Player Matchup

Cerberus
Cerberus
ANiML
Cerberus
Level 152
God Stats
12W - 5L
1,912 SR
Queue Stats
242W - 142L
1,716 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
DRlLLZ
Ah Muzen Cab
Level 125
God Stats
10W - 1L
1,859 SR
Queue Stats
78W - 49L
1,699 Elo+
Party 2
Mulan
Mulan
Jøca
Mulan
Level 128
God Stats
14W - 10L
1,645 SR
Queue Stats
325W - 209L
1,725 Elo+
Party 2
He Bo
He Bo
OcculticOwl9
He Bo
Level 142
God Stats
1W - 2L
1,811 SR
Queue Stats
92W - 105L
1,563 Elo+
Solo
Neith
Neith
markg805
Neith
Level 105
God Stats
5W - 2L
1,746 SR
Queue Stats
19W - 13L
1,611 Elo+
Party 2
Team Averages
Level 130
1,795 SR
1,663 Elo+

VS

Team Averages
Level 146
1,573 SR
1,573 Elo+
Nox
Nox
BTC ETH ADA
Nox
Level 153
God Stats
2W - 2L
1,500 SR
Queue Stats
271W - 253L
1,603 Elo+
Party 1
Guan Yu
Guan Yu
Drink Local
Guan Yu
Level 149
God Stats
13W - 7L
1,644 SR
Queue Stats
283W - 312L
1,532 Elo+
Solo
Sobek
Sobek
Karkzilla
Sobek
Level 160
God Stats
13W - 12L
1,773 SR
Queue Stats
287W - 252L
1,630 Elo+
Party 1
Discordia
Discordia
Kita Tokyo
Discordia
Level 142
God Stats
0W - 3L
1,417 SR
Queue Stats
133W - 143L
1,598 Elo+
Party 1
Neith
Neith
itsjarrodbxxch
Neith
Level 125
God Stats
10W - 10L
1,529 SR
Queue Stats
77W - 82L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
ANiML
Cerberus
19
3 / 5 / 17
12,779
799
12,398
26,459
30,299
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ah Muzen Cab
DRlLLZ
Ah Muzen Cab
20
9 / 1 / 11
13,216
826
19,606
14,920
6,824
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Mulan
Jøca
Mulan
20
6 / 2 / 17
12,921
808
19,378
21,004
19,306
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

20
4 / 7 / 7
12,779
799
11,604
13,942
4,393
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
markg805
Neith
20
6 / 3 / 13
12,636
790
15,117
16,860
6,220
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 6 / 8
11,366
710
9,879
15,130
6,021
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Guan Yu
Drink Local
Guan Yu
16
0 / 9 / 12
10,675
667
8,616
21,896
25,377
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sobek
Karkzilla
Sobek
17
3 / 5 / 9
11,224
702
11,078
24,842
25,070
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate

Breastplate

+20
Physical Protection

Discordia
Kita Tokyo
Discordia
19
8 / 3 / 7
12,055
753
16,112
12,258
4,445
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

18
2 / 5 / 8
10,787
674
16,921
18,188
7,191
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
62
28
Kills
18
18
Deaths
28
65
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Cerberus
ANiML
Cerberus
3
5
17
2.3
L
5
6
8
1.5
W
Ah Muzen Cab
DRlLLZ
Ah Muzen Cab
9
1
11
14.5
L
Guan Yu
Drink Local
Guan Yu
0
9
12
0.67
W
Mulan
Jøca
Mulan
6
2
17
7.25
L
Sobek
Karkzilla
Sobek
3
5
9
1.5
L
Discordia
Kita Tokyo
Discordia
8
3
7
3.83
W
4
7
7
1.07
L
2
5
8
1.2
W
Neith
markg805
Neith
6
3
13
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,103
Damage
62,606
93,185
Taken
92,314
67,042
Mitigated
68,104
30,445
Healing
19,841
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
ANiML
Cerberus
12,398
343
0
4,811
26,459
30,299
311
7,635
16,850
31,514
0
L
9,879
556
0
1,458
15,130
6,021
707
3,607
10,992
35,601
0
W
Ah Muzen Cab
DRlLLZ
Ah Muzen Cab
19,606
4,428
0
5,546
14,920
6,824
3,778
7,027
7,883
0
50,133
L
Guan Yu
Drink Local
Guan Yu
8,616
1,002
3,431
4,948
21,896
25,377
253
5,908
15,334
0
24,943
W
Mulan
Jøca
Mulan
19,378
2,005
0
12,280
21,004
19,306
1,049
8,440
12,373
0
54,722
L
Sobek
Karkzilla
Sobek
11,078
768
284
5,233
24,842
25,070
37
3,796
19,777
26,565
0
L
Discordia
Kita Tokyo
Discordia
16,112
1,240
0
1,030
12,258
4,445
649
5,410
6,529
51,218
0
W
11,604
595
646
2,272
13,942
4,393
1,604
6,398
7,429
47,318
0
L
16,921
3,702
0
3,457
18,188
7,191
1,172
4,941
12,533
0
49,710
W
Neith
markg805
Neith
15,117
6,665
0
4,890
16,860
6,220
1,322
6,895
9,805
0
48,903

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,331
Gold Earned
56,107
303
Minions Killed
310
0
Camps Cleared
0
1,618,445
Distance Traveled
1,510,255
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
12,779
799
36
2
0
311,786
1
L
Nox
11,366
710
78
5
0
285,506
2
W
Ah Muzen Cab
13,216
826
80
5
0
344,974
3
L
Guan Yu
10,675
667
25
2
0
303,414
2
W
Mulan
12,921
808
68
4
0
348,303
2
L
Sobek
11,224
702
45
3
0
321,625
1
L
Discordia
12,055
753
86
5
0
309,621
2
W
He Bo
12,779
799
70
4
0
320,449
0
L
Neith
10,787
674
76
5
0
290,089
2
W
Neith
12,636
790
49
3
0
292,933
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role