Player Matchup

Bakasura
Bakasura
Badbrowntown
Bakasura
Level 76
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 23L
1,500 Elo+
Solo
Shiva
Shiva
Flutter1214
Shiva
Level 83
God Stats
6W - 2L
1,715 SR
Queue Stats
190W - 160L
1,565 Elo+
Party 2
Hachiman
Hachiman
GrandmasterOf7
Hachiman
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 44L
1,505 Elo+
Solo
Mulan
Mulan
Praxxic-
Mulan
Level 107
God Stats
1W - 2L
1,217 SR
Queue Stats
130W - 138L
1,512 Elo+
Solo
Ao Kuang
Ao Kuang
Rynllin
Ao Kuang
Level 107
God Stats
7W - 6L
1,484 SR
Queue Stats
266W - 231L
1,560 Elo+
Party 2
Team Averages
Level 99
1,483 SR
1,528 Elo+

VS

Team Averages
Level 123
1,624 SR
1,572 Elo+
Anhur
Anhur
BurlyOdin330
Anhur
Level 102
God Stats
2W - 1L
1,500 SR
Queue Stats
30W - 34L
1,372 Elo+
Party 1
Baron Samedi
Baron Samedi
OYDESS11
Baron Samedi
Level 141
God Stats
5W - 1L
1,806 SR
Queue Stats
63W - 64L
1,613 Elo+
Party 1
Atlas
Atlas
OmegaBat1904
Atlas
Level 145
God Stats
3W - 5L
1,500 SR
Queue Stats
221W - 160L
1,545 Elo+
Party 1
He Bo
He Bo
jasminescry
He Bo
Level 100
God Stats
4W - 1L
1,815 SR
Queue Stats
306W - 323L
1,587 Elo+
Solo
Agni
Agni
roboticserpent0
Agni
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 33L
1,743 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Badbrowntown
Bakasura
19
6 / 11 / 10
11,378
669
9,563
24,459
19,333
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

20
2 / 6 / 17
11,710
689
19,003
28,983
42,328
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hachiman
5
0 / 1 / 1
7,378
434
0
844
331
Mulan
Praxxic-
Mulan
19
5 / 7 / 11
11,076
652
24,640
26,615
39,838
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mace

Mace

+10
Physical Power

Ao Kuang
Rynllin
Ao Kuang
20
10 / 7 / 9
13,247
779
18,008
25,630
11,361
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 4 / 17
12,417
730
15,678
15,498
7,360
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baron Samedi
OYDESS11
Baron Samedi
20
6 / 4 / 19
13,355
786
20,282
19,592
11,835
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

19
2 / 5 / 22
12,785
752
13,071
27,317
35,388
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
15 / 6 / 6
16,087
946
18,658
16,362
8,882
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

19
5 / 4 / 14
12,608
742
18,919
12,500
6,040
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
110
23
Kills
32
32
Deaths
23
48
Assists
78
Player
Kills
Deaths
Assists
KDA
L
Bakasura
Badbrowntown
Bakasura
6
11
10
1
W
4
4
17
3.13
L
2
6
17
1.75
L
Hachiman
0
1
1
0.5
W
Baron Samedi
OYDESS11
Baron Samedi
6
4
19
3.88
W
2
5
22
2.6
L
Mulan
Praxxic-
Mulan
5
7
11
1.5
L
Ao Kuang
Rynllin
Ao Kuang
10
7
9
2.07
W
15
6
6
3
W
5
4
14
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,214
Damage
86,608
106,531
Taken
91,269
113,191
Mitigated
69,505
33,127
Healing
32,505
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
Badbrowntown
Bakasura
9,563
5,156
459
1,885
24,459
19,333
0
17,426
7,033
0
12,828
W
15,678
9,552
1,648
3,017
15,498
7,360
2,852
3,922
11,152
0
26,923
L
19,003
1,881
3,120
10,017
28,983
42,328
0
17,176
11,807
0
47,134
L
Hachiman
0
0
0
0
844
331
0
844
0
0
0
W
Baron Samedi
OYDESS11
Baron Samedi
20,282
1,829
6,497
6,896
19,592
11,835
687
4,303
14,964
40,059
0
W
13,071
3,906
1,311
3,831
27,317
35,388
132
4,628
20,097
24,633
0
L
Mulan
Praxxic-
Mulan
24,640
3,780
1,697
6,334
26,615
39,838
0
17,019
9,596
0
44,856
L
Ao Kuang
Rynllin
Ao Kuang
18,008
4,537
300
9,315
25,630
11,361
0
18,465
7,165
29,352
0
W
18,658
943
518
4,586
16,362
8,882
797
3,803
12,276
41,587
0
W
18,919
104
1,360
2,841
12,500
6,040
777
1,352
10,696
40,143
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,789
Gold Earned
67,252
123
Minions Killed
184
0
Camps Cleared
0
1,026,065
Distance Traveled
1,564,499
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
11,378
669
29
2
0
247,182
1
W
Anhur
12,417
730
24
1
0
296,567
0
L
Shiva
11,710
689
37
2
0
278,625
2
L
Hachiman
7,378
434
0
0
0
479
0
W
Baron Samedi
13,355
786
39
2
0
340,688
1
W
Atlas
12,785
752
16
1
0
330,420
1
L
Mulan
11,076
652
31
2
0
248,687
3
L
Ao Kuang
13,247
779
26
2
0
251,092
0
W
He Bo
16,087
946
59
3
0
274,246
0
W
Agni
12,608
742
46
3
0
322,578
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role