Player Matchup

Geb
Geb
PedrinhoPvP13
Geb
Level 68
God Stats
2W - 1L
1,532 SR
Queue Stats
11W - 11L
1,436 Elo+
Party 1
Set
Set
ZubatUmaPramim
Set
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 18L
1,255 Elo+
Party 1
Chaac
Chaac
gabreted
Chaac
Level 87
God Stats
1W - 2L
1,495 SR
Queue Stats
61W - 67L
1,478 Elo+
Party 1
Zeus
Zeus
punhos
Zeus
Level 88
God Stats
2W - 2L
1,503 SR
Queue Stats
31W - 43L
1,225 Elo+
Party 1
Izanami
Izanami
tttaM
Izanami
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,151 Elo+
Party 1
Team Averages
Level 59
1,506 SR
1,309 Elo+

VS

Team Averages
Level 77
1,384 SR
1,441 Elo+
Cthulhu
Cthulhu
FedeGalmes
Cthulhu
Level 104
God Stats
3W - 5L
1,245 SR
Queue Stats
86W - 104L
1,442 Elo+
Party 3
Nu Wa
Nu Wa
KakinCastro1104
Nu Wa
Level 53
God Stats
3W - 2L
1,598 SR
Queue Stats
177W - 265L
1,416 Elo+
Party 2
Jormungandr
Jormungandr
Sikarius_Roman
Jormungandr
Level 69
God Stats
0W - 1L
1,281 SR
Queue Stats
278W - 389L
1,431 Elo+
Party 2
Cliodhna
Cliodhna
aleoliveira2603
Cliodhna
Level 139
God Stats
0W - 1L
1,265 SR
Queue Stats
176W - 190L
1,462 Elo+
Solo
Hou Yi
Hou Yi
milongacustoms
Hou Yi
Level 21
God Stats
27W - 20L
1,534 SR
Queue Stats
61W - 61L
1,454 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 11
8,822
490
7,805
14,533
13,898
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
9 / 4 / 9
10,224
568
8,697
14,549
7,188
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chaac
gabreted
Chaac
16
3 / 4 / 5
9,664
537
12,128
21,634
22,343
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Zeus
punhos
Zeus
18
10 / 4 / 8
11,173
621
19,868
15,188
4,654
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
tttaM
Izanami
16
6 / 1 / 3
9,406
523
8,553
8,819
3,359
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
FedeGalmes
Cthulhu
15
1 / 3 / 8
9,210
512
6,769
17,910
16,100
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
4 / 9 / 3
9,781
543
9,217
12,576
3,850
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Jormungandr
Sikarius_Roman
Jormungandr
14
1 / 5 / 2
8,706
484
9,972
15,805
18,339
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cliodhna
15
5 / 8 / 5
9,418
523
9,418
16,150
5,019
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

17
5 / 5 / 5
10,125
563
13,434
13,211
3,783
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
39
30
Kills
16
16
Deaths
30
36
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
FedeGalmes
Cthulhu
1
3
8
1.67
L
4
9
3
0.61
W
2
3
11
2.5
L
Jormungandr
Sikarius_Roman
Jormungandr
1
5
2
0.4
W
9
4
9
3.38
L
Cliodhna
5
8
5
0.94
W
Chaac
gabreted
Chaac
3
4
5
1.38
L
5
5
5
1.5
W
Zeus
punhos
Zeus
10
4
8
3.5
W
Izanami
tttaM
Izanami
6
1
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,051
Damage
48,810
74,723
Taken
75,652
51,442
Mitigated
47,091
25,164
Healing
12,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
FedeGalmes
Cthulhu
6,769
459
452
2,051
17,910
16,100
129
8,303
9,607
37,500
0
L
9,217
2,448
0
825
12,576
3,850
579
7,995
4,581
47,871
0
W
7,805
618
0
1,893
14,533
13,898
0
3,599
10,934
30,362
0
L
Jormungandr
Sikarius_Roman
Jormungandr
9,972
2,645
43
4,704
15,805
18,339
144
2,579
13,226
54,356
0
W
8,697
3,722
0
3,320
14,549
7,188
0
2,384
12,165
0
62,334
L
Cliodhna
9,418
1,142
200
920
16,150
5,019
738
4,568
11,582
0
51,012
W
Chaac
gabreted
Chaac
12,128
3,301
0
10,224
21,634
22,343
0
9,694
11,940
78
65,618
L
13,434
5,630
0
2,867
13,211
3,783
1,695
4,299
8,912
0
63,264
W
Zeus
punhos
Zeus
19,868
4,389
0
8,485
15,188
4,654
850
6,594
8,594
84,674
0
W
Izanami
tttaM
Izanami
8,553
5,295
0
1,242
8,819
3,359
1,219
3,687
5,132
0
63,605

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,289
Gold Earned
47,240
512
Minions Killed
470
0
Camps Cleared
0
1,755,071
Distance Traveled
1,644,908
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,210
512
71
4
0
357,936
4
L
Nu Wa
9,781
543
82
5
0
292,812
2
W
Geb
8,822
490
24
1
0
362,762
4
L
Jormungandr
8,706
484
117
7
0
341,312
0
W
Set
10,224
568
102
6
0
386,706
2
L
Cliodhna
9,418
523
83
5
0
316,393
1
W
Chaac
9,664
537
123
7
0
309,962
4
L
Hou Yi
10,125
563
117
7
0
336,455
6
W
Zeus
11,173
621
153
9
0
345,738
4
W
Izanami
9,406
523
110
6
0
349,903
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role