Player Matchup

Osiris
Osiris
J-Sol165
Osiris
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 19L
1,468 Elo+
Solo
Jing Wei
Jing Wei
JayNibbles
Jing Wei
Level 106
God Stats
5W - 5L
1,527 SR
Queue Stats
417W - 274L
1,636 Elo+
Party 3
Anubis
Anubis
OhNoItsSmoJoe
Anubis
Level 81
God Stats
11W - 7L
1,506 SR
Queue Stats
398W - 226L
1,631 Elo+
Party 3
Xing Tian
Xing Tian
Zenad0r
Xing Tian
Level 110
God Stats
10W - 4L
1,881 SR
Queue Stats
321W - 206L
1,635 Elo+
Party 3
Olorun
Olorun
droverrated
Olorun
Level 27
God Stats
3W - 2L
1,840 SR
Queue Stats
264W - 120L
1,665 Elo+
Party 3
Team Averages
Level 69
1,651 SR
1,607 Elo+

VS

Team Averages
Level 71
1,529 SR
1,515 Elo+
Baron Samedi
Baron Samedi
Caderade333
Baron Samedi
Level 131
God Stats
2W - 2L
1,376 SR
Queue Stats
307W - 289L
1,500 Elo+
Party 1
Merlin
Merlin
Ner0K5
Merlin
Level 63
God Stats
3W - 2L
1,500 SR
Queue Stats
290W - 215L
1,559 Elo+
Party 1
Khepri
Khepri
Weslee69
Khepri
Level 29
God Stats
2W - 0L
1,734 SR
Queue Stats
63W - 61L
1,537 Elo+
Party 1
Medusa
Medusa
Xyoxes
Medusa
Level 24
God Stats
4W - 1L
1,537 SR
Queue Stats
59W - 63L
1,499 Elo+
Party 2
Hercules
Hercules
ZenMythos
Hercules
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 54L
1,481 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
J-Sol165
Osiris
15
0 / 8 / 8
9,948
553
6,180
26,574
32,082
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jing Wei
JayNibbles
Jing Wei
20
3 / 6 / 5
11,806
656
20,358
17,417
6,146
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
10 / 6 / 7
13,480
749
25,724
21,177
11,406
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Xing Tian
Zenad0r
Xing Tian
20
3 / 5 / 13
12,909
717
14,002
26,987
34,666
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Olorun
17
1 / 7 / 12
10,792
600
14,652
17,268
6,226
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Caderade333
Baron Samedi
20
10 / 2 / 21
13,550
753
29,824
14,242
12,786
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Merlin
Ner0K5
Merlin
20
12 / 5 / 13
13,736
763
34,151
14,010
6,992
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Khepri
Weslee69
Khepri
19
1 / 3 / 21
12,508
695
3,342
14,590
17,598
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Medusa
Xyoxes
Medusa
19
2 / 3 / 18
11,602
645
14,920
15,861
9,153
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
ZenMythos
Hercules
20
7 / 4 / 19
12,840
713
16,065
43,049
33,518
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
124
17
Kills
32
32
Deaths
17
45
Assists
92
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Caderade333
Baron Samedi
10
2
21
10.25
L
Osiris
J-Sol165
Osiris
0
8
8
0.5
L
Jing Wei
JayNibbles
Jing Wei
3
6
5
0.92
W
Merlin
Ner0K5
Merlin
12
5
13
3.7
L
10
6
7
2.25
W
Khepri
Weslee69
Khepri
1
3
21
3.83
W
Medusa
Xyoxes
Medusa
2
3
18
3.67
W
Hercules
ZenMythos
Hercules
7
4
19
4.13
L
Xing Tian
Zenad0r
Xing Tian
3
5
13
1.9
L
Olorun
1
7
12
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,916
Damage
98,302
109,423
Taken
101,752
90,526
Mitigated
80,047
32,154
Healing
48,976
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Caderade333
Baron Samedi
29,824
1,206
10,922
6,523
14,242
12,786
1,219
8,860
5,382
60,762
0
L
Osiris
J-Sol165
Osiris
6,180
1,510
1,469
4,953
26,574
32,082
495
15,911
10,587
0
12,449
L
Jing Wei
JayNibbles
Jing Wei
20,358
13,958
1,755
1,269
17,417
6,146
794
11,299
5,988
0
43,019
W
Merlin
Ner0K5
Merlin
34,151
2,745
67
1,154
14,010
6,992
1,209
8,623
5,387
63,824
0
L
25,724
1,015
622
6,624
21,177
11,406
328
12,310
8,867
57,276
0
W
Khepri
Weslee69
Khepri
3,342
217
694
2,012
14,590
17,598
489
8,648
5,942
7,782
0
W
Medusa
Xyoxes
Medusa
14,920
5,476
634
4,417
15,861
9,153
715
8,968
6,893
0
29,650
W
Hercules
ZenMythos
Hercules
16,065
3,272
1,737
20,816
43,049
33,518
2,508
19,279
23,770
0
27,652
L
Xing Tian
Zenad0r
Xing Tian
14,002
856
3,852
4,858
26,987
34,666
420
15,585
11,082
22,240
0
L
Olorun
14,652
8,127
3,185
3,567
17,268
6,226
1,250
12,212
5,007
29,055
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,935
Gold Earned
64,236
168
Minions Killed
186
0
Camps Cleared
0
1,570,699
Distance Traveled
1,618,933
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
13,550
753
58
3
0
347,937
0
L
Osiris
9,948
553
10
1
0
307,110
0
L
Jing Wei
11,806
656
64
4
0
316,055
0
W
Merlin
13,736
763
60
3
0
285,816
0
L
Anubis
13,480
749
61
3
0
284,988
0
W
Khepri
12,508
695
4
0
0
334,541
0
W
Medusa
11,602
645
44
2
0
333,588
0
W
Hercules
12,840
713
20
1
0
317,051
1
L
Xing Tian
12,909
717
15
1
0
364,609
0
L
Olorun
10,792
600
18
1
0
297,937
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role