Player Matchup

Kukulkan
Kukulkan
BIG_PEACH_
Kukulkan
Level 88
God Stats
53W - 56L
1,452 SR
Queue Stats
241W - 329L
1,340 Elo+
Party 1
Sun Wukong
Sun Wukong
DeTemps_
Sun Wukong
Level 11
God Stats
0W - 2L
1,136 SR
Queue Stats
0W - 2L
1,231 Elo+
Party 1
Cliodhna
Cliodhna
Neim_91
Cliodhna
Level 62
God Stats
4W - 6L
1,350 SR
Queue Stats
47W - 63L
1,341 Elo+
Party 1
Team Averages
Level 54
1,312 SR
1,304 Elo+

VS

Team Averages
Level 98
1,574 SR
1,593 Elo+
Fenrir
Fenrir
Arturo089
Fenrir
Level 130
God Stats
22W - 24L
1,641 SR
Queue Stats
112W - 132L
1,588 Elo+
Solo
Nu Wa
Nu Wa
CH0COM0NKEY
Nu Wa
Level 152
God Stats
3W - 2L
1,582 SR
Queue Stats
83W - 115L
1,617 Elo+
Party 2
Jormungandr
Jormungandr
burgersc-072
Jormungandr
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 12L
1,575 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BIG_PEACH_
Kukulkan
14
2 / 8 / 1
9,391
671
7,080
11,164
3,841
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sun Wukong
DeTemps_
Sun Wukong
11
0 / 8 / 2
8,026
573
3,793
16,342
12,238
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cliodhna
Neim_91
Cliodhna
12
1 / 8 / 0
8,634
617
7,475
19,826
5,851
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Arturo089
Fenrir
15
17 / 2 / 1
11,870
848
18,397
16,773
11,831
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
3 / 0 / 16
10,467
748
14,467
8,661
3,272
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jormungandr
burgersc-072
Jormungandr
16
4 / 1 / 17
11,634
831
8,006
15,670
17,992
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
58
3
Kills
24
24
Deaths
3
3
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Arturo089
Fenrir
17
2
1
8.75
L
Kukulkan
BIG_PEACH_
Kukulkan
2
8
1
0.31
W
3
0
16
11
L
Sun Wukong
DeTemps_
Sun Wukong
0
8
2
0.13
L
Cliodhna
Neim_91
Cliodhna
1
8
0
0.13
W
Jormungandr
burgersc-072
Jormungandr
4
1
17
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,348
Damage
40,870
47,332
Taken
41,104
21,930
Mitigated
33,095
2,510
Healing
10,896
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Arturo089
Fenrir
18,397
4,659
0
4,375
16,773
11,831
773
3,266
12,593
0
47,130
L
Kukulkan
BIG_PEACH_
Kukulkan
7,080
508
0
0
11,164
3,841
0
5,404
5,439
34,328
0
W
14,467
3,049
126
3,076
8,661
3,272
1,363
2,113
6,468
41,008
0
L
Sun Wukong
DeTemps_
Sun Wukong
3,793
616
0
459
16,342
12,238
0
5,836
9,837
110
11,885
L
Cliodhna
Neim_91
Cliodhna
7,475
646
0
2,051
19,826
5,851
0
10,551
8,542
0
31,990
W
Jormungandr
burgersc-072
Jormungandr
8,006
2,355
0
3,319
15,670
17,992
338
2,469
12,959
35,569
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,051
Gold Earned
33,971
111
Minions Killed
156
1
Camps Cleared
10
693,595
Distance Traveled
821,923
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
11,870
848
43
3
7
283,238
3
L
Kukulkan
9,391
671
56
4
0
220,825
0
W
Nu Wa
10,467
748
53
4
3
265,811
3
L
Sun Wukong
8,026
573
9
1
0
230,101
0
L
Cliodhna
8,634
617
46
3
1
242,669
1
W
Jormungandr
11,634
831
60
4
0
272,874
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role