Player Matchup

Sobek
Sobek
BravoTango00
Sobek
Level 124
God Stats
0W - 3L
1,713 SR
Queue Stats
41W - 54L
1,392 Elo+
Party 1
Fenrir
Fenrir
SaIasar
Fenrir
Level 95
God Stats
0W - 2L
1,500 SR
Queue Stats
22W - 24L
1,348 Elo+
Party 1
Janus
Janus
ShadowSSXD
Janus
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,389 Elo+
Party 1
Team Averages
Level 77
1,571 SR
1,376 Elo+

VS

Team Averages
Level 37
1,489 SR
1,468 Elo+
Ganesha
Ganesha
Luck_5o1_
Ganesha
Level 14
God Stats
11W - 5L
1,673 SR
Queue Stats
18W - 25L
1,410 Elo+
Party 2
Xbalanque
Xbalanque
jaztaz
Xbalanque
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 81L
1,492 Elo+
Party 2
Jormungandr
Jormungandr
nermster
Jormungandr
Level 48
God Stats
3W - 2L
1,294 SR
Queue Stats
71W - 88L
1,502 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 5 / 5
9,938
663
6,092
18,091
22,678
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Fenrir
SaIasar
Fenrir
17
7 / 7 / 1
12,225
815
14,573
17,784
11,386
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Janus
14
0 / 7 / 6
9,325
622
7,472
9,762
3,470
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Luck_5o1_
Ganesha
15
0 / 3 / 19
11,736
782
4,794
14,678
16,503
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Xbalanque
jaztaz
Xbalanque
17
12 / 3 / 7
13,280
885
14,849
11,018
3,515
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jormungandr
nermster
Jormungandr
14
7 / 4 / 9
11,258
751
13,719
13,182
12,220
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
54
10
Kills
19
19
Deaths
10
12
Assists
35
Player
Kills
Deaths
Assists
KDA
L
3
5
5
1.1
W
Ganesha
Luck_5o1_
Ganesha
0
3
19
3.17
L
Fenrir
SaIasar
Fenrir
7
7
1
1.07
L
Janus
0
7
6
0.43
W
Xbalanque
jaztaz
Xbalanque
12
3
7
5.17
W
Jormungandr
nermster
Jormungandr
7
4
9
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,137
Damage
33,362
45,637
Taken
38,878
37,534
Mitigated
32,238
8,375
Healing
7,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,092
673
513
3,388
18,091
22,678
0
5,496
12,595
19,914
0
W
Ganesha
Luck_5o1_
Ganesha
4,794
583
897
2,521
14,678
16,503
339
5,367
8,772
7,220
0
L
Fenrir
SaIasar
Fenrir
14,573
5,122
258
3,310
17,784
11,386
0
6,917
10,867
0
46,429
L
Janus
7,472
1,598
0
906
9,762
3,470
0
6,696
3,066
39,789
0
W
Xbalanque
jaztaz
Xbalanque
14,849
10,808
0
1,659
11,018
3,515
2,209
2,378
8,275
0
51,967
W
Jormungandr
nermster
Jormungandr
13,719
4,451
461
1,858
13,182
12,220
312
5,481
7,244
39,532
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,488
Gold Earned
36,274
140
Minions Killed
138
7
Camps Cleared
5
779,644
Distance Traveled
779,363
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
9,938
663
21
1
1
250,730
0
W
Ganesha
11,736
782
0
0
0
275,172
5
L
Fenrir
12,225
815
66
4
4
291,973
4
L
Janus
9,325
622
53
4
2
236,941
2
W
Xbalanque
13,280
885
80
5
3
256,032
3
W
Jormungandr
11,258
751
58
4
2
248,159
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role