Player Matchup

Fenrir
Fenrir
Cocccacollla
Fenrir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,283 Elo+
Party 1
Izanami
Izanami
RayMoy
Izanami
Level 5
God Stats
0W - 2L
1,369 SR
Queue Stats
0W - 2L
1,283 Elo+
Party 1
Thor
Thor
RingFireQc
Thor
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,283 Elo+
Party 1
Olorun
Olorun
axespartan123
Olorun
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,283 Elo+
Party 1
Ymir
Ymir
taiteuxdegland
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,283 Elo+
Party 1
Team Averages
Level 12
1,474 SR
1,283 Elo+

VS

Team Averages
Level 71
1,545 SR
1,525 Elo+
Khepri
Khepri
CPECMaster
Khepri
Level 26
God Stats
2W - 1L
1,701 SR
Queue Stats
12W - 12L
1,462 Elo+
Party 2
Ne Zha
Ne Zha
Demontanner
Ne Zha
Level 88
God Stats
1W - 1L
1,259 SR
Queue Stats
24W - 19L
1,531 Elo+
Party 2
Ra
Ra
Deontari
Ra
Level 78
God Stats
8W - 6L
1,484 SR
Queue Stats
18W - 9L
1,616 Elo+
Party 2
Sun Wukong
Sun Wukong
Korgaan
Sun Wukong
Level 117
God Stats
3W - 1L
1,686 SR
Queue Stats
22W - 14L
1,578 Elo+
Party 2
Hou Yi
Hou Yi
TilValhalla17
Hou Yi
Level 47
God Stats
38W - 28L
1,594 SR
Queue Stats
236W - 246L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
5
1 / 12 / 2
4,537
454
3,187
10,877
2,533
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Izanami
RayMoy
Izanami
6
1 / 10 / 0
4,246
425
5,116
8,359
1,456
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Mace

Mace

+10
Physical Power

4
1 / 12 / 0
4,210
421
877
8,655
2,363
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

6
1 / 7 / 1
4,185
419
3,568
7,925
2,247
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

4
0 / 11 / 1
4,054
405
1,475
13,115
4,573
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
CPECMaster
Khepri
9
2 / 1 / 31
6,326
633
3,340
7,770
8,476
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ne Zha
10
11 / 3 / 17
6,960
696
9,348
7,942
3,204
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
8 / 1 / 23
6,575
658
10,548
4,826
1,761
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sun Wukong
Korgaan
Sun Wukong
10
16 / 1 / 12
7,077
708
8,694
7,970
4,450
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
13 / 1 / 16
6,830
683
10,792
4,307
1,577
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
149
4
Kills
50
52
Deaths
7
4
Assists
99
Player
Kills
Deaths
Assists
KDA
W
Khepri
CPECMaster
Khepri
2
1
31
17.5
L
Fenrir
1
12
2
0.17
W
Ne Zha
11
3
17
6.5
W
8
1
23
19.5
W
Sun Wukong
Korgaan
Sun Wukong
16
1
12
22
L
Izanami
RayMoy
Izanami
1
10
0
0.1
L
1
12
0
0.08
W
13
1
16
21
L
1
7
1
0.21
L
0
11
1
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,223
Damage
42,722
48,931
Taken
32,815
13,172
Mitigated
19,468
3,611
Healing
10,518
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
CPECMaster
Khepri
3,340
795
0
1,655
7,770
8,476
606
888
6,882
10,154
0
L
Fenrir
3,187
785
59
225
10,877
2,533
0
3,184
7,693
0
8,812
W
Ne Zha
9,348
4,588
498
2,015
7,942
3,204
1,077
1,752
6,190
0
26,458
W
10,548
1,723
2,186
1,768
4,826
1,761
2,284
987
3,839
33,876
0
W
Sun Wukong
Korgaan
Sun Wukong
8,694
2,339
0
742
7,970
4,450
1,567
1,209
6,761
0
28,032
L
Izanami
RayMoy
Izanami
5,116
4,089
0
0
8,359
1,456
0
1,652
6,707
0
13,459
L
877
362
105
209
8,655
2,363
0
2,935
5,720
0
4,999
W
10,792
5,518
0
1,654
4,307
1,577
1,192
207
4,100
0
35,790
L
3,568
1,817
361
1,726
7,925
2,247
0
2,081
5,844
14,586
0
L
1,475
781
77
849
13,115
4,573
0
4,036
9,079
3,334
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,232
Gold Earned
33,768
51
Minions Killed
224
0
Camps Cleared
0
731,286
Distance Traveled
956,679
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
6,326
633
12
1
0
192,252
1
L
Fenrir
4,537
454
6
1
0
159,856
0
W
Ne Zha
6,960
696
46
5
0
219,411
0
W
Ra
6,575
658
63
6
0
181,788
0
W
Sun Wukong
7,077
708
49
5
0
183,471
0
L
Izanami
4,246
425
18
2
0
152,509
3
L
Thor
4,210
421
9
1
0
119,755
2
W
Hou Yi
6,830
683
54
5
0
179,757
0
L
Olorun
4,185
419
17
2
0
154,676
1
L
Ymir
4,054
405
1
0
0
144,490
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role