Player Matchup

Ares
Ares
MonisyS2
Ares
Level 69
God Stats
1W - 1L
1,186 SR
Queue Stats
9W - 13L
1,384 Elo+
Solo
Nox
Nox
TheraMoore
Nox
Level 150
God Stats
2W - 1L
1,695 SR
Queue Stats
33W - 19L
1,636 Elo+
Party 2
Danzaburou
Danzaburou
striker1
Danzaburou
Level 147
God Stats
2W - 0L
1,735 SR
Queue Stats
71W - 64L
1,661 Elo+
Party 2
Team Averages
Level 122
1,539 SR
1,560 Elo+

VS

Team Averages
Level 76
1,469 SR
1,342 Elo+
Arachne
Arachne
Luidinho
Arachne
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,283 Elo+
Party 1
Hercules
Hercules
Nomotto
Hercules
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,283 Elo+
Party 1
Sol
Sol
Tottiii
Sol
Level 119
God Stats
4W - 10L
1,408 SR
Queue Stats
104W - 143L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
15
4 / 1 / 11
10,158
726
9,269
13,644
8,804
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
2 / 4 / 13
9,902
707
8,917
6,070
2,574
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Danzaburou
striker1
Danzaburou
16
10 / 3 / 5
11,794
842
16,477
14,494
6,282
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Luidinho
Arachne
12
2 / 4 / 4
8,616
615
3,752
12,606
6,858
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hercules
Nomotto
Hercules
12
1 / 6 / 6
8,471
605
4,761
14,678
14,721
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Sol
14
5 / 6 / 2
9,924
709
14,177
11,738
4,230
Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
20
16
Kills
8
8
Deaths
16
29
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Arachne
Luidinho
Arachne
2
4
4
1
W
Ares
4
1
11
9.5
L
Hercules
Nomotto
Hercules
1
6
6
0.67
W
2
4
13
2.13
L
Sol
5
6
2
1
W
Danzaburou
striker1
Danzaburou
10
3
5
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,663
Damage
22,690
34,208
Taken
39,022
17,660
Mitigated
25,809
11,290
Healing
6,673
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Luidinho
Arachne
3,752
2,913
0
482
12,606
6,858
12
5,544
7,062
0
10,729
W
Ares
9,269
101
0
5,809
13,644
8,804
681
3,620
9,832
12,980
0
L
Hercules
Nomotto
Hercules
4,761
889
182
2,992
14,678
14,721
0
7,597
7,081
0
11,168
W
8,917
470
0
405
6,070
2,574
829
3,916
2,093
44,006
0
L
Sol
14,177
4,118
0
3,017
11,738
4,230
0
5,343
6,395
45,556
0
W
Danzaburou
striker1
Danzaburou
16,477
5,782
0
5,076
14,494
6,282
1,114
6,979
7,343
0
63,296

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,854
Gold Earned
27,011
182
Minions Killed
117
6
Camps Cleared
5
749,599
Distance Traveled
685,278
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
8,616
615
14
1
0
248,504
0
W
Ares
10,158
726
8
1
0
265,483
7
L
Hercules
8,471
605
15
1
0
228,043
2
W
Nox
9,902
707
68
5
3
238,570
4
L
Sol
9,924
709
88
6
5
208,731
5
W
Danzaburou
11,794
842
106
8
3
245,546
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role