Player Matchup

King Arthur
King Arthur
Blackop179
King Arthur
Level 31
God Stats
2W - 5L
1,245 SR
Queue Stats
2W - 5L
1,235 Elo+
Party 3
Heimdallr
Heimdallr
DpsKiwi
Heimdallr
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
120W - 128L
1,397 Elo+
Solo
Olorun
Olorun
Hlvang
Olorun
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,235 Elo+
Party 3
Chang'e
Chang'e
Legitliquid
Chang'e
Level 121
God Stats
14W - 10L
1,585 SR
Queue Stats
177W - 169L
1,477 Elo+
Solo
Bacchus
Bacchus
TIMM36963
Bacchus
Level 30
God Stats
2W - 2L
1,406 SR
Queue Stats
2W - 5L
1,235 Elo+
Party 3
Team Averages
Level 65
1,447 SR
1,316 Elo+

VS

Team Averages
Level 36
1,485 SR
1,495 Elo+
Fenrir
Fenrir
Astyar
Fenrir
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,789 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Avocad0 jo3
Morgan Le Fay
Level 60
God Stats
34W - 27L
1,457 SR
Queue Stats
117W - 112L
1,448 Elo+
Party 2
Ymir
Ymir
BlueberryNomNom
Ymir
Level 33
God Stats
4W - 8L
1,468 SR
Queue Stats
6W - 12L
1,389 Elo+
Party 1
Erlang Shen
Erlang Shen
DocDirrty
Erlang Shen
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 101L
1,508 Elo+
Solo
Shiva
Shiva
slightmove
Shiva
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,341 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Blackop179
King Arthur
19
9 / 0 / 20
13,261
1,206
13,323
12,605
16,680
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Heimdallr
DpsKiwi
Heimdallr
19
6 / 2 / 25
12,907
1,173
18,896
11,949
5,303
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Olorun
Hlvang
Olorun
19
7 / 3 / 17
12,275
1,116
20,522
12,785
5,254
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chang'e
Legitliquid
Chang'e
19
8 / 2 / 15
12,765
1,160
16,091
9,767
3,588
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bacchus
TIMM36963
Bacchus
19
4 / 1 / 21
12,616
1,147
15,198
12,818
21,566
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Team 1 Tickets

281

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Astyar
Fenrir
16
2 / 6 / 3
10,664
969
4,751
12,720
8,818
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Morgan Le Fay
Avocad0 jo3
Morgan Le Fay
16
2 / 9 / 3
11,218
1,020
22,213
14,489
5,614
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
0 / 1 / 6
11,059
1,005
6,393
16,370
13,548
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Erlang Shen
DocDirrty
Erlang Shen
16
4 / 8 / 2
11,838
1,076
14,667
23,209
17,416
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shiva
16
0 / 10 / 3
10,301
936
7,253
22,461
10,978
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

132
Kill Participation
25
34
Kills
8
8
Deaths
34
98
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Astyar
Fenrir
2
6
3
0.58
L
Morgan Le Fay
Avocad0 jo3
Morgan Le Fay
2
9
3
0.39
W
King Arthur
Blackop179
King Arthur
9
0
20
19
L
0
1
6
3
L
Erlang Shen
DocDirrty
Erlang Shen
4
8
2
0.63
W
Heimdallr
DpsKiwi
Heimdallr
6
2
25
9.25
W
Olorun
Hlvang
Olorun
7
3
17
5.17
W
Chang'e
Legitliquid
Chang'e
8
2
15
7.75
W
Bacchus
TIMM36963
Bacchus
4
1
21
14.5
L
Shiva
0
10
3
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,030
Damage
55,277
59,924
Taken
89,249
52,391
Mitigated
56,374
17,881
Healing
8,711
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Astyar
Fenrir
4,751
1,668
0
872
12,720
8,818
0
7,366
5,167
0
8,298
L
Morgan Le Fay
Avocad0 jo3
Morgan Le Fay
22,213
3,693
223
724
14,489
5,614
0
8,080
6,338
45,538
0
W
King Arthur
Blackop179
King Arthur
13,323
275
0
3,364
12,605
16,680
0
6,236
6,222
0
22,102
L
6,393
772
692
732
16,370
13,548
0
10,840
5,271
25,286
0
L
Erlang Shen
DocDirrty
Erlang Shen
14,667
5,240
0
2,178
23,209
17,416
0
12,683
10,362
0
27,351
W
Heimdallr
DpsKiwi
Heimdallr
18,896
9,039
0
2,156
11,949
5,303
0
4,833
6,944
0
37,942
W
Olorun
Hlvang
Olorun
20,522
12,808
1,256
4,961
12,785
5,254
0
5,249
7,406
36,746
0
W
Chang'e
Legitliquid
Chang'e
16,091
405
2,415
3,729
9,767
3,588
0
4,182
5,495
55,185
0
W
Bacchus
TIMM36963
Bacchus
15,198
1,835
0
0
12,818
21,566
0
7,373
5,251
25,673
0
L
Shiva
7,253
2,944
1,185
2,105
22,461
10,978
0
11,990
10,300
0
23,648

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,824
Gold Earned
55,080
233
Minions Killed
171
10
Camps Cleared
3
1,055,453
Distance Traveled
1,084,202
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
10,664
969
6
1
1
206,396
0
L
Morgan Le Fay
11,218
1,020
60
5
1
232,681
0
W
King Arthur
13,261
1,206
22
2
0
220,236
0
L
Ymir
11,059
1,005
46
4
1
205,227
0
L
Erlang Shen
11,838
1,076
24
2
0
262,254
0
W
Heimdallr
12,907
1,173
49
4
1
208,706
2
W
Olorun
12,275
1,116
44
4
3
156,376
0
W
Chang'e
12,765
1,160
102
9
5
242,592
1
W
Bacchus
12,616
1,147
16
1
1
227,543
0
L
Shiva
10,301
936
35
3
0
177,644
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role