Player Matchup

Baron Samedi
Baron Samedi
Cbread_
Baron Samedi
Level 125
God Stats
4W - 1L
1,777 SR
Queue Stats
165W - 157L
1,365 Elo+
Party 1
Skadi
Skadi
WhistlinWallaby
Skadi
Level 112
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,230 Elo+
Party 1
Ganesha
Ganesha
csmorgan1129
Ganesha
Level 103
God Stats
4W - 4L
1,455 SR
Queue Stats
79W - 111L
1,323 Elo+
Party 1
Team Averages
Level 113
1,577 SR
1,306 Elo+

VS

Team Averages
Level 133
1,541 SR
1,563 Elo+
Hera
Hera
FallQuill189067
Hera
Level 114
God Stats
0W - 1L
1,643 SR
Queue Stats
13W - 8L
1,524 Elo+
Party 2
Danzaburou
Danzaburou
Mr Squatch1206
Danzaburou
Level 135
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 29L
1,524 Elo+
Party 2
Kuzenbo
Kuzenbo
PackedCarnival5
Kuzenbo
Level 149
God Stats
0W - 1L
1,481 SR
Queue Stats
11W - 20L
1,640 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Cbread_
Baron Samedi
18
7 / 2 / 10
12,581
740
16,340
15,663
8,271
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

18
12 / 2 / 5
13,136
773
18,492
12,897
5,054
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ganesha
csmorgan1129
Ganesha
16
0 / 2 / 17
12,181
717
6,715
14,647
17,863
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 7 / 5
11,022
648
10,034
11,251
2,956
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
Mr Squatch1206
Danzaburou
15
2 / 7 / 3
11,278
663
10,274
14,427
4,826
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

16
3 / 5 / 3
12,203
718
14,071
23,967
32,471
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
17
19
Kills
6
6
Deaths
19
32
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Cbread_
Baron Samedi
7
2
10
6
L
1
7
5
0.5
L
Danzaburou
Mr Squatch1206
Danzaburou
2
7
3
0.5
L
3
5
3
0.9
W
12
2
5
7.25
W
Ganesha
csmorgan1129
Ganesha
0
2
17
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,547
Damage
34,379
43,207
Taken
49,645
31,188
Mitigated
40,253
17,222
Healing
7,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Cbread_
Baron Samedi
16,340
1,160
3,244
9,461
15,663
8,271
930
10,245
5,418
66,716
0
L
10,034
3,283
0
1,124
11,251
2,956
0
6,509
4,742
36,750
0
L
Danzaburou
Mr Squatch1206
Danzaburou
10,274
3,693
0
1,702
14,427
4,826
1,408
7,427
7,000
0
39,658
L
14,071
3,259
351
4,205
23,967
32,471
206
9,466
14,501
37,703
0
W
18,492
9,725
0
2,664
12,897
5,054
2,025
7,837
5,060
0
57,020
W
Ganesha
csmorgan1129
Ganesha
6,715
731
0
1,853
14,647
17,863
616
6,441
8,206
22,944
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,898
Gold Earned
34,503
195
Minions Killed
169
9
Camps Cleared
5
882,366
Distance Traveled
747,447
4
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
12,581
740
118
7
6
284,951
1
L
Hera
11,022
648
52
3
3
255,086
7
L
Danzaburou
11,278
663
76
4
2
231,584
3
L
Kuzenbo
12,203
718
41
2
0
260,777
4
W
Skadi
13,136
773
76
4
3
288,899
3
W
Ganesha
12,181
717
1
0
0
308,516
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role