Player Matchup

Cabrakan
Cabrakan
BallsInYahMouf
Cabrakan
Level 59
God Stats
3W - 2L
1,659 SR
Queue Stats
145W - 51L
1,850 Elo+
Party 2
Baron Samedi
Baron Samedi
Caderaider343
Baron Samedi
Level 121
God Stats
29W - 7L
1,976 SR
Queue Stats
123W - 42L
1,845 Elo+
Party 2
Danzaburou
Danzaburou
MixerMan
Danzaburou
Level 59
God Stats
5W - 1L
1,948 SR
Queue Stats
142W - 49L
1,854 Elo+
Party 2
Thanatos
Thanatos
QuinnMoment
Thanatos
Level 48
God Stats
20W - 9L
1,773 SR
Queue Stats
107W - 29L
1,901 Elo+
Party 2
The Morrigan
The Morrigan
SnakeyBusiness
The Morrigan
Level 117
God Stats
2W - 1L
1,500 SR
Queue Stats
74W - 18L
1,924 Elo+
Party 2
Team Averages
Level 81
1,771 SR
1,875 Elo+

VS

Team Averages
Level 73
1,517 SR
1,553 Elo+
Thoth
Thoth
Rexx57
Thoth
Level 65
God Stats
8W - 9L
1,616 SR
Queue Stats
164W - 148L
1,521 Elo+
Party 1
Chernobog
Chernobog
Sacskin
Chernobog
Level 86
God Stats
10W - 6L
1,458 SR
Queue Stats
288W - 246L
1,556 Elo+
Party 1
Ymir
Ymir
ToxicKeegs
Ymir
Level 17
God Stats
0W - 3L
1,296 SR
Queue Stats
14W - 12L
1,598 Elo+
Party 1
Baron Samedi
Baron Samedi
newt404
Baron Samedi
Level 98
God Stats
2W - 1L
1,652 SR
Queue Stats
88W - 77L
1,536 Elo+
Party 3
Da Ji
Da Ji
vietdylan
Da Ji
Level 101
God Stats
0W - 1L
1,563 SR
Queue Stats
59W - 43L
1,554 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
14
0 / 4 / 15
10,181
485
7,543
18,653
20,424
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Baron Samedi
Caderaider343
Baron Samedi
16
1 / 5 / 9
10,286
490
8,142
12,333
8,784
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Danzaburou
MixerMan
Danzaburou
20
11 / 4 / 7
13,989
666
21,216
17,674
6,003
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thanatos
QuinnMoment
Thanatos
19
9 / 5 / 10
12,446
593
18,799
17,309
6,757
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

The Morrigan
SnakeyBusiness
The Morrigan
17
3 / 5 / 13
11,645
555
9,689
7,626
2,290
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Rexx57
Thoth
16
3 / 6 / 5
10,276
489
7,379
10,980
2,146
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chernobog
Sacskin
Chernobog
19
4 / 7 / 8
11,629
554
9,129
17,956
5,883
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

13
2 / 3 / 8
9,150
436
7,255
22,384
20,868
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

Baron Samedi
newt404
Baron Samedi
17
4 / 3 / 7
10,872
518
10,407
16,837
17,996
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Da Ji
vietdylan
Da Ji
17
10 / 5 / 6
11,051
526
13,461
15,977
5,886
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
57
24
Kills
23
23
Deaths
24
54
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
0
4
15
1.88
W
Baron Samedi
Caderaider343
Baron Samedi
1
5
9
1.1
W
Danzaburou
MixerMan
Danzaburou
11
4
7
3.63
W
Thanatos
QuinnMoment
Thanatos
9
5
10
2.8
L
Thoth
Rexx57
Thoth
3
6
5
0.92
L
Chernobog
Sacskin
Chernobog
4
7
8
1.14
W
The Morrigan
SnakeyBusiness
The Morrigan
3
5
13
1.9
L
2
3
8
2
L
Baron Samedi
newt404
Baron Samedi
4
3
7
2.5
L
Da Ji
vietdylan
Da Ji
10
5
6
2.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,389
Damage
47,631
73,595
Taken
84,134
44,258
Mitigated
52,779
34,548
Healing
20,699
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
7,543
1,090
2,408
3,280
18,653
20,424
264
7,535
10,422
19,676
1,046
W
Baron Samedi
Caderaider343
Baron Samedi
8,142
570
761
3,313
12,333
8,784
360
7,104
5,229
53,993
0
W
Danzaburou
MixerMan
Danzaburou
21,216
12,631
0
8,776
17,674
6,003
4,177
4,439
13,048
0
116,648
W
Thanatos
QuinnMoment
Thanatos
18,799
6,729
0
14,653
17,309
6,757
161
3,850
13,459
0
83,717
L
Thoth
Rexx57
Thoth
7,379
499
112
1,427
10,980
2,146
576
2,971
7,971
74,465
0
L
Chernobog
Sacskin
Chernobog
9,129
5,109
0
4,746
17,956
5,883
304
2,421
15,488
0
100,596
W
The Morrigan
SnakeyBusiness
The Morrigan
9,689
1,897
0
1,357
7,626
2,290
1,957
2,113
5,513
77,018
4,914
L
7,255
1,637
0
2,247
22,384
20,868
0
6,987
15,238
25,529
0
L
Baron Samedi
newt404
Baron Samedi
10,407
1,308
1,171
5,618
16,837
17,996
0
5,122
11,099
66,240
0
L
Da Ji
vietdylan
Da Ji
13,461
4,175
0
5,378
15,977
5,886
0
3,332
12,543
0
77,283

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,547
Gold Earned
52,978
544
Minions Killed
584
0
Camps Cleared
0
1,965,048
Distance Traveled
1,953,397
31
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
10,181
485
22
1
0
393,861
7
W
Baron Samedi
10,286
490
105
5
0
369,639
1
W
Danzaburou
13,989
666
160
8
0
378,036
11
W
Thanatos
12,446
593
120
6
0
455,075
5
L
Thoth
10,276
489
147
7
0
392,709
8
L
Chernobog
11,629
554
175
8
0
380,534
4
W
The Morrigan
11,645
555
137
7
0
368,437
7
L
Ymir
9,150
436
32
2
0
427,837
7
L
Baron Samedi
10,872
518
129
6
0
322,111
5
L
Da Ji
11,051
526
101
5
0
430,206
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role