Player Matchup

Sobek
Sobek
 
Sobek
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
LeftMelon
Ra
Level 138
God Stats
11W - 3L
2,002 SR
Queue Stats
309W - 176L
1,748 Elo+
Party 1
Chaac
Chaac
PlumpMelon
Chaac
Level 26
God Stats
8W - 1L
1,809 SR
Queue Stats
237W - 69L
1,920 Elo+
Party 1
Team Averages
Level 104
1,770 SR
1,723 Elo+

VS

Team Averages
Level 58
1,331 SR
1,386 Elo+
Khepri
Khepri
BrutalzDaKing
Khepri
Level 67
God Stats
1W - 1L
1,660 SR
Queue Stats
70W - 75L
1,464 Elo+
Party 2
Bellona
Bellona
RadixDaKing
Bellona
Level 3
God Stats
0W - 3L
1,238 SR
Queue Stats
0W - 6L
1,249 Elo+
Party 2
Bakasura
Bakasura
Stelio Kontos13
Bakasura
Level 105
God Stats
0W - 1L
1,096 SR
Queue Stats
234W - 284L
1,446 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
11
6 / 1 / 17
7,527
1,075
5,049
8,597
9,078
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

12
13 / 0 / 10
8,019
1,146
10,994
3,840
1,332
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
11
4 / 1 / 18
6,717
960
7,117
6,018
4,067
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 7 / 2
5,013
716
2,596
8,170
6,675
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bellona
RadixDaKing
Bellona
8
1 / 7 / 0
5,027
718
2,215
8,428
4,972
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bakasura
7
0 / 9 / 1
4,552
650
3,148
9,231
3,855
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
4
23
Kills
1
2
Deaths
23
45
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
6
1
17
14.5
L
0
7
2
0.14
W
13
0
10
18
W
Chaac
4
1
18
13
L
Bellona
RadixDaKing
Bellona
1
7
0
0.14
L
Bakasura
0
9
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,160
Damage
7,959
18,455
Taken
25,829
14,477
Mitigated
15,502
9,915
Healing
1,851
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
5,049
815
879
3,764
8,597
9,078
383
1,333
7,084
13,873
0
L
2,596
214
81
544
8,170
6,675
0
5,067
2,920
7,690
0
W
10,994
1,193
1,671
1,906
3,840
1,332
1,089
831
2,909
35,233
0
W
Chaac
7,117
2,582
0
1,695
6,018
4,067
540
732
5,108
0
17,780
L
Bellona
RadixDaKing
Bellona
2,215
1,019
0
230
8,428
4,972
0
5,521
2,694
0
5,981
L
Bakasura
3,148
1,951
0
996
9,231
3,855
0
5,455
3,661
0
5,041

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,263
Gold Earned
14,592
91
Minions Killed
29
6
Camps Cleared
0
438,950
Distance Traveled
345,467
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
7,527
1,075
9
1
0
145,397
1
L
Khepri
5,013
716
6
1
0
115,063
0
W
Ra
8,019
1,146
55
8
3
152,422
0
W
Chaac
6,717
960
27
4
3
141,131
2
L
Bellona
5,027
718
8
1
0
111,847
0
L
Bakasura
4,552
650
15
2
0
118,557
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role