Player Matchup

Bacchus
Bacchus
Dankmare
Bacchus
Level 13
God Stats
0W - 1L
1,295 SR
Queue Stats
0W - 4L
1,144 Elo+
Party 1
Sun Wukong
Sun Wukong
Dark_A-P
Sun Wukong
Level 43
God Stats
0W - 3L
1,276 SR
Queue Stats
253W - 269L
1,395 Elo+
Party 2
Hera
Hera
Frostyisfunny
Hera
Level 47
God Stats
3W - 9L
1,416 SR
Queue Stats
311W - 325L
1,373 Elo+
Party 2
Bastet
Bastet
StrictlyShady
Bastet
Level 68
God Stats
8W - 12L
1,634 SR
Queue Stats
43W - 42L
1,535 Elo+
Party 1
Medusa
Medusa
ohKingWasabi
Medusa
Level 105
God Stats
2W - 6L
1,822 SR
Queue Stats
43W - 44L
1,505 Elo+
Party 1
Team Averages
Level 55
1,489 SR
1,390 Elo+

VS

Team Averages
Level 103
1,516 SR
1,525 Elo+
Vamana
Vamana
CERTBERUS
Vamana
Level 146
God Stats
9W - 6L
1,616 SR
Queue Stats
187W - 167L
1,517 Elo+
Party 3
Kukulkan
Kukulkan
FlameLurker-_-
Kukulkan
Level 146
God Stats
3W - 3L
1,726 SR
Queue Stats
332W - 312L
1,580 Elo+
Party 3
Cerberus
Cerberus
ZuecoZuenger
Cerberus
Level 66
God Stats
2W - 0L
1,500 SR
Queue Stats
72W - 60L
1,451 Elo+
Solo
Camazotz
Camazotz
cybermaniac__
Camazotz
Level 127
God Stats
2W - 3L
1,238 SR
Queue Stats
388W - 331L
1,529 Elo+
Party 3
Xbalanque
Xbalanque
jgaby
Xbalanque
Level 29
God Stats
10W - 4L
1,500 SR
Queue Stats
211W - 200L
1,551 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Dankmare
Bacchus
10
4 / 3 / 1
7,244
483
6,571
11,317
12,011
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
Dark_A-P
Sun Wukong
13
0 / 2 / 2
7,316
488
7,358
13,342
8,752
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

13
1 / 3 / 3
7,836
522
7,356
7,532
2,147
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
2 / 3 / 0
7,230
482
4,948
9,461
2,746
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Medusa
15
4 / 6 / 3
8,581
572
10,828
11,430
3,345
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
CERTBERUS
Vamana
14
0 / 1 / 5
7,908
527
7,427
12,466
14,072
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Kukulkan
15
5 / 1 / 4
9,010
601
8,542
6,936
2,806
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
ZuecoZuenger
Cerberus
12
2 / 2 / 8
7,785
519
5,410
11,627
9,337
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Camazotz
cybermaniac__
Camazotz
15
6 / 2 / 3
8,532
569
6,678
14,451
5,030
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Xbalanque
jgaby
Xbalanque
13
4 / 5 / 3
7,474
498
6,264
9,569
3,861
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
40
11
Kills
17
17
Deaths
11
9
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Vamana
CERTBERUS
Vamana
0
1
5
2.5
L
Bacchus
Dankmare
Bacchus
4
3
1
1.5
L
Sun Wukong
Dark_A-P
Sun Wukong
0
2
2
0.5
W
Kukulkan
5
1
4
7
L
1
3
3
0.83
L
2
3
0
0.67
W
Cerberus
ZuecoZuenger
Cerberus
2
2
8
3
W
Camazotz
cybermaniac__
Camazotz
6
2
3
3.75
W
Xbalanque
jgaby
Xbalanque
4
5
3
1.1
L
Medusa
4
6
3
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,061
Damage
34,321
53,082
Taken
55,049
29,001
Mitigated
35,106
10,477
Healing
21,369
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
CERTBERUS
Vamana
7,427
2,985
0
5,902
12,466
14,072
0
1,392
11,074
0
51,353
L
Bacchus
Dankmare
Bacchus
6,571
1,103
19
1,191
11,317
12,011
99
3,703
7,614
16,872
0
L
Sun Wukong
Dark_A-P
Sun Wukong
7,358
1,214
0
3,534
13,342
8,752
0
1,444
11,898
0
43,973
W
Kukulkan
8,542
1,141
0
1,332
6,936
2,806
130
3,215
3,721
71,431
0
L
7,356
1,847
126
1,695
7,532
2,147
0
3,127
4,405
54,670
0
L
4,948
1,102
0
1,339
9,461
2,746
73
2,665
6,796
0
38,329
W
Cerberus
ZuecoZuenger
Cerberus
5,410
173
449
3,065
11,627
9,337
83
3,838
7,789
20,706
6,127
W
Camazotz
cybermaniac__
Camazotz
6,678
1,455
0
9,113
14,451
5,030
0
3,074
11,377
0
47,710
W
Xbalanque
jgaby
Xbalanque
6,264
2,038
179
1,329
9,569
3,861
1,293
2,408
7,161
0
39,023
L
Medusa
10,828
5,620
116
2,457
11,430
3,345
546
2,652
8,778
0
66,175

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,207
Gold Earned
40,709
418
Minions Killed
457
0
Camps Cleared
0
1,389,817
Distance Traveled
1,498,114
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
7,908
527
91
6
0
286,153
1
L
Bacchus
7,244
483
31
2
0
282,216
2
L
Sun Wukong
7,316
488
90
6
0
290,303
0
W
Kukulkan
9,010
601
144
10
0
295,576
4
L
Hera
7,836
522
112
7
0
269,441
4
L
Bastet
7,230
482
75
5
0
309,390
3
W
Cerberus
7,785
519
62
4
0
329,176
2
W
Camazotz
8,532
569
97
6
0
329,279
5
W
Xbalanque
7,474
498
63
4
0
257,930
0
L
Medusa
8,581
572
110
7
0
238,467
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role