats
92W - 100L
1,473 Elo+
Party 2
Ra
Ra
KICH99
Ra
Level 69
God Stats
16W - 11L
1,323 SR
Queue Stats
378W - 366L
1,412 Elo+
Solo
Khepri
Khepri
Macslionheart
Khepri
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
49W - 50L
1,379 Elo+
Party 1
Amaterasu
Amaterasu
RudeMrHoliday
Amaterasu
Level 41
God Stats
23W - 19L
1,591 SR
Queue Stats
38W - 44L
1,454 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
9
0 / 2 / 2
5,885
490
4,333
8,342
6,796
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
COOH189
Fenrir
9
0 / 8 / 0
5,608
467
4,155
10,644
3,315
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

10
1 / 5 / 0
5,792
483
4,570
6,516
1,738
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Ah Muzen Cab
Webman616
Ah Muzen Cab
11
1 / 3 / 1
6,079
507
7,327
9,172
2,216
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Chaac
YLenna
Chaac
7
0 / 3 / 0
4,883
407
3,254
10,048
4,431
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 2
6,599
550
4,785
6,635
2,128
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tsukuyomi
GH0STB0RN
Tsukuyomi
14
7 / 0 / 3
8,474
706
7,412
6,589
2,356
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ra
15
4 / 0 / 6
8,722
727
6,691
7,336
2,695
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 1 / 2
6,136
511
3,056
7,625
3,721
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amaterasu
RudeMrHoliday
Amaterasu
13
7 / 0 / 0
7,764
647
7,144
6,827
4,454
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
33
2
Kills
20
21
Deaths
2
3
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
0
2
2
0.5
L
Fenrir
COOH189
Fenrir
0
8
0
0
W
2
1
2
3
L
1
5
0
0.2
W
Tsukuyomi
GH0STB0RN
Tsukuyomi
7
0
3
8.5
W
Ra
4
0
6
7
W
0
1
2
1
W
Amaterasu
RudeMrHoliday
Amaterasu
7
0
0
7
L
Ah Muzen Cab
Webman616
Ah Muzen Cab
1
3
1
0.5
L
Chaac
YLenna
Chaac
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,639
Damage
29,088
44,722
Taken
35,012
18,496
Mitigated
15,354
10,921
Healing
14,963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
4,333
662
1,176
2,828
8,342
6,796
0
2,529
5,750
16,142
0
L
Fenrir
COOH189
Fenrir
4,155
1,271
0
246
10,644
3,315
0
2,465
8,095
0
33,851
W
4,785
2,061
0
2,433
6,635
2,128
0
2,207
4,290
0
36,714
L
4,570
854
0
900
6,516
1,738
0
2,168
4,218
37,121
0
W
Tsukuyomi
GH0STB0RN
Tsukuyomi
7,412
2,007
0
2,298
6,589
2,356
531
1,903
4,686
0
55,721
W
Ra
6,691
894
181
3,321
7,336
2,695
0
2,613
4,723
68,854
0
W
3,056
517
226
2,488
7,625
3,721
41
2,119
5,506
9,419
1,081
W
Amaterasu
RudeMrHoliday
Amaterasu
7,144
3,410
0
4,016
6,827
4,454
300
61
6,415
0
37,649
L
Ah Muzen Cab
Webman616
Ah Muzen Cab
7,327
3,400
0
2,224
9,172
2,216
0
2,098
6,998
0
47,259
L
Chaac
YLenna
Chaac
3,254
897
0
3,547
10,048
4,431
0
0
10,048
0
13,302

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,247
Gold Earned
37,695
263
Minions Killed
424
0
Camps Cleared
0
1,187,897
Distance Traveled
1,318,476
13
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
5,885
490
24
2
0
242,443
3
L
Fenrir
5,608
467
66
6
0
264,859
1
W
Medusa
6,599
550
74
6
0
260,743
3
L
Zeus
5,792
483
57
5
0
229,204
3
W
Tsukuyomi
8,474
706
104
9
0
299,408
3
W
Ra
8,722
727
139
12
0
267,299
4
W
Khepri
6,136
511
32
3
0
246,553
4
W
Amaterasu
7,764
647
75
6
0
244,473
2
L
Ah Muzen Cab
6,079
507
83
7
0
229,958
2
L
Chaac
4,883
407
33
3
0
221,433
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role