Player Matchup

Achilles
Achilles
Gold I
VChipWhipV
Achilles
Gold I
Level 107
God Stats
27W - 25L
1,620 SR
Queue Stats
192W - 176L
1,774 MMR
Party 1
Yemoja
Yemoja
Gold II
lil Slattboi
Yemoja
Gold II
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
184W - 166L
1,444 MMR
Party 1
Baron Samedi
Baron Samedi
Platinum II
vShakinXXL
Baron Samedi
Platinum II
Level 145
God Stats
81W - 57L
1,715 SR
Queue Stats
244W - 246L
2,042 MMR
Party 1
Team Averages
Platinum V
Platinum V
Average Tier
Level 120
1,612 SR
1,753 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 92
1,839 SR
1,769 MMR
Ah Muzen Cab
Ah Muzen Cab
Platinum III
Bugs In Hair
Ah Muzen Cab
Platinum III
Level 48
God Stats
4W - 2L
1,807 SR
Queue Stats
55W - 43L
1,937 MMR
Party 2
Ares
Ares
Gold II
GodZillaGOTM
Ares
Gold II
Level 106
God Stats
11W - 5L
1,748 SR
Queue Stats
42W - 47L
1,659 MMR
Party 2
Geb
Geb
Gold III
M1k3K0ckurtz
Geb
Gold III
Level 121
God Stats
1W - 0L
1,963 SR
Queue Stats
22W - 19L
1,711 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
VChipWhipV
Achilles
10
1 / 5 / 1
6,500
650
7,555
11,984
9,789
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Yemoja
11
2 / 2 / 0
6,632
663
4,244
9,264
5,676
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Baron Samedi
vShakinXXL
Baron Samedi
10
0 / 6 / 3
6,696
670
6,680
9,904
3,998
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bans
ShivaBastetAtlasDa JiThoth

VS

Bans
FenrirZeusScyllaPersephoneHe Bo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Bugs In Hair
Ah Muzen Cab
14
8 / 0 / 5
8,736
874
13,533
9,286
5,524
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

12
4 / 2 / 6
8,604
860
5,868
9,536
8,849
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
1 / 1 / 12
8,184
818
7,206
9,340
8,669
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
36
3
Kills
13
13
Deaths
3
4
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
Bugs In Hair
Ah Muzen Cab
8
0
5
10.5
W
4
2
6
3.5
W
1
1
12
7
L
Achilles
VChipWhipV
Achilles
1
5
1
0.3
L
Yemoja
2
2
0
1
L
Baron Samedi
vShakinXXL
Baron Samedi
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,479
Damage
26,607
31,152
Taken
28,162
19,463
Mitigated
23,042
9,618
Healing
7,740
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
Bugs In Hair
Ah Muzen Cab
13,533
3,650
0
3,862
9,286
5,524
967
3,385
5,542
0
45,929
W
5,868
74
0
2,149
9,536
8,849
120
4,062
5,036
10,060
0
W
7,206
545
0
1,729
9,340
8,669
232
3,245
5,689
14,925
0
L
Achilles
VChipWhipV
Achilles
7,555
2,448
0
2,323
11,984
9,789
0
4,024
7,514
0
19,649
L
Yemoja
4,244
669
1,581
1,266
9,264
5,676
0
4,167
4,830
14,674
0
L
Baron Samedi
vShakinXXL
Baron Samedi
6,680
596
2,052
2,396
9,904
3,998
0
4,913
4,740
22,358
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,828
Gold Earned
25,524
96
Minions Killed
102
4
Camps Cleared
4
530,111
Distance Traveled
591,732
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
8,736
874
79
8
3
183,346
2
W
Ares
8,604
860
7
1
0
184,667
0
W
Geb
8,184
818
16
2
1
223,719
4
L
Achilles
6,500
650
32
3
1
186,305
3
L
Yemoja
6,632
663
20
2
3
175,301
3
L
Baron Samedi
6,696
670
44
4
0
168,505
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role