Player Matchup

Hachiman
Hachiman
AUTOMATIC HIT
Hachiman
Level 155
God Stats
3W - 13L
1,500 SR
Queue Stats
272W - 263L
1,527 Elo+
Solo
Anubis
Anubis
FalcoTM
Anubis
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 39L
1,596 Elo+
Party 2
Horus
Horus
HeimdaIlur
Horus
Level 124
God Stats
1W - 2L
1,833 SR
Queue Stats
14W - 12L
1,545 Elo+
Party 2
Loki
Loki
OhHeCoId
Loki
Level 129
God Stats
1W - 1L
1,446 SR
Queue Stats
15W - 14L
1,550 Elo+
Party 2
Bacchus
Bacchus
SwiftWarDog
Bacchus
Level 104
God Stats
125W - 122L
1,642 SR
Queue Stats
222W - 205L
1,567 Elo+
Solo
Team Averages
Level 127
1,584 SR
1,557 Elo+

VS

Team Averages
Level 134
1,519 SR
1,519 Elo+
Cernunnos
Cernunnos
Blackxican09
Cernunnos
Level 159
God Stats
12W - 13L
1,544 SR
Queue Stats
390W - 371L
1,525 Elo+
Party 1
Discordia
Discordia
Deacon Jones 75
Discordia
Level 160
God Stats
52W - 48L
1,500 SR
Queue Stats
798W - 803L
1,433 Elo+
Party 1
Awilix
Awilix
Jinxpalm
Awilix
Level 55
God Stats
151W - 172L
1,445 SR
Queue Stats
266W - 305L
1,476 Elo+
Solo
Ra
Ra
ZladeChi
Ra
Level 149
God Stats
27W - 33L
1,506 SR
Queue Stats
218W - 212L
1,571 Elo+
Solo
King Arthur
King Arthur
lord_Spooky78
King Arthur
Level 145
God Stats
11W - 11L
1,600 SR
Queue Stats
21W - 22L
1,591 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
AUTOMATIC HIT
Hachiman
16
4 / 0 / 11
10,757
1,076
12,022
5,905
2,441
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Anubis
FalcoTM
Anubis
16
4 / 3 / 9
10,488
1,049
7,965
11,114
6,181
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Horus
16
1 / 1 / 13
9,928
993
6,095
10,965
12,613
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Loki
16
5 / 1 / 6
10,404
1,040
9,051
5,506
2,177
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
SwiftWarDog
Bacchus
16
2 / 0 / 11
10,306
1,031
6,975
10,225
13,305
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Team 1 Tickets

271

VS

Team 2 Tickets

216

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Blackxican09
Cernunnos
15
1 / 4 / 4
9,405
941
8,378
11,073
3,204
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Discordia
Deacon Jones 75
Discordia
15
2 / 1 / 3
9,683
968
8,574
4,181
1,511
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Awilix
Jinxpalm
Awilix
15
0 / 6 / 3
9,002
900
6,947
9,945
3,341
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

15
1 / 3 / 3
9,764
976
8,243
6,149
2,112
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

King Arthur
lord_Spooky78
King Arthur
15
1 / 2 / 3
9,501
950
7,780
12,863
9,479
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
21
16
Kills
5
5
Deaths
16
50
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Hachiman
AUTOMATIC HIT
Hachiman
4
0
11
9.5
L
Cernunnos
Blackxican09
Cernunnos
1
4
4
0.75
L
Discordia
Deacon Jones 75
Discordia
2
1
3
3.5
W
Anubis
FalcoTM
Anubis
4
3
9
2.83
W
Horus
1
1
13
7.5
L
Awilix
Jinxpalm
Awilix
0
6
3
0.25
W
Loki
5
1
6
8
W
Bacchus
SwiftWarDog
Bacchus
2
0
11
7.5
L
1
3
3
0.83
L
King Arthur
lord_Spooky78
King Arthur
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,108
Damage
39,922
43,715
Taken
44,211
36,717
Mitigated
19,647
12,936
Healing
3,835
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
AUTOMATIC HIT
Hachiman
12,022
6,043
0
1,958
5,905
2,441
0
3,099
2,806
0
31,507
L
Cernunnos
Blackxican09
Cernunnos
8,378
3,584
0
868
11,073
3,204
0
5,271
5,802
0
28,174
L
Discordia
Deacon Jones 75
Discordia
8,574
249
0
58
4,181
1,511
0
909
3,272
27,093
0
W
Anubis
FalcoTM
Anubis
7,965
775
0
5,178
11,114
6,181
0
5,233
5,881
40,981
0
W
Horus
6,095
2,132
2,067
2,349
10,965
12,613
0
4,858
6,107
0
7,636
L
Awilix
Jinxpalm
Awilix
6,947
1,778
0
33
9,945
3,341
0
3,564
6,381
0
15,574
W
Loki
9,051
3,196
0
763
5,506
2,177
0
828
4,678
0
22,219
W
Bacchus
SwiftWarDog
Bacchus
6,975
476
393
228
10,225
13,305
0
2,799
7,426
14,878
0
L
8,243
227
1,287
431
6,149
2,112
0
520
5,629
35,845
0
L
King Arthur
lord_Spooky78
King Arthur
7,780
857
0
1,158
12,863
9,479
0
4,676
8,187
0
17,919

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,883
Gold Earned
47,355
187
Minions Killed
197
5
Camps Cleared
9
953,537
Distance Traveled
937,672
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
10,757
1,076
63
6
1
175,998
0
L
Cernunnos
9,405
941
40
4
1
154,539
0
L
Discordia
9,683
968
32
3
0
193,975
4
W
Anubis
10,488
1,049
79
8
3
174,275
0
W
Horus
9,928
993
5
1
0
201,088
1
L
Awilix
9,002
900
11
1
1
184,836
0
W
Loki
10,404
1,040
27
3
1
207,763
0
W
Bacchus
10,306
1,031
13
1
0
194,413
0
L
Ra
9,764
976
82
8
1
200,821
0
L
King Arthur
9,501
950
32
3
6
203,501
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role