Player Matchup

Cerberus
Cerberus
Loisterly
Cerberus
Level 7
God Stats
4W - 0L
1,872 SR
Queue Stats
13W - 7L
1,506 Elo+
Party 2
Ra
Ra
POPExSLAYER
Ra
Level 123
God Stats
2W - 5L
1,820 SR
Queue Stats
75W - 33L
1,600 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Razkaah
Ah Muzen Cab
Level 106
God Stats
51W - 15L
1,873 SR
Queue Stats
102W - 49L
1,605 Elo+
Party 2
Odin
Odin
juuulian
Odin
Level 103
God Stats
3W - 1L
1,364 SR
Queue Stats
158W - 126L
1,633 Elo+
Party 2
Nu Wa
Nu Wa
tbrown1991
Nu Wa
Level 27
God Stats
13W - 8L
1,612 SR
Queue Stats
75W - 47L
1,609 Elo+
Party 2
Team Averages
Level 73
1,708 SR
1,590 Elo+

VS

Team Averages
Level 57
1,466 SR
1,540 Elo+
Zeus
Zeus
Cloudz WC
Zeus
Level 29
God Stats
1W - 1L
1,447 SR
Queue Stats
32W - 18L
1,552 Elo+
Party 1
Charybdis
Charybdis
FancyBunny71594
Charybdis
Level 95
God Stats
0W - 1L
1,379 SR
Queue Stats
13W - 21L
1,455 Elo+
Party 1
Cerberus
Cerberus
GODSLAYEROG2003
Cerberus
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,617 Elo+
Party 1
Shiva
Shiva
Imagine Abyss
Shiva
Level 127
God Stats
2W - 1L
1,718 SR
Queue Stats
53W - 45L
1,560 Elo+
Party 1
Hachiman
Hachiman
OhFadedMind
Hachiman
Level 28
God Stats
2W - 3L
1,284 SR
Queue Stats
4W - 4L
1,516 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Loisterly
Cerberus
19
6 / 6 / 26
13,471
1,225
8,224
14,688
16,057
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

19
9 / 5 / 22
13,888
1,263
12,660
11,744
6,677
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Ah Muzen Cab
Razkaah
Ah Muzen Cab
20
22 / 2 / 19
15,210
1,383
55,904
16,914
6,350
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odin
19
4 / 2 / 19
11,912
1,083
13,041
15,887
9,686
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Nu Wa
19
5 / 4 / 23
12,662
1,151
17,233
8,763
2,623
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Team 1 Tickets

194

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
17
8 / 10 / 6
13,531
1,230
23,089
21,509
7,067
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charybdis
FancyBunny71594
Charybdis
17
1 / 10 / 6
10,625
966
7,701
21,216
8,072
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cerberus
16
0 / 13 / 10
10,529
957
5,240
25,346
18,477
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

19
8 / 8 / 7
13,796
1,254
17,998
30,434
26,660
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Hachiman
OhFadedMind
Hachiman
16
2 / 5 / 8
11,189
1,017
9,333
15,281
5,949
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

155
Kill Participation
56
46
Kills
19
19
Deaths
46
109
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Zeus
8
10
6
1.1
L
Charybdis
FancyBunny71594
Charybdis
1
10
6
0.4
L
Cerberus
0
13
10
0.38
L
8
8
7
1.44
W
Cerberus
Loisterly
Cerberus
6
6
26
3.17
L
Hachiman
OhFadedMind
Hachiman
2
5
8
1.2
W
9
5
22
4
W
Ah Muzen Cab
Razkaah
Ah Muzen Cab
22
2
19
15.75
W
Odin
4
2
19
6.75
W
Nu Wa
5
4
23
4.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,062
Damage
63,361
67,996
Taken
113,786
41,393
Mitigated
66,225
17,950
Healing
7,104
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
23,089
3,570
234
1,375
21,509
7,067
0
6,853
14,540
54,076
0
L
Charybdis
FancyBunny71594
Charybdis
7,701
3,908
0
894
21,216
8,072
0
5,199
15,977
0
29,592
L
Cerberus
5,240
330
0
2,689
25,346
18,477
0
7,147
18,003
19,051
0
L
17,998
2,368
0
714
30,434
26,660
0
14,622
15,438
7,020
39,048
W
Cerberus
Loisterly
Cerberus
8,224
1,195
0
1,467
14,688
16,057
0
6,593
7,897
14,746
0
L
Hachiman
OhFadedMind
Hachiman
9,333
7,326
418
780
15,281
5,949
0
3,494
11,711
0
27,019
W
12,660
1,536
3,643
1,977
11,744
6,677
0
4,240
6,973
36,066
0
W
Ah Muzen Cab
Razkaah
Ah Muzen Cab
55,904
35,733
0
7,032
16,914
6,350
0
7,513
9,231
0
77,349
W
Odin
13,041
4,081
0
3,267
15,887
9,686
0
7,832
7,850
0
28,670
W
Nu Wa
17,233
5,555
475
89
8,763
2,623
0
4,153
4,567
32,116
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,143
Gold Earned
59,670
186
Minions Killed
264
8
Camps Cleared
5
981,867
Distance Traveled
891,860
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
13,531
1,230
72
7
0
186,012
0
L
Charybdis
10,625
966
62
6
1
183,155
0
L
Cerberus
10,529
957
28
3
2
157,281
2
L
Shiva
13,796
1,254
55
5
2
199,436
0
W
Cerberus
13,471
1,225
10
1
1
156,704
0
L
Hachiman
11,189
1,017
47
4
0
165,976
0
W
Ra
13,888
1,263
64
6
1
190,323
0
W
Ah Muzen Cab
15,210
1,383
49
4
4
221,838
0
W
Odin
11,912
1,083
39
4
0
231,995
0
W
Nu Wa
12,662
1,151
24
2
2
181,007
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role