Player Matchup

Xing Tian
Xing Tian
EliteShadow88
Xing Tian
Level 123
God Stats
3W - 1L
1,726 SR
Queue Stats
139W - 132L
1,535 Elo+
Party 2
Da Ji
Da Ji
Saucy x Davis
Da Ji
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,630 Elo+
Party 2
Bellona
Bellona
SaucyBryant
Bellona
Level 124
God Stats
12W - 11L
1,595 SR
Queue Stats
117W - 121L
1,522 Elo+
Party 2
Medusa
Medusa
StopstaB98
Medusa
Level 51
God Stats
1W - 2L
1,878 SR
Queue Stats
5W - 5L
1,636 Elo+
Party 2
Nu Wa
Nu Wa
redbull spartan
Nu Wa
Level 81
God Stats
10W - 7L
1,722 SR
Queue Stats
55W - 50L
1,584 Elo+
Party 2
Team Averages
Level 89
1,684 SR
1,582 Elo+

VS

Team Averages
Level 115
1,785 SR
1,680 Elo+
Loki
Loki
Donut025
Loki
Level 30
God Stats
3W - 0L
1,500 SR
Queue Stats
9W - 0L
1,758 Elo+
Party 1
Sylvanus
Sylvanus
Eradhir
Sylvanus
Level 154
God Stats
1W - 2L
1,853 SR
Queue Stats
134W - 89L
1,679 Elo+
Party 1
Eset
Eset
Krasus941
Eset
Level 134
God Stats
3W - 1L
1,832 SR
Queue Stats
123W - 87L
1,658 Elo+
Party 1
Shiva
Shiva
OmegaGeneral
Shiva
Level 148
God Stats
2W - 0L
1,975 SR
Queue Stats
122W - 82L
1,651 Elo+
Party 1
Hachiman
Hachiman
UncleHugsTooLong
Hachiman
Level 107
God Stats
6W - 3L
1,766 SR
Queue Stats
89W - 68L
1,655 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
EliteShadow88
Xing Tian
13
0 / 3 / 3
7,562
687
3,729
15,267
15,394
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
0 / 8 / 2
7,085
644
4,262
12,063
4,396
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Bellona
SaucyBryant
Bellona
15
3 / 3 / 1
7,999
727
3,440
10,606
8,340
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Medusa
StopstaB98
Medusa
13
0 / 5 / 2
7,191
654
5,798
9,101
2,881
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

13
1 / 7 / 1
7,127
648
9,159
9,298
2,462
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
15
3 / 3 / 8
8,323
757
1,100
7,112
2,761
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sylvanus
Eradhir
Sylvanus
16
7 / 0 / 14
9,341
849
9,900
10,592
12,150
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Eset
16
6 / 0 / 14
8,978
816
10,562
6,097
2,448
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

14
1 / 1 / 22
8,332
757
15,042
12,845
11,438
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

18
9 / 0 / 10
10,041
913
12,551
6,684
2,954
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
94
4
Kills
26
26
Deaths
4
9
Assists
68
Player
Kills
Deaths
Assists
KDA
W
Loki
3
3
8
2.33
L
Xing Tian
EliteShadow88
Xing Tian
0
3
3
0.5
W
Sylvanus
Eradhir
Sylvanus
7
0
14
14
W
Eset
6
0
14
13
W
1
1
22
12
L
0
8
2
0.13
L
Bellona
SaucyBryant
Bellona
3
3
1
1.17
L
Medusa
StopstaB98
Medusa
0
5
2
0.2
W
9
0
10
14
L
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,388
Damage
49,155
56,335
Taken
43,330
33,473
Mitigated
31,751
6,044
Healing
17,114
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
1,100
151
0
606
7,112
2,761
0
1,913
5,051
0
17,201
L
Xing Tian
EliteShadow88
Xing Tian
3,729
71
294
3,245
15,267
15,394
0
5,866
8,932
12,571
0
W
Sylvanus
Eradhir
Sylvanus
9,900
1,800
3,015
4,679
10,592
12,150
718
2,942
7,445
15,447
0
W
Eset
10,562
575
1,947
1,368
6,097
2,448
312
2,163
3,809
39,100
0
W
15,042
707
548
3,458
12,845
11,438
201
3,156
9,459
179
27,672
L
4,262
776
0
489
12,063
4,396
179
4,297
7,359
0
17,730
L
Bellona
SaucyBryant
Bellona
3,440
229
0
1,819
10,606
8,340
0
3,117
7,131
0
21,810
L
Medusa
StopstaB98
Medusa
5,798
1,915
0
197
9,101
2,881
0
3,003
5,870
0
20,560
W
12,551
7,762
0
1,493
6,684
2,954
1,484
1,868
4,678
0
54,984
L
9,159
2,054
0
0
9,298
2,462
0
3,591
5,475
18,042
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,964
Gold Earned
45,015
155
Minions Killed
237
0
Camps Cleared
0
1,100,469
Distance Traveled
1,244,799
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
8,323
757
32
3
0
238,972
4
L
Xing Tian
7,562
687
10
1
0
235,331
4
W
Sylvanus
9,341
849
15
1
0
257,692
4
W
Eset
8,978
816
70
6
0
258,723
1
W
Shiva
8,332
757
25
2
0
266,654
1
L
Da Ji
7,085
644
20
2
0
209,136
0
L
Bellona
7,999
727
48
4
0
240,058
4
L
Medusa
7,191
654
48
4
0
222,724
0
W
Hachiman
10,041
913
95
9
0
222,758
2
L
Nu Wa
7,127
648
29
3
0
193,220
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role