Player Matchup

Atlas
Atlas
Noble17xPR
Atlas
Level 46
God Stats
9W - 6L
1,586 SR
Queue Stats
56W - 64L
1,445 Elo+
Party 1
Bastet
Bastet
SoFlogan
Bastet
Level 128
God Stats
69W - 60L
1,589 SR
Queue Stats
239W - 274L
1,452 Elo+
Solo
Vulcan
Vulcan
xPRxB3N0467x
Vulcan
Level 42
God Stats
27W - 18L
1,625 SR
Queue Stats
30W - 32L
1,470 Elo+
Party 1
Team Averages
Level 72
1,600 SR
1,456 Elo+

VS

Team Averages
Level 59
1,467 SR
1,432 Elo+
Discordia
Discordia
Daedric Banana
Discordia
Level 69
God Stats
1W - 6L
1,719 SR
Queue Stats
109W - 113L
1,405 Elo+
Party 2
Baron Samedi
Baron Samedi
ItssMaster
Baron Samedi
Level 65
God Stats
11W - 8L
1,481 SR
Queue Stats
275W - 293L
1,582 Elo+
Party 2
Thoth
Thoth
xILUMINATYxNeOn
Thoth
Level 44
God Stats
0W - 1L
1,201 SR
Queue Stats
42W - 59L
1,310 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
15
3 / 2 / 6
11,197
700
5,319
15,690
18,375
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bastet
SoFlogan
Bastet
17
9 / 2 / 5
11,883
743
15,117
13,082
5,209
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Vulcan
17
2 / 1 / 10
11,628
727
11,330
8,955
3,593
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Daedric Banana
Discordia
14
1 / 9 / 2
9,598
600
9,383
11,980
3,090
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Baron Samedi
ItssMaster
Baron Samedi
15
4 / 1 / 1
10,951
684
6,594
11,019
5,752
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
0 / 4 / 4
9,508
594
4,796
11,977
2,913
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
12
14
Kills
5
5
Deaths
14
21
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Discordia
Daedric Banana
Discordia
1
9
2
0.22
L
Baron Samedi
ItssMaster
Baron Samedi
4
1
1
4.5
W
Atlas
3
2
6
3
W
Bastet
SoFlogan
Bastet
9
2
5
5.75
L
0
4
4
0.5
W
Vulcan
2
1
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,766
Damage
20,773
37,727
Taken
34,976
27,177
Mitigated
11,755
11,216
Healing
5,520
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
Daedric Banana
Discordia
9,383
239
0
1,368
11,980
3,090
142
4,523
7,457
35,610
0
L
Baron Samedi
ItssMaster
Baron Samedi
6,594
44
143
3,122
11,019
5,752
107
6,455
4,564
14,941
0
W
Atlas
5,319
2,082
256
4,832
15,690
18,375
246
7,639
8,051
23,803
0
W
Bastet
SoFlogan
Bastet
15,117
1,959
0
2,727
13,082
5,209
547
6,980
6,102
0
50,280
L
4,796
349
0
887
11,977
2,913
0
5,671
6,306
40,456
0
W
Vulcan
11,330
4,880
1,146
2,255
8,955
3,593
1,028
6,768
2,187
68,415
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,708
Gold Earned
30,057
205
Minions Killed
158
12
Camps Cleared
0
868,056
Distance Traveled
784,419
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
9,598
600
63
4
0
271,234
1
L
Baron Samedi
10,951
684
24
2
0
262,845
3
W
Atlas
11,197
700
34
2
0
245,139
0
W
Bastet
11,883
743
57
4
5
334,714
5
L
Thoth
9,508
594
71
4
0
250,340
0
W
Vulcan
11,628
727
114
7
7
288,203
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role