Player Matchup

Chernobog
Chernobog
Darkened_Saint
Chernobog
Level 88
God Stats
5W - 7L
1,600 SR
Queue Stats
98W - 113L
1,418 Elo+
Party 1
Chaac
Chaac
LilBroJG
Chaac
Level 12
God Stats
4W - 5L
1,576 SR
Queue Stats
14W - 19L
1,331 Elo+
Party 1
Janus
Janus
Varon2770
Janus
Level 140
God Stats
7W - 10L
1,651 SR
Queue Stats
296W - 370L
1,393 Elo+
Solo
Bakasura
Bakasura
carmahunter377
Bakasura
Level 106
God Stats
1W - 0L
1,710 SR
Queue Stats
136W - 147L
1,439 Elo+
Party 1
Ymir
Ymir
speed_killer1982
Ymir
Level 158
God Stats
9W - 16L
1,103 SR
Queue Stats
841W - 897L
1,400 Elo+
Solo
Team Averages
Level 101
1,528 SR
1,396 Elo+

VS

Team Averages
Level 68
1,525 SR
1,373 Elo+
Chang'e
Chang'e
Bendekstar
Chang'e
Level 67
God Stats
15W - 16L
1,535 SR
Queue Stats
160W - 168L
1,371 Elo+
Party 2
Geb
Geb
Chaňce
Geb
Level 45
God Stats
0W - 5L
1,500 SR
Queue Stats
17W - 35L
1,313 Elo+
Party 3
Nu Wa
Nu Wa
ChiefSlugma
Nu Wa
Level 63
God Stats
1W - 3L
1,430 SR
Queue Stats
36W - 49L
1,418 Elo+
Party 3
Thor
Thor
RESURECTION2014
Thor
Level 104
God Stats
12W - 10L
1,560 SR
Queue Stats
271W - 303L
1,352 Elo+
Party 2
Sun Wukong
Sun Wukong
TroLLzoRR666
Sun Wukong
Level 60
God Stats
18W - 14L
1,597 SR
Queue Stats
44W - 45L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Darkened_Saint
Chernobog
16
6 / 7 / 8
10,530
501
24,533
24,183
7,774
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Chaac
LilBroJG
Chaac
16
3 / 1 / 5
10,555
503
12,566
16,805
15,222
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
Varon2770
Janus
19
3 / 2 / 4
11,806
562
16,380
9,974
3,062
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
19
9 / 4 / 1
12,162
579
10,599
18,791
8,344
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

16
6 / 2 / 4
10,689
509
12,774
18,999
18,989
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Bendekstar
Chang'e
17
4 / 6 / 6
10,345
493
12,172
17,421
5,690
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Geb
12
0 / 7 / 3
7,703
367
5,262
21,300
14,614
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
1 / 6 / 6
8,782
418
14,021
19,244
6,106
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

16
8 / 5 / 3
10,247
488
10,485
20,278
6,931
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sun Wukong
TroLLzoRR666
Sun Wukong
17
3 / 3 / 4
11,029
525
14,241
21,032
10,081
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
38
27
Kills
16
16
Deaths
27
22
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Bendekstar
Chang'e
4
6
6
1.17
L
Geb
0
7
3
0.21
L
1
6
6
0.67
W
Chernobog
Darkened_Saint
Chernobog
6
7
8
1.43
W
Chaac
LilBroJG
Chaac
3
1
5
5.5
L
8
5
3
1.9
L
Sun Wukong
TroLLzoRR666
Sun Wukong
3
3
4
1.67
W
Janus
Varon2770
Janus
3
2
4
2.5
W
Bakasura
9
4
1
2.38
W
6
2
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,852
Damage
56,181
88,752
Taken
99,275
53,391
Mitigated
43,422
26,167
Healing
27,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Bendekstar
Chang'e
12,172
627
3,561
5,897
17,421
5,690
0
9,666
7,585
72,397
0
L
Geb
5,262
2,298
0
1,558
21,300
14,614
0
4,169
16,781
17,425
0
L
14,021
6,172
0
5,340
19,244
6,106
0
4,284
14,960
54,691
0
W
Chernobog
Darkened_Saint
Chernobog
24,533
18,296
334
11,374
24,183
7,774
2,697
11,556
12,627
0
73,787
W
Chaac
LilBroJG
Chaac
12,566
1,646
0
4,092
16,805
15,222
1,183
3,179
13,626
0
58,836
L
10,485
2,968
122
4,719
20,278
6,931
0
6,327
13,696
53
52,863
L
Sun Wukong
TroLLzoRR666
Sun Wukong
14,241
2,890
204
6,520
21,032
10,081
942
4,429
16,603
0
72,533
W
Janus
Varon2770
Janus
16,380
958
0
347
9,974
3,062
645
5,076
4,898
97,676
0
W
Bakasura
10,599
7,209
0
4,291
18,791
8,344
2,307
5,053
13,738
0
78,426
W
12,774
3,092
446
5,283
18,999
18,989
58
6,632
12,367
41,984
3,357

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,742
Gold Earned
48,106
607
Minions Killed
461
0
Camps Cleared
0
2,072,811
Distance Traveled
1,844,637
19
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
10,345
493
134
6
0
365,036
2
L
Geb
7,703
367
17
1
0
351,080
0
L
Nu Wa
8,782
418
75
4
0
329,611
7
W
Chernobog
10,530
501
108
5
0
332,637
2
W
Chaac
10,555
503
101
5
0
456,938
5
L
Thor
10,247
488
83
4
0
378,761
0
L
Sun Wukong
11,029
525
152
7
0
420,149
1
W
Janus
11,806
562
202
10
0
403,382
5
W
Bakasura
12,162
579
137
7
0
487,520
2
W
Ymir
10,689
509
59
3
0
392,334
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role