Player Matchup

Medusa
Medusa
ImSoThotful
Medusa
Level 69
God Stats
4W - 7L
1,455 SR
Queue Stats
220W - 230L
1,525 Elo+
Party 1
Sylvanus
Sylvanus
KRASH TEST DUMY
Sylvanus
Level 64
God Stats
3W - 2L
1,689 SR
Queue Stats
47W - 61L
1,459 Elo+
Party 1
Aphrodite
Aphrodite
MrPojangIe
Aphrodite
Level 160
God Stats
1W - 1L
1,726 SR
Queue Stats
198W - 190L
1,541 Elo+
Party 1
Pele
Pele
RomanEclipsE
Pele
Level 109
God Stats
23W - 15L
1,475 SR
Queue Stats
379W - 321L
1,557 Elo+
Party 1
Jormungandr
Jormungandr
Snailbot9000
Jormungandr
Level 26
God Stats
3W - 2L
1,563 SR
Queue Stats
6W - 4L
1,533 Elo+
Party 1
Team Averages
Level 86
1,582 SR
1,523 Elo+

VS

Team Averages
Level 68
1,505 SR
1,500 Elo+
Neith
Neith
TTv_Insightfulz
Neith
Level 61
God Stats
27W - 29L
1,500 SR
Queue Stats
28W - 31L
1,452 Elo+
Party 2
Pele
Pele
Toph_Caledonia
Pele
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Bacchus
Bacchus
YouMadPleb
Bacchus
Level 102
God Stats
11W - 12L
1,525 SR
Queue Stats
71W - 68L
1,492 Elo+
Party 2
Chang'e
Chang'e
alteara_hug
Chang'e
Level 50
God Stats
4W - 5L
1,500 SR
Queue Stats
21W - 22L
1,504 Elo+
Party 2
Chaac
Chaac
iiiEmpathy_TTv
Chaac
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 47L
1,553 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
18
6 / 2 / 7
11,529
501
17,314
19,931
9,616
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sylvanus
17
3 / 4 / 11
11,555
502
8,709
23,713
29,584
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Aphrodite
MrPojangIe
Aphrodite
20
9 / 1 / 9
13,780
599
19,445
16,765
10,010
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
13 / 4 / 9
13,837
602
23,630
24,861
11,169
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jormungandr
Snailbot9000
Jormungandr
16
0 / 6 / 7
10,087
439
4,527
18,555
19,216
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 7 / 7
8,734
380
15,178
15,497
3,313
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

18
6 / 10 / 1
11,150
485
9,807
23,045
6,435
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bacchus
YouMadPleb
Bacchus
14
2 / 5 / 5
9,752
424
16,454
20,684
28,579
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Chang'e
alteara_hug
Chang'e
16
1 / 5 / 5
10,137
441
7,820
19,810
5,191
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
8 / 4 / 4
11,014
479
21,083
21,755
18,505
Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
39
31
Kills
17
17
Deaths
31
43
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Medusa
6
2
7
4.75
W
Sylvanus
3
4
11
2.13
W
Aphrodite
MrPojangIe
Aphrodite
9
1
9
13.5
W
13
4
9
4.38
W
Jormungandr
Snailbot9000
Jormungandr
0
6
7
0.58
L
0
7
7
0.5
L
6
10
1
0.65
L
Bacchus
YouMadPleb
Bacchus
2
5
5
0.9
L
Chang'e
alteara_hug
Chang'e
1
5
5
0.7
L
8
4
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,625
Damage
70,342
103,825
Taken
100,791
79,595
Mitigated
62,023
48,253
Healing
29,949
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
17,314
7,166
0
6,460
19,931
9,616
1,026
7,708
12,223
0
94,438
W
Sylvanus
8,709
2,978
3,864
6,700
23,713
29,584
116
8,430
15,283
22,939
3,227
W
Aphrodite
MrPojangIe
Aphrodite
19,445
3,159
3,984
12,049
16,765
10,010
0
3,165
13,600
111,401
0
W
23,630
7,126
0
11,611
24,861
11,169
0
4,788
20,073
0
132,333
W
Jormungandr
Snailbot9000
Jormungandr
4,527
1,402
266
3,319
18,555
19,216
284
1,453
17,102
48,948
0
L
15,178
8,663
483
5,349
15,497
3,313
786
2,576
12,921
0
66,003
L
9,807
2,325
0
6,394
23,045
6,435
8
6,228
16,817
0
72,226
L
Bacchus
YouMadPleb
Bacchus
16,454
515
337
3,044
20,684
28,579
0
7,537
13,147
36,051
0
L
Chang'e
alteara_hug
Chang'e
7,820
470
1,038
7,267
19,810
5,191
0
7,965
11,845
62,958
0
L
21,083
2,006
0
6,037
21,755
18,505
440
8,095
13,660
0
70,340

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,788
Gold Earned
50,787
625
Minions Killed
498
0
Camps Cleared
0
2,182,656
Distance Traveled
2,066,042
23
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
11,529
501
127
6
0
425,084
4
W
Sylvanus
11,555
502
37
2
0
386,162
5
W
Aphrodite
13,780
599
210
9
0
444,499
6
W
Pele
13,837
602
155
7
0
503,895
8
W
Jormungandr
10,087
439
96
4
0
423,016
0
L
Neith
8,734
380
121
5
0
351,987
6
L
Pele
11,150
485
118
5
0
435,558
9
L
Bacchus
9,752
424
36
2
0
423,572
1
L
Chang'e
10,137
441
129
6
0
420,848
3
L
Chaac
11,014
479
94
4
0
434,077
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role