Player Matchup

Bastet
Bastet
Babypun99
Bastet
Level 29
God Stats
6W - 4L
1,500 SR
Queue Stats
350W - 323L
1,536 Elo+
Party 1
Izanami
Izanami
DOG4207
Izanami
Level 125
God Stats
14W - 5L
1,837 SR
Queue Stats
412W - 391L
1,561 Elo+
Party 1
Shiva
Shiva
MastaEmcee
Shiva
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
70W - 91L
1,420 Elo+
Party 3
Sobek
Sobek
Rays1522
Sobek
Level 32
God Stats
6W - 5L
2,039 SR
Queue Stats
320W - 308L
1,560 Elo+
Party 1
Zhong Kui
Zhong Kui
dragon_god96
Zhong Kui
Level 104
God Stats
6W - 1L
1,799 SR
Queue Stats
18W - 23L
1,420 Elo+
Party 3
Team Averages
Level 64
1,735 SR
1,500 Elo+

VS

Team Averages
Level 83
1,392 SR
1,523 Elo+
Cliodhna
Cliodhna
Budanmoril
Cliodhna
Level 18
God Stats
5W - 3L
1,316 SR
Queue Stats
27W - 26L
1,516 Elo+
Party 2
Achilles
Achilles
FrostyPumpkinz
Achilles
Level 147
God Stats
2W - 7L
1,181 SR
Queue Stats
461W - 446L
1,612 Elo+
Party 2
Rama
Rama
NotoriousBeej
Rama
Level 126
God Stats
22W - 21L
1,467 SR
Queue Stats
317W - 294L
1,589 Elo+
Party 2
Persephone
Persephone
SlimJimmyyy
Persephone
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 98L
1,461 Elo+
Party 2
Ganesha
Ganesha
VizXile
Ganesha
Level 44
God Stats
1W - 2L
1,496 SR
Queue Stats
5W - 6L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Babypun99
Bastet
15
3 / 0 / 7
9,475
557
7,964
11,452
4,260
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Izanami
DOG4207
Izanami
16
7 / 3 / 4
10,363
610
13,895
11,232
4,043
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shiva
17
3 / 2 / 2
10,233
602
3,883
8,362
6,534
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sobek
Rays1522
Sobek
14
3 / 1 / 13
9,218
542
3,305
12,202
13,525
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Zhong Kui
dragon_god96
Zhong Kui
14
7 / 2 / 3
9,517
560
10,624
13,734
7,881
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Budanmoril
Cliodhna
12
1 / 7 / 2
7,540
444
5,169
13,804
3,331
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Achilles
16
4 / 4 / 0
9,760
574
7,965
14,566
9,108
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

14
3 / 3 / 2
8,967
527
8,577
12,026
2,623
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Persephone
SlimJimmyyy
Persephone
13
0 / 4 / 3
8,456
497
6,314
7,426
1,836
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
VizXile
Ganesha
12
0 / 4 / 4
7,527
443
2,473
10,813
10,475
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
19
23
Kills
8
8
Deaths
22
29
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Bastet
Babypun99
Bastet
3
0
7
6.5
L
Cliodhna
Budanmoril
Cliodhna
1
7
2
0.29
W
Izanami
DOG4207
Izanami
7
3
4
3
L
Achilles
4
4
0
1
W
Shiva
3
2
2
2
L
3
3
2
1.33
W
Sobek
Rays1522
Sobek
3
1
13
9.5
L
Persephone
SlimJimmyyy
Persephone
0
4
3
0.38
L
Ganesha
VizXile
Ganesha
0
4
4
0.5
W
Zhong Kui
dragon_god96
Zhong Kui
7
2
3
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,671
Damage
30,498
56,982
Taken
58,635
36,243
Mitigated
27,373
25,727
Healing
15,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
Babypun99
Bastet
7,964
4,137
0
6,570
11,452
4,260
0
559
10,853
0
62,385
L
Cliodhna
Budanmoril
Cliodhna
5,169
625
0
4,553
13,804
3,331
0
3,375
10,237
0
42,151
W
Izanami
DOG4207
Izanami
13,895
9,211
0
4,951
11,232
4,043
3,496
2,408
8,824
0
90,091
L
Achilles
7,965
2,147
0
2,333
14,566
9,108
620
3,361
11,093
0
60,121
W
Shiva
3,883
665
1,174
1,498
8,362
6,534
0
293
7,839
0
62,895
L
8,577
7,583
0
6,638
12,026
2,623
0
2,254
9,708
0
59,138
W
Sobek
Rays1522
Sobek
3,305
302
328
5,147
12,202
13,525
369
1,636
10,525
15,947
3,834
L
Persephone
SlimJimmyyy
Persephone
6,314
797
0
855
7,426
1,836
580
3,302
3,922
46,704
0
L
Ganesha
VizXile
Ganesha
2,473
696
0
1,577
10,813
10,475
0
940
9,873
29,519
0
W
Zhong Kui
dragon_god96
Zhong Kui
10,624
783
0
6,059
13,734
7,881
0
3,891
9,624
55,317
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,806
Gold Earned
42,250
544
Minions Killed
441
0
Camps Cleared
0
1,644,966
Distance Traveled
1,581,349
14
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
9,475
557
105
6
0
378,627
2
L
Cliodhna
7,540
444
71
4
0
331,481
0
W
Izanami
10,363
610
168
10
0
288,107
1
L
Achilles
9,760
574
114
7
0
302,245
3
W
Shiva
10,233
602
140
8
0
324,105
0
L
Rama
8,967
527
128
8
0
299,795
6
W
Sobek
9,218
542
22
1
0
341,290
2
L
Persephone
8,456
497
109
6
0
337,548
6
L
Ganesha
7,527
443
19
1
0
310,280
3
W
Zhong Kui
9,517
560
109
6
0
312,837
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role