Player Matchup

Nemesis
Nemesis
Bxxght666
Nemesis
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
150W - 115L
1,582 Elo+
Party 1
Heimdallr
Heimdallr
NavyOtter
Heimdallr
Level 46
God Stats
1W - 2L
1,685 SR
Queue Stats
105W - 96L
1,557 Elo+
Party 1
Arachne
Arachne
baronsnuts666
Arachne
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 52L
1,585 Elo+
Party 1
Kukulkan
Kukulkan
biglarryy666
Kukulkan
Level 68
God Stats
8W - 2L
1,776 SR
Queue Stats
94W - 89L
1,559 Elo+
Party 1
Ares
Ares
bobjones666
Ares
Level 80
God Stats
11W - 12L
1,453 SR
Queue Stats
146W - 120L
1,578 Elo+
Party 1
Team Averages
Level 58
1,583 SR
1,572 Elo+

VS

Team Averages
Level 69
1,618 SR
1,431 Elo+
Rama
Rama
 
Rama
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fafnir
Fafnir
OkamiAkira
Fafnir
Level 157
God Stats
8W - 8L
1,710 SR
Queue Stats
264W - 266L
1,510 Elo+
Party 2
Nemesis
Nemesis
OneEyeWonder97
Nemesis
Level 7
God Stats
3W - 2L
1,500 SR
Queue Stats
108W - 135L
1,503 Elo+
Party 3
King Arthur
King Arthur
SteamyFeetPics
King Arthur
Level 17
God Stats
32W - 54L
1,500 SR
Queue Stats
261W - 296L
1,268 Elo+
Party 3
Nox
Nox
jddepow1
Nox
Level 115
God Stats
3W - 5L
1,878 SR
Queue Stats
25W - 42L
1,375 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Bxxght666
Nemesis
12
7 / 1 / 1
7,443
677
5,142
5,500
1,857
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heimdallr
NavyOtter
Heimdallr
10
0 / 2 / 0
6,103
555
3,254
5,415
1,710
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Arachne
12
5 / 0 / 2
7,699
700
6,290
7,616
3,081
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kukulkan
biglarryy666
Kukulkan
12
1 / 1 / 1
7,000
636
1,604
3,760
1,342
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 0 / 2
6,279
571
2,784
6,483
4,067
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
9
0 / 1 / 2
5,538
503
2,312
3,875
779
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Fafnir
OkamiAkira
Fafnir
9
1 / 1 / 1
5,796
527
2,561
7,450
5,259
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

8
1 / 6 / 1
5,141
467
4,164
8,342
2,663
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

King Arthur
SteamyFeetPics
King Arthur
9
0 / 4 / 0
5,010
455
2,500
7,443
3,358
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
2 / 1 / 0
6,752
614
1,902
3,645
1,129
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
8
13
Kills
4
4
Deaths
13
6
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
0
1
2
1
W
Nemesis
Bxxght666
Nemesis
7
1
1
7.5
W
Heimdallr
NavyOtter
Heimdallr
0
2
0
0
L
Fafnir
OkamiAkira
Fafnir
1
1
1
1.5
L
1
6
1
0.25
L
King Arthur
SteamyFeetPics
King Arthur
0
4
0
0
W
Arachne
5
0
2
6
W
Kukulkan
biglarryy666
Kukulkan
1
1
1
1.5
W
0
0
2
1
L
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,074
Damage
13,439
28,774
Taken
30,755
12,057
Mitigated
13,188
14,006
Healing
8,068
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
2,312
1,898
0
1,601
3,875
779
0
435
3,440
0
38,837
W
Nemesis
Bxxght666
Nemesis
5,142
1,875
0
2,923
5,500
1,857
0
233
5,267
0
36,118
W
Heimdallr
NavyOtter
Heimdallr
3,254
939
0
1,770
5,415
1,710
0
1,243
4,172
0
41,143
L
Fafnir
OkamiAkira
Fafnir
2,561
233
135
3,141
7,450
5,259
0
1,702
5,748
11,045
0
L
4,164
1,956
62
2,363
8,342
2,663
0
690
7,652
0
27,932
L
King Arthur
SteamyFeetPics
King Arthur
2,500
421
0
329
7,443
3,358
0
0
7,443
0
22,631
W
Arachne
6,290
4,269
0
6,303
7,616
3,081
0
0
7,616
0
45,673
W
Kukulkan
biglarryy666
Kukulkan
1,604
454
0
844
3,760
1,342
0
1,669
2,091
47,466
0
W
2,784
217
0
2,166
6,483
4,067
0
1,318
5,165
14,619
6,328
L
1,902
196
0
437
3,645
1,129
0
987
2,658
42,415
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,524
Gold Earned
28,237
369
Minions Killed
328
0
Camps Cleared
0
1,100,451
Distance Traveled
1,060,576
15
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
5,538
503
96
9
0
201,176
5
W
Nemesis
7,443
677
66
6
0
241,846
1
W
Heimdallr
6,103
555
88
8
0
212,435
5
L
Fafnir
5,796
527
19
2
0
218,815
4
L
Nemesis
5,141
467
53
5
0
224,533
0
L
King Arthur
5,010
455
53
5
0
194,936
3
W
Arachne
7,699
700
85
8
0
220,364
1
W
Kukulkan
7,000
636
101
9
0
194,342
4
W
Ares
6,279
571
29
3
0
231,464
4
L
Nox
6,752
614
107
10
0
221,116
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role