Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
 
Raijin
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
GH0STB0RN
Medusa
Level 88
God Stats
5W - 8L
1,468 SR
Queue Stats
92W - 100L
1,463 Elo+
Party 1
Da Ji
Da Ji
RudeMrHoliday
Da Ji
Level 41
God Stats
9W - 16L
1,289 SR
Queue Stats
38W - 44L
1,443 Elo+
Party 1
Bellona
Bellona
europeanian9
Bellona
Level 89
God Stats
4W - 5L
1,413 SR
Queue Stats
279W - 279L
1,502 Elo+
Solo
Team Averages
Level 79
1,434 SR
1,482 Elo+

VS

Team Averages
Level 109
1,541 SR
1,436 Elo+
Chaac
Chaac
AFYT27
Chaac
Level 62
God Stats
1W - 1L
1,742 SR
Queue Stats
69W - 69L
1,352 Elo+
Solo
Hun Batz
Hun Batz
FreshHeadiez
Hun Batz
Level 156
God Stats
0W - 1L
1,510 SR
Queue Stats
92W - 86L
1,518 Elo+
Solo
Xbalanque
Xbalanque
KICH99
Xbalanque
Level 69
God Stats
7W - 9L
1,572 SR
Queue Stats
378W - 366L
1,420 Elo+
Solo
Yemoja
Yemoja
MagnaSombra
Yemoja
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
144W - 150L
1,417 Elo+
Party 2
The Morrigan
The Morrigan
Midwolf98
The Morrigan
Level 129
God Stats
0W - 9L
1,381 SR
Queue Stats
321W - 327L
1,474 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
8
0 / 0 / 6
5,714
571
2,161
6,338
4,305
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Raijin
 
Raijin
9
1 / 1 / 4
5,575
558
3,335
4,846
1,437
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Medusa
GH0STB0RN
Medusa
12
5 / 1 / 0
7,095
710
5,014
5,282
1,661
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
5 / 0 / 1
6,269
627
4,085
5,871
2,413
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bellona
europeanian9
Bellona
11
3 / 1 / 0
6,315
632
7,876
8,284
7,428
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
AFYT27
Chaac
11
1 / 3 / 0
6,089
609
4,714
11,599
7,880
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hun Batz
FreshHeadiez
Hun Batz
9
1 / 4 / 0
5,491
549
2,957
9,035
2,231
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Xbalanque
KICH99
Xbalanque
9
0 / 4 / 0
5,017
502
4,857
6,866
1,268
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Yemoja
7
0 / 1 / 2
4,985
499
1,469
4,783
3,318
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

The Morrigan
Midwolf98
The Morrigan
10
1 / 2 / 0
5,733
573
3,549
4,004
1,073
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
5
14
Kills
3
3
Deaths
14
11
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
0
0
6
3
W
Raijin
 
Raijin
1
1
4
3
L
Chaac
AFYT27
Chaac
1
3
0
0.33
L
Hun Batz
FreshHeadiez
Hun Batz
1
4
0
0.25
W
Medusa
GH0STB0RN
Medusa
5
1
0
5
L
Xbalanque
KICH99
Xbalanque
0
4
0
0
L
Yemoja
0
1
2
1
L
The Morrigan
Midwolf98
The Morrigan
1
2
0
0.5
W
5
0
1
5.5
W
Bellona
europeanian9
Bellona
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,471
Damage
17,546
30,621
Taken
36,287
17,244
Mitigated
15,770
10,844
Healing
12,422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
2,161
163
0
2,007
6,338
4,305
0
1,288
5,050
15,215
0
W
Raijin
 
Raijin
3,335
562
0
1,120
4,846
1,437
28
1,699
3,147
26,286
0
L
Chaac
AFYT27
Chaac
4,714
642
0
5,906
11,599
7,880
0
480
11,119
0
36,003
L
Hun Batz
FreshHeadiez
Hun Batz
2,957
803
0
2,400
9,035
2,231
0
2,381
6,654
0
24,468
W
Medusa
GH0STB0RN
Medusa
5,014
1,811
0
2,207
5,282
1,661
0
1,293
3,989
0
49,775
L
Xbalanque
KICH99
Xbalanque
4,857
2,453
0
1,412
6,866
1,268
0
342
6,524
0
30,788
L
Yemoja
1,469
207
428
1,865
4,783
3,318
0
1,231
3,552
11,836
0
L
The Morrigan
Midwolf98
The Morrigan
3,549
731
0
411
4,004
1,073
0
1,062
2,942
33,557
1,313
W
4,085
585
0
2,066
5,871
2,413
0
0
5,871
0
33,156
W
Bellona
europeanian9
Bellona
7,876
2,616
0
3,444
8,284
7,428
427
0
8,284
0
36,530

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,968
Gold Earned
27,315
313
Minions Killed
283
0
Camps Cleared
0
1,053,902
Distance Traveled
1,013,927
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
5,714
571
0
0
0
220,068
2
W
Raijin
5,575
558
52
5
0
202,530
3
L
Chaac
6,089
609
77
8
0
210,145
1
L
Hun Batz
5,491
549
55
6
0
203,125
1
W
Medusa
7,095
710
120
12
0
188,854
4
L
Xbalanque
5,017
502
59
6
0
187,894
4
L
Yemoja
4,985
499
23
2
0
214,580
1
L
The Morrigan
5,733
573
69
7
0
198,183
4
W
Da Ji
6,269
627
71
7
0
214,423
0
W
Bellona
6,315
632
70
7
0
228,027
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role