Player Matchup

Kuzenbo
Kuzenbo
KingFJZ
Kuzenbo
Level 88
God Stats
1W - 0L
1,498 SR
Queue Stats
11W - 19L
1,384 Elo+
Party 2
Ah Puch
Ah Puch
NotTide7314
Ah Puch
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 7L
1,345 Elo+
Solo
Gilgamesh
Gilgamesh
PowersProd
Gilgamesh
Level 94
God Stats
22W - 27L
1,852 SR
Queue Stats
113W - 122L
1,506 Elo+
Solo
Fenrir
Fenrir
WillTrill7
Fenrir
Level 124
God Stats
1W - 0L
1,811 SR
Queue Stats
11W - 19L
1,407 Elo+
Party 2
Izanami
Izanami
nutshot17
Izanami
Level 121
God Stats
2W - 4L
1,490 SR
Queue Stats
15W - 26L
1,417 Elo+
Party 2
Team Averages
Level 89
1,630 SR
1,412 Elo+

VS

Team Averages
Level 77
1,560 SR
1,365 Elo+
Neith
Neith
AxelDarks
Neith
Level 129
God Stats
3W - 6L
1,752 SR
Queue Stats
164W - 166L
1,447 Elo+
Party 1
Ao Kuang
Ao Kuang
ElDragøn11
Ao Kuang
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 41L
1,460 Elo+
Party 1
Vamana
Vamana
EroZeta
Vamana
Level 28
God Stats
1W - 3L
1,628 SR
Queue Stats
80W - 91L
1,409 Elo+
Party 1
Artio
Artio
XserpentingX
Artio
Level 94
God Stats
6W - 12L
1,417 SR
Queue Stats
45W - 58L
1,444 Elo+
Solo
Guan Yu
Guan Yu
dayronmemaso
Guan Yu
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,065 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
KingFJZ
Kuzenbo
18
1 / 4 / 14
12,254
721
10,952
18,353
24,337
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ah Puch
NotTide7314
Ah Puch
20
12 / 1 / 7
13,886
817
23,026
12,368
5,795
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Gilgamesh
PowersProd
Gilgamesh
19
5 / 4 / 10
12,224
719
11,445
19,445
15,922
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Fenrir
WillTrill7
Fenrir
20
4 / 3 / 10
12,604
741
10,300
16,233
10,276
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Izanami
nutshot17
Izanami
20
2 / 7 / 10
13,442
791
14,799
17,863
7,157
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
AxelDarks
Neith
20
2 / 3 / 9
12,617
742
24,554
17,735
6,897
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ao Kuang
ElDragøn11
Ao Kuang
20
14 / 6 / 3
13,621
801
22,208
26,889
10,179
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Vamana
EroZeta
Vamana
18
2 / 11 / 1
11,315
666
8,767
21,255
19,379
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

13
0 / 1 / 0
8,991
529
221
2,199
1,365
Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Guan Yu
dayronmemaso
Guan Yu
18
1 / 3 / 4
11,133
655
5,932
16,325
23,305
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
36
24
Kills
19
19
Deaths
24
51
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Neith
AxelDarks
Neith
2
3
9
2.17
L
Ao Kuang
ElDragøn11
Ao Kuang
14
6
3
2.58
L
Vamana
EroZeta
Vamana
2
11
1
0.23
W
Kuzenbo
KingFJZ
Kuzenbo
1
4
14
2
W
Ah Puch
NotTide7314
Ah Puch
12
1
7
15.5
W
Gilgamesh
PowersProd
Gilgamesh
5
4
10
2.5
W
Fenrir
WillTrill7
Fenrir
4
3
10
3
L
0
1
0
0
L
Guan Yu
dayronmemaso
Guan Yu
1
3
4
1
W
Izanami
nutshot17
Izanami
2
7
10
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,522
Damage
61,682
84,262
Taken
84,403
63,487
Mitigated
61,125
14,984
Healing
15,669
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
AxelDarks
Neith
24,554
10,993
0
3,999
17,735
6,897
315
6,285
11,329
0
81,754
L
Ao Kuang
ElDragøn11
Ao Kuang
22,208
7,860
0
7,798
26,889
10,179
0
10,805
15,964
60,072
0
L
Vamana
EroZeta
Vamana
8,767
4,461
0
1,201
21,255
19,379
753
9,777
11,287
0
20,786
W
Kuzenbo
KingFJZ
Kuzenbo
10,952
2,591
0
2,892
18,353
24,337
455
5,836
12,517
32,284
0
W
Ah Puch
NotTide7314
Ah Puch
23,026
2,455
0
3,707
12,368
5,795
1,657
4,661
7,707
49,596
0
W
Gilgamesh
PowersProd
Gilgamesh
11,445
2,725
0
792
19,445
15,922
441
1,236
18,209
75
32,728
W
Fenrir
WillTrill7
Fenrir
10,300
2,024
164
1,839
16,233
10,276
1,458
5,479
10,754
0
31,265
L
221
0
23
402
2,199
1,365
0
1,057
1,142
2,288
0
L
Guan Yu
dayronmemaso
Guan Yu
5,932
466
652
1,594
16,325
23,305
80
5,759
10,466
1,592
24,431
W
Izanami
nutshot17
Izanami
14,799
8,982
784
4,806
17,863
7,157
5,026
5,849
12,014
0
77,541

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,410
Gold Earned
57,677
295
Minions Killed
259
0
Camps Cleared
0
1,731,567
Distance Traveled
1,309,271
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
12,617
742
119
7
0
313,842
1
L
Ao Kuang
13,621
801
67
4
0
321,843
3
L
Vamana
11,315
666
33
2
0
315,219
2
W
Kuzenbo
12,254
721
39
2
0
346,122
2
W
Ah Puch
13,886
817
61
4
0
376,300
1
W
Gilgamesh
12,224
719
40
2
0
358,063
2
W
Fenrir
12,604
741
39
2
0
348,758
0
L
Artio
8,991
529
3
0
0
52,467
1
L
Guan Yu
11,133
655
37
2
0
305,900
0
W
Izanami
13,442
791
116
7
0
302,324
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role