Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cernunnos
Cernunnos
EvasiveForce
Cernunnos
Level 47
God Stats
12W - 9L
1,537 SR
Queue Stats
158W - 179L
1,456 Elo+
Party 2
Nike
Nike
granni-tranni13
Nike
Level 58
God Stats
0W - 2L
1,500 SR
Queue Stats
299W - 283L
1,364 Elo+
Party 1
Amaterasu
Amaterasu
mista_Girthquake
Amaterasu
Level 39
God Stats
28W - 25L
1,509 SR
Queue Stats
230W - 213L
1,381 Elo+
Party 1
Cliodhna
Cliodhna
reesherr1
Cliodhna
Level 57
God Stats
2W - 5L
1,502 SR
Queue Stats
155W - 165L
1,431 Elo+
Party 2
Team Averages
Level 53
1,510 SR
1,426 Elo+

VS

Team Averages
Level 60
1,458 SR
1,473 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cthulhu
Cthulhu
AAskater317
Cthulhu
Level 25
God Stats
2W - 3L
1,338 SR
Queue Stats
5W - 5L
1,483 Elo+
Party 3
Skadi
Skadi
ANGY DWAGON
Skadi
Level 24
God Stats
3W - 3L
1,481 SR
Queue Stats
24W - 30L
1,446 Elo+
Party 3
Bellona
Bellona
CuddlyLight3
Bellona
Level 83
God Stats
7W - 5L
1,192 SR
Queue Stats
293W - 290L
1,394 Elo+
Solo
Mercury
Mercury
KE3PER JR
Mercury
Level 126
God Stats
2W - 0L
1,779 SR
Queue Stats
75W - 68L
1,540 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
14
1 / 9 / 1
8,866
422
6,665
13,704
4,377
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cernunnos
EvasiveForce
Cernunnos
17
4 / 3 / 4
10,474
499
11,424
14,397
4,400
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
0 / 2 / 0
10,692
509
2,960
12,442
5,250
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Amaterasu
14
3 / 2 / 1
8,766
417
5,324
19,378
9,797
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Cliodhna
reesherr1
Cliodhna
17
3 / 8 / 1
10,273
489
7,399
18,094
6,948
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
17
4 / 4 / 9
10,988
523
17,433
9,105
2,596
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
AAskater317
Cthulhu
14
2 / 5 / 1
9,653
460
5,356
16,720
16,649
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
1 / 2 / 7
10,553
503
10,142
13,092
3,289
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
CuddlyLight3
Bellona
20
2 / 0 / 1
12,629
601
2,608
9,809
8,536
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mercury
KE3PER JR
Mercury
20
15 / 0 / 4
14,265
679
19,379
14,326
7,370
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
46
11
Kills
24
24
Deaths
11
7
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
1
9
1
0.17
W
Nu Wa
 
Nu Wa
4
4
9
2.13
W
Cthulhu
AAskater317
Cthulhu
2
5
1
0.5
W
1
2
7
2.25
W
Bellona
CuddlyLight3
Bellona
2
0
1
2.5
L
Cernunnos
EvasiveForce
Cernunnos
4
3
4
2
W
Mercury
KE3PER JR
Mercury
15
0
4
17
L
0
2
0
0
L
Amaterasu
3
2
1
1.75
L
Cliodhna
reesherr1
Cliodhna
3
8
1
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,772
Damage
54,918
78,015
Taken
63,052
30,772
Mitigated
38,440
19,419
Healing
12,608
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
6,665
49
0
1,812
13,704
4,377
0
4,133
9,225
53,038
0
W
Nu Wa
 
Nu Wa
17,433
2,556
0
250
9,105
2,596
2,477
2,444
6,661
65,415
0
W
Cthulhu
AAskater317
Cthulhu
5,356
714
0
1,735
16,720
16,649
0
1,390
15,330
21,665
0
W
10,142
3,885
0
4,068
13,092
3,289
2,643
2,205
10,887
0
72,291
W
Bellona
CuddlyLight3
Bellona
2,608
628
394
3,304
9,809
8,536
1,958
0
9,809
0
81,912
L
Cernunnos
EvasiveForce
Cernunnos
11,424
3,237
0
5,420
14,397
4,400
0
4,133
9,920
0
79,085
W
Mercury
KE3PER JR
Mercury
19,379
10,365
0
2,857
14,326
7,370
1,695
626
13,700
0
132,191
L
2,960
142
0
2,336
12,442
5,250
0
4,510
7,664
0
81,303
L
Amaterasu
5,324
1,717
0
6,670
19,378
9,797
1,074
5,681
13,338
0
42,402
L
Cliodhna
reesherr1
Cliodhna
7,399
1,076
0
3,181
18,094
6,948
0
2,725
15,079
0
84,610

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,071
Gold Earned
58,088
624
Minions Killed
645
0
Camps Cleared
0
1,973,200
Distance Traveled
2,072,394
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
8,866
422
90
4
0
354,615
1
W
Nu Wa
10,988
523
95
5
0
358,960
0
W
Cthulhu
9,653
460
48
2
0
395,846
0
W
Skadi
10,553
503
132
6
0
398,321
4
W
Bellona
12,629
601
200
10
0
390,144
4
L
Cernunnos
10,474
499
140
7
0
388,511
4
W
Mercury
14,265
679
170
8
0
529,123
0
L
Nike
10,692
509
178
8
0
373,098
2
L
Amaterasu
8,766
417
78
4
0
441,837
7
L
Cliodhna
10,273
489
138
7
0
415,139
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role