Player Matchup

Osiris
Osiris
BlCrowe
Osiris
Level 103
God Stats
1W - 4L
1,559 SR
Queue Stats
49W - 46L
1,412 Elo+
Party 1
Cupid
Cupid
Darkjuan7
Cupid
Level 158
God Stats
1W - 6L
1,458 SR
Queue Stats
353W - 377L
1,575 Elo+
Party 2
Chang'e
Chang'e
EddySismondi
Chang'e
Level 112
God Stats
33W - 27L
1,653 SR
Queue Stats
272W - 258L
1,499 Elo+
Solo
Ravana
Ravana
XxScorpinautxX
Ravana
Level 155
God Stats
4W - 8L
1,541 SR
Queue Stats
202W - 209L
1,579 Elo+
Party 2
Cerberus
Cerberus
loki2662
Cerberus
Level 17
God Stats
1W - 1L
1,710 SR
Queue Stats
1W - 1L
1,714 Elo+
Party 1
Team Averages
Level 109
1,584 SR
1,556 Elo+

VS

Team Averages
Level 120
1,394 SR
1,523 Elo+
Artio
Artio
Adrian562
Artio
Level 147
God Stats
15W - 21L
1,473 SR
Queue Stats
533W - 558L
1,528 Elo+
Solo
Rama
Rama
Geanpaul_v
Rama
Level 90
God Stats
15W - 15L
1,556 SR
Queue Stats
129W - 139L
1,508 Elo+
Solo
Ne Zha
Ne Zha
OutsideTheBachs
Ne Zha
Level 96
God Stats
2W - 2L
1,108 SR
Queue Stats
81W - 82L
1,521 Elo+
Solo
Nox
Nox
PantyPurifier
Nox
Level 120
God Stats
21W - 24L
1,532 SR
Queue Stats
200W - 159L
1,564 Elo+
Solo
Achilles
Achilles
ZaknissEverdeen
Achilles
Level 148
God Stats
2W - 3L
1,303 SR
Queue Stats
194W - 189L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
BlCrowe
Osiris
19
5 / 8 / 1
12,590
699
12,151
20,185
16,371
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cupid
Darkjuan7
Cupid
20
2 / 5 / 5
12,640
702
18,511
21,011
7,793
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
EddySismondi
Chang'e
17
0 / 4 / 2
11,038
613
9,907
14,541
4,490
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

20
6 / 9 / 3
12,497
694
13,086
19,489
7,608
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cerberus
loki2662
Cerberus
18
0 / 6 / 7
12,042
669
9,578
23,249
21,520
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Adrian562
Artio
20
5 / 1 / 14
13,212
734
12,426
19,972
25,185
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
5 / 1 / 13
14,057
781
13,872
16,035
6,774
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

20
9 / 2 / 9
14,843
825
22,104
15,210
7,819
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

20
4 / 4 / 15
13,164
731
18,683
13,089
5,455
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
20
9 / 5 / 12
13,840
769
17,235
24,074
24,840
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
95
13
Kills
32
32
Deaths
13
18
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Artio
Adrian562
Artio
5
1
14
12
L
Osiris
BlCrowe
Osiris
5
8
1
0.69
L
Cupid
Darkjuan7
Cupid
2
5
5
0.9
L
Chang'e
EddySismondi
Chang'e
0
4
2
0.25
W
5
1
13
11.5
W
9
2
9
6.75
W
4
4
15
2.88
L
6
9
3
0.83
W
Achilles
9
5
12
3
L
Cerberus
loki2662
Cerberus
0
6
7
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,233
Damage
84,320
98,475
Taken
88,380
57,782
Mitigated
70,073
21,016
Healing
24,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
Adrian562
Artio
12,426
337
2,329
6,587
19,972
25,185
404
4,681
15,291
24,008
0
L
Osiris
BlCrowe
Osiris
12,151
3,355
241
2,842
20,185
16,371
0
7,640
12,406
0
38,561
L
Cupid
Darkjuan7
Cupid
18,511
10,959
2,120
5,359
21,011
7,793
779
4,440
16,418
0
81,826
L
Chang'e
EddySismondi
Chang'e
9,907
602
1,459
4,395
14,541
4,490
198
6,006
8,535
37,057
0
W
13,872
12,219
0
6,716
16,035
6,774
4,023
3,149
12,670
0
70,751
W
22,104
7,142
0
5,409
15,210
7,819
3,745
1,662
13,412
0
81,846
W
18,683
1,254
0
1,346
13,089
5,455
1,782
4,352
8,737
48,325
0
L
13,086
2,612
0
519
19,489
7,608
0
4,396
15,027
0
29,097
W
Achilles
17,235
3,771
0
2,203
24,074
24,840
619
5,641
17,973
0
40,326
L
Cerberus
loki2662
Cerberus
9,578
445
0
4,081
23,249
21,520
0
8,406
14,759
28,285
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,807
Gold Earned
69,116
346
Minions Killed
347
0
Camps Cleared
0
1,547,680
Distance Traveled
1,920,684
9
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
13,212
734
27
2
0
404,121
10
L
Osiris
12,590
699
56
3
0
315,700
0
L
Cupid
12,640
702
133
7
0
301,481
1
L
Chang'e
11,038
613
73
4
0
300,127
2
W
Rama
14,057
781
94
5
0
366,108
5
W
Ne Zha
14,843
825
108
6
0
373,627
5
W
Nox
13,164
731
67
4
0
363,496
5
L
Ravana
12,497
694
37
2
0
312,346
2
W
Achilles
13,840
769
51
3
0
413,332
1
L
Cerberus
12,042
669
47
3
0
318,026
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role